#include "gpir.h"
/*
- * GP schedule algorithm (by Connor Abbott <cwabbott0@gmail.com>)
+ * GP scheduling algorithm (by Connor Abbott <cwabbott0@gmail.com>)
+ *
+ * The GP pipeline has three main stages:
*
- * Pre schedule phase:
- * 1. order all nodes in a sequence
- * 2. convert the real reg read/write to GP load/store node, now all
- * variable is SSA
- * 3. do reg alloc for all SSA with 11 reg (value reg) and spill with
- * load/store to real reg if needed
- * 4. add fake dependency like this:
- * after step 3, node sequence is
- * 01: r1=r2+r3
- * 02: r4=r1+r2
- * 03: r1=r5+r6
- * we should add a fake dependency of node 3 to node 2 like a
- * write-after-read dep. But this is not really write-after-read
- * dep because there's no r1 really, because it's a value register.
- * We need this fake dep in the schedule phase to make sure in any
- * schedule point, there're only <=11 input needed by the past
- * scheduled nodes.
- * 5. build DAG according to all the real and fake dep
+ * --------------------------------------------------------
+ * | |
+ * | Register/Attr/Temp Fetch |
+ * | |
+ * --------------------------------------------------------
+ * | | | | | | |
+ * | Mul0 | Mul1 | Add0 | Add1 | Cplx | Pass |
+ * | | | | | | |
+ * --------------------------------------------------------
+ * | | | |
+ * | Complex1 | Temp/Register/Varying | Pass |
+ * | Stage 2 | Store | Stage 2 |
+ * | | | |
+ * --------------------------------------------------------
*
- * Schedule phase:
- * 1. Compute the nodes ready to schedule, if no nodes, exit
- * 2. Create a new GP instruction, and call it as current instr
- * 3. For any nodes with a use 2 cycles ago with a definition ready to
- * schedule, schedule that definition immediately if possible, or else
- * schedule a move.
- * 4. For any nodes with a use 2 cycles ago but the definition not
- * scheduled and not ready to schedule, schedule a move immediately
- * to prevent the value from falling off the queue.
- * 5. Calculate the number of remaining nodes with a use 1 cycle ago but
- * the definition not yet scheduled, and if there are more than 5,
- * schedule moves or definitions for the rest now.
- * 6. Schedule the rest of the available nodes using your favorite heuristic
- * to current instr.
- * 7. go to step 1
+ * Because of this setup, storing a register has a latency of three cycles.
+ * Also, the register file is organized into 4-component vectors, and the
+ * load stage can only load two vectors at a time. Aside from these highly
+ * constrained register load/store units, there is an explicit bypass
+ * network, where each unit (mul0/mul1/etc.) can access the results of the
+ * any unit from the previous two cycles directly, except for the complex
+ * unit whose result can only be accessed for one cycle (since it's expected
+ * to be used directly by the complex2 instruction in the following cycle).
*
- * Step 5 for the current instruction guarantees that steps 3 and 4 for
- * the next instruction will always succeed, so it's only step 5 that can
- * possibly fail. Now, note that the nodes whose definitions have not yet
- * been scheduled but one or more use has been scheduled, are exactly the
- * nodes that are live in the final schedule. Therefore there will never
- * be more than 11 of them (guarenteed by the 11 value reg alloc and the
- * fake dep added before schedule). The worst case for step 5 is that all of
- * these nodes had a use 1 cycle ago, which means that none of them hit
- * case 3 or 4 already, so there are 6 slots still available so step 5
- * will always succeed. In general, even if there are exactly 11 values
- * live, if n are scheduled in steps 3 and 4, there are 11-n left in step
- * 4 so at most 11-n-5 = 6-n are scheduled in step 5 and therefore 6 are
- * scheduled total, below the limit. So the algorithm will always succeed.
+ * Because of the very restricted register file, and because only rarely are
+ * all the units in use at the same time, it can be very beneficial to use
+ * the unused units to "thread" a value from source to destination by using
+ * moves in the otherwise-unused units, without involving the register file
+ * at all. It's very difficult to fully exploit this with a traditional
+ * scheduler, so we need to do something a little un-traditional. The 512
+ * instruction limit means that for more complex shaders, we need to do as
+ * well as possible or else the app won't even work.
+ *
+ * The scheduler works by considering the bypass network as a kind of
+ * register file. It's a quite unusual register file, since registers have to
+ * be assigned "on the fly" as we schedule operations, but with some care, we
+ * can use something conceptually similar to a linear-scan allocator to
+ * successfully schedule nodes to instructions without running into
+ * conflicts.
