mesa: Add missing switch break in invalidate_framebuffer_storage()
authorConstantin Baranov <const@mimas.ru>
Sat, 12 Oct 2013 22:17:15 +0000 (01:17 +0300)
committerBrian Paul <brianp@vmware.com>
Mon, 14 Oct 2013 15:06:07 +0000 (09:06 -0600)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/fbobject.c

index 1034c7a712c24b3497d9acd92cc6e4466f9b3ba1..9dd71612f97de095359fdf572d3f252802a35159 100644 (file)
@@ -3585,6 +3585,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
                            "%s(attachment >= max. color attachments)", name);
                return;
             }
+            break;
          }
          default:
             goto invalid_enum;