using result_type
= typename std::result_of<RangeFunction (RandomIt, RandomIt)>::type;
- size_t n_threads = thread_pool::g_thread_pool->thread_count ();
+ /* If enabled, print debug info about how the work is distributed across
+ the threads. */
+ const int parallel_for_each_debug = false;
+
+ size_t n_worker_threads = thread_pool::g_thread_pool->thread_count ();
+ size_t n_threads = n_worker_threads;
size_t n_elements = last - first;
size_t elts_per_thread = 0;
if (n_threads > 1)
size_t count = n_threads == 0 ? 0 : n_threads - 1;
gdb::detail::par_for_accumulator<result_type> results (count);
+ if (parallel_for_each_debug)
+ {
+ debug_printf (_("Parallel for: n_elements: %zu\n"), n_elements);
+ debug_printf (_("Parallel for: minimum elements per thread: %u\n"), n);
+ debug_printf (_("Parallel for: elts_per_thread: %zu\n"), elts_per_thread);
+ }
+
for (int i = 0; i < count; ++i)
{
RandomIt end = first + elts_per_thread;
+ if (parallel_for_each_debug)
+ debug_printf (_("Parallel for: elements on worker thread %i\t: %zu\n"),
+ i, (size_t)(end - first));
results.post (i, [=] ()
{
return callback (first, end);
first = end;
}
+ for (int i = count; i < n_worker_threads; ++i)
+ if (parallel_for_each_debug)
+ debug_printf (_("Parallel for: elements on worker thread %i\t: 0\n"), i);
+
/* Process all the remaining elements in the main thread. */
+ if (parallel_for_each_debug)
+ debug_printf (_("Parallel for: elements on main thread\t\t: %zu\n"),
+ (size_t)(last - first));
return results.finish ([=] ()
{
return callback (first, last);