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main: Free memory allocated for gl_bitmap_atlas structure
author
Yevhenii Kolesnikov
<yevhenii.kolesnikov@globallogic.com>
Tue, 23 Jul 2019 15:35:29 +0000
(18:35 +0300)
committer
Marek Olšák
<marek.olsak@amd.com>
Wed, 24 Jul 2019 19:31:26 +0000
(15:31 -0400)
Structure itself wasn't freed during context tear-down, causing a
memory leak on iris.
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/main/dlist.c
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diff --git
a/src/mesa/main/dlist.c
b/src/mesa/main/dlist.c
index a4dcaa24f28677b11e6f44ed1c171edfd3016ee5..7dd39a1bafa11a0ef506f7dceeb8e53fbcb2533a 100644
(file)
--- a/
src/mesa/main/dlist.c
+++ b/
src/mesa/main/dlist.c
@@
-759,6
+759,7
@@
_mesa_delete_bitmap_atlas(struct gl_context *ctx, struct gl_bitmap_atlas *atlas)
ctx->Driver.DeleteTexture(ctx, atlas->texObj);
}
free(atlas->glyphs);
+ free(atlas);
}