+++ /dev/null
-
-/**
- * quad polygon stipple stage
- */
-
-#include "lp_context.h"
-#include "lp_quad.h"
-#include "lp_quad_pipe.h"
-#include "pipe/p_defines.h"
-#include "util/u_memory.h"
-
-
-/**
- * Apply polygon stipple to quads produced by triangle rasterization
- */
-static void
-stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
-{
- static const uint bit31 = 1 << 31;
- static const uint bit30 = 1 << 30;
- unsigned pass = nr;
-
- struct llvmpipe_context *llvmpipe = qs->llvmpipe;
- unsigned q;
-
- pass = 0;
-
- for (q = 0; q < nr; q++) {
- struct quad_header *quad = quads[q];
-
- const int col0 = quad->input.x0 % 32;
- const int y0 = quad->input.y0;
- const int y1 = y0 + 1;
- const uint stipple0 = llvmpipe->poly_stipple.stipple[y0 % 32];
- const uint stipple1 = llvmpipe->poly_stipple.stipple[y1 % 32];
-
- if (!quad->inout.mask)
- continue;
-
- /* turn off quad mask bits that fail the stipple test */
- if ((stipple0 & (bit31 >> col0)) == 0)
- quad->inout.mask &= ~MASK_TOP_LEFT;
-
- if ((stipple0 & (bit30 >> col0)) == 0)
- quad->inout.mask &= ~MASK_TOP_RIGHT;
-
- if ((stipple1 & (bit31 >> col0)) == 0)
- quad->inout.mask &= ~MASK_BOTTOM_LEFT;
-
- if ((stipple1 & (bit30 >> col0)) == 0)
- quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
-
- if (quad->inout.mask)
- ++pass;
- }
-
- if(pass)
- qs->next->run(qs->next, quads, nr);
-}
-
-
-static void stipple_begin(struct quad_stage *qs)
-{
- qs->next->begin(qs->next);
-}
-
-
-static void stipple_destroy(struct quad_stage *qs)
-{
- FREE( qs );
-}
-
-
-struct quad_stage *
-lp_quad_polygon_stipple_stage( struct llvmpipe_context *llvmpipe )
-{
- struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
-
- stage->llvmpipe = llvmpipe;
- stage->begin = stipple_begin;
- stage->run = stipple_quad;
- stage->destroy = stipple_destroy;
-
- return stage;
-}