if (extensions->AMD_shader_trinary_minmax)
add_builtin_define(parser, "GL_AMD_shader_trinary_minmax", 1);
+
+ if (extensions->ARB_viewport_array)
+ add_builtin_define(parser, "GL_ARB_viewport_array", 1);
}
}
EXT(ARB_shader_atomic_counters, true, false, ARB_shader_atomic_counters),
EXT(ARB_sample_shading, true, false, ARB_sample_shading),
EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
+ EXT(ARB_viewport_array, true, false, ARB_viewport_array),
};
#undef EXT
bool ARB_shader_atomic_counters_warn;
bool AMD_shader_trinary_minmax_enable;
bool AMD_shader_trinary_minmax_warn;
+ bool ARB_viewport_array_enable;
+ bool ARB_viewport_array_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
ctx->Extensions.ARB_texture_query_levels = true;
ctx->Extensions.ARB_texture_query_lod = true;
ctx->Extensions.ARB_uniform_buffer_object = true;
+ ctx->Extensions.ARB_viewport_array = true;
ctx->Extensions.OES_EGL_image_external = true;
ctx->Extensions.OES_standard_derivatives = true;