+ *
+ * Values in the IR are separated into normal values, or "value registers",
+ * which is what normal nodes like add, mul, etc. produce, and which only
+ * live inside one basic block, and registers, which can span multiple basic
+ * blocks but have to be accessed via special load_reg/store_reg nodes. RA
+ * assigns physical registers to both value registers and normal registers,
+ * treating load_reg/store_reg as a move instruction, but these are only used
+ * directly for normal registers -- the physreg assigned to a value register
+ * is "fake," and is only used inside the scheduler. Before scheduling we
+ * insert read-after-write dependencies, even for value registers, as if
+ * we're going to use those, but then we throw them away. For example, if we
+ * had something like:
+ *
+ * (*)r2 = add (*)r1, (*)r2
+ * (*)r1 = load_reg r0
+ *
+ * we'd insert a write-after-read dependency between the add and load_reg,
+ * even though the starred registers aren't actually used by the scheduler
+ * after this step. This step is crucial since it guarantees that during any
+ * point in the schedule, the number of live registers + live value registers
+ * will never exceed the capacity of the register file and the bypass network
+ * combined. This is because each live register/value register will have a
+ * different fake number, thanks to the fake dependencies inserted before
+ * scheduling. This allows us to not have to worry about spilling to
+ * temporaries, which is only done ahead of time.
+ *
+ * The scheduler is a bottom-up scheduler. It keeps track of each live value
+ * register, and decides on-the-fly which value registers to keep in the
+ * bypass network and which to "spill" to registers. Of particular importance
+ * is the "ready list," which consists of "input nodes" (nodes that produce a
+ * value that can be consumed via the bypass network), both "partially ready"
+ * (only some of the uses have been scheduled) and "fully ready" (all uses
+ * have been scheduled), as well as other non-input nodes like register
+ * stores. Each input node on the ready list represents a live value register
+ * before the current instruction. There must be at most 11 such input nodes
+ * at all times, since there are only 11 slots in the next two instructions
+ * which can reach the current instruction.
+ *
+ * An input node is a "max node" if it has a use two cycles ago, which must be
+ * connected to a definition this cycle. Otherwise it may be a "next max node"
+ * if it will be a max node on the next instruction (i.e. it has a use at most
+ * one cycle ago), or it may be neither if all of its uses are this cycle. As
+ * we keep adding instructions to the front, input nodes graduate from
+ * neither, to next max, to max, unless we decide to insert a move to keep it
+ * alive longer, at which point any uses after the current instruction are
+ * rewritten to be uses of the move so that the original node returns to
+ * neither. The scheduler decides which nodes to try freely, but we have to
+ * reserve slots for two different reasons: (1) out of the 5 non-complex
+ * slots, we reserve a slot for each max node, so that we can connect a
+ * definition to the use 2 cycles ago. (2) Out of all 6 slots, we reserve a
+ * slot for every next-max node above 5, so that for the next instruction
+ * there are no more than 5 max nodes. When a max or next-max node gets
+ * scheduled, the corresponding reservation is reduced by one. At the end, we
+ * insert moves for every slot that was reserved. The reservation is actually
+ * managed by nir_instr, and all we have to do is tell it how many to reserve
+ * at the beginning and then tell it which nodes are max/next-max nodes. When
+ * we start scheduling an instruction, there will be at most 5 max nodes
+ * thanks to the previous instruction's next-max reservation/move insertion.
+ * Since there are at most 11 total input nodes, if there are N max nodes,
+ * there are at most 11 - N next-max nodes, and therefore at most 11 - N - 5 =
+ * 6 - N slots need to be reserved for next-max nodes, and so at most
+ * 6 - N + N = 6 slots need to be reserved in total, exactly the total number
+ * of slots. So, thanks to the total input node restriction, we will never
+ * need to reserve too many slots.
+ *
+ * It sometimes happens that scheduling a given node will violate this total
+ * input node restriction, or that a reservation will mean that we can't
+ * schedule it. We first schedule a node "speculatively" to see if this is a
+ * problem. If some of the node's sources are loads, then we can schedule
+ * the node and its dependent loads in one swoop to avoid going over the
+ * pressure limit. If that fails, we can try to spill a ready or
+ * partially-ready input node to a register by rewriting all of its uses to
+ * refer to a register load. This removes it from the list of ready and
+ * partially ready input nodes as all of its uses are now unscheduled. If
+ * successful, we can then proceed with scheduling the original node. All of
+ * this happens "speculatively," meaning that afterwards the node is removed
+ * and the entire state of the scheduler is reverted to before it was tried, to
+ * ensure that we never get into an invalid state and run out of spots for
+ * moves. In try_nodes(), we try to schedule each node speculatively on the
+ * ready list, keeping only the nodes that could be successfully scheduled, so
+ * that when we finally decide which node to actually schedule, we know it
+ * will succeed. This is how we decide on the fly which values go in
+ * registers and which go in the bypass network. Note that "unspilling" a
+ * value is simply a matter of scheduling the store_reg instruction created
+ * when we spill.
