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glsl: cleanup, remove duplicate assignment
author
Tapani Pälli
<tapani.palli@intel.com>
Fri, 1 Nov 2013 10:22:01 +0000
(12:22 +0200)
committer
Kenneth Graunke
<kenneth@whitecape.org>
Mon, 18 Nov 2013 02:51:37 +0000
(18:51 -0800)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/glsl_parser_extras.cpp
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diff --git
a/src/glsl/glsl_parser_extras.cpp
b/src/glsl/glsl_parser_extras.cpp
index d922db9dbf28b67335966c9d50b2d9086837e75a..f401f03bc7681baef499f1e73a337c86b068c374 100644
(file)
--- a/
src/glsl/glsl_parser_extras.cpp
+++ b/
src/glsl/glsl_parser_extras.cpp
@@
-1529,7
+1529,6
@@
_mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
shader->CompileStatus = !state->error;
shader->InfoLog = state->info_log;
shader->Version = state->language_version;
- shader->InfoLog = state->info_log;
shader->IsES = state->es_shader;
memcpy(shader->builtins_to_link, state->builtins_to_link,