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progs: Include X11 headers and libraries in SCons build.
author
Vinson Lee
<vlee@vmware.com>
Mon, 5 Apr 2010 02:15:01 +0000
(19:15 -0700)
committer
Vinson Lee
<vlee@vmware.com>
Mon, 5 Apr 2010 02:15:01 +0000
(19:15 -0700)
Fixes Mac OS X SCons build.
progs/SConscript
patch
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diff --git
a/progs/SConscript
b/progs/SConscript
index a90e13b4cb484e9ea057e0fade8ac741503ec9e4..4cd35fec646a304f90737ff3df3837feefd90c59 100644
(file)
--- a/
progs/SConscript
+++ b/
progs/SConscript
@@
-24,6
+24,7
@@
if progs_env['platform'] == 'windows':
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
+ progs_env.Tool('x11')
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut