Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX)
/*@}*/
+#define MAX_VARYING 32 /**< number of float[4] vectors */
/**
* Indexes for vertex shader outputs, geometry shader inputs/outputs, and
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 1
-#define MAX_VARYING 32 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 64