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intel: Use the GLSL-based meta clear when available.
author
Eric Anholt
<eric@anholt.net>
Sun, 17 Jul 2011 21:55:10 +0000
(14:55 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 20 Jul 2011 18:03:26 +0000
(11:03 -0700)
Improves firefox-talos-gfx performance under GL when 3D clears are
enabled:
[ 0] gl-before firefox-talos-gfx 20.193 20.251 0.27% 3/3
[ 0] gl-after firefox-talos-gfx 18.013 18.040 0.19% 3/3
src/mesa/drivers/dri/intel/intel_clear.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_clear.c
b/src/mesa/drivers/dri/intel/intel_clear.c
index 5ab98734cfc4054c722339b502d13e33ce93d457..81c062fba538dfc7aceaa18a0a8f56d7bb708494 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_clear.c
+++ b/
src/mesa/drivers/dri/intel/intel_clear.c
@@
-188,7
+188,10
@@
intelClear(struct gl_context *ctx, GLbitfield mask)
if (tri_mask) {
debug_mask("tri", tri_mask);
- _mesa_meta_Clear(&intel->ctx, tri_mask);
+ if (ctx->Extensions.ARB_fragment_shader)
+ _mesa_meta_glsl_Clear(&intel->ctx, tri_mask);
+ else
+ _mesa_meta_Clear(&intel->ctx, tri_mask);
}
}