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mesa: Add missing switch break in invalidate_framebuffer_storage()
author
Constantin Baranov
<const@mimas.ru>
Sat, 12 Oct 2013 22:17:15 +0000
(
01:17
+0300)
committer
Brian Paul
<brianp@vmware.com>
Mon, 14 Oct 2013 15:06:07 +0000
(09:06 -0600)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411
Cc: "9.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/fbobject.c
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diff --git
a/src/mesa/main/fbobject.c
b/src/mesa/main/fbobject.c
index 1034c7a712c24b3497d9acd92cc6e4466f9b3ba1..9dd71612f97de095359fdf572d3f252802a35159 100644
(file)
--- a/
src/mesa/main/fbobject.c
+++ b/
src/mesa/main/fbobject.c
@@
-3585,6
+3585,7
@@
invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
"%s(attachment >= max. color attachments)", name);
return;
}
+ break;
}
default:
goto invalid_enum;