+ *
+ * The careful accounting of live value registers, reservations for moves, and
+ * speculative scheduling guarantee that we never run into a failure case
+ * while scheduling. However, we need to make sure that this scheduler will
+ * not get stuck in an infinite loop, i.e. that we'll always make forward
+ * progress by eventually scheduling a non-move node. If we run out of value
+ * registers, then we may have to spill a node to a register. If we
+ * were to schedule one of the fully-ready nodes, then we'd have 11 + N live
+ * value registers before the current instruction. But since there are at most
+ * 64+11 live registers and register values total thanks to the fake
+ * dependencies we inserted before scheduling, there are at most 64 - N live
+ * physical registers, and therefore there are at least N registers available
+ * for spilling. Not all these registers will be available immediately, since
+ * in order to spill a node to a given register we have to ensure that there
+ * are slots available to rewrite every use to a load instruction, and that
+ * may not be the case. There may also be intervening writes which prevent
+ * some registers from being used. However, these are all temporary problems,
+ * since as we create each instruction, we create additional register load
+ * slots that can be freely used for spilling, and we create more move nodes
+ * which means that the uses of the nodes we're trying to spill keep moving
+ * forward. This means that eventually, these problems will go away, at which
+ * point we'll be able to spill a node successfully, so eventually we'll be
+ * able to schedule the first node on the ready list.
*/
+typedef struct {
+ /* This is the list of ready and partially-ready nodes. A partially-ready
+ * node must have at least one input dependency already scheduled.
+ */
+ struct list_head ready_list;
+
+ /* The number of ready or partially-ready nodes with at least one input
+ * dependency already scheduled. In other words, the number of live value
+ * registers. This must be at most 11.
+ */
+ int ready_list_slots;
+
+ /* The physical registers live into the current instruction. */
+ uint64_t live_physregs;
+
+ /* The current instruction. */
+ gpir_instr *instr;
+
+ /* The current basic block. */
+ gpir_block *block;
+
+ /* True if at least one node failed to schedule due to lack of available
+ * value registers.
+ */
+ bool try_spill_all;
+
+ /* The number of max nodes needed to spill to successfully schedule the
+ * instruction.
+ */
+ int max_node_spill_needed;
+
+ /* The number of max and next-max nodes needed to spill to successfully
+ * schedule the instruction.
+ */
+ int total_spill_needed;
+} sched_ctx;
+
static int gpir_min_dist_alu(gpir_dep *dep)
{
switch (dep->pred->op) {
case gpir_op_store_temp:
case gpir_op_store_reg:
case gpir_op_store_varying:
- /* store must use alu node as input */
- if (dep->pred->type == gpir_node_type_load)
+ /* Stores must use an alu node as input. Also, complex1 takes two
+ * cycles, which means that its result cannot be stored to a register
+ * as part of the normal path, and therefore it must also have a move
+ * inserted.
+ */
+ if (dep->pred->type == gpir_node_type_load ||
+ dep->pred->op == gpir_op_complex1)
return INT_MAX >> 2;
else
return 0;
return gpir_min_dist_alu(dep);
case GPIR_DEP_READ_AFTER_WRITE:
- switch (dep->succ->op) {
- case gpir_op_load_temp:
- assert(dep->pred->op == gpir_op_store_temp);
+ if (dep->succ->op == gpir_op_load_temp &&
+ dep->pred->op == gpir_op_store_temp) {
return 4;
- case gpir_op_load_reg:
- assert(dep->pred->op == gpir_op_store_reg);
+ } else if (dep->succ->op == gpir_op_load_reg &&
+ dep->pred->op == gpir_op_store_reg) {
return 3;
- case gpir_op_load_uniform:
- assert(dep->pred->op == gpir_op_store_temp_load_off0 ||
- dep->pred->op == gpir_op_store_temp_load_off1 ||
- dep->pred->op == gpir_op_store_temp_load_off2);
+ } else if ((dep->pred->op == gpir_op_store_temp_load_off0 ||
+ dep->pred->op == gpir_op_store_temp_load_off1 ||
+ dep->pred->op == gpir_op_store_temp_load_off2) &&
+ dep->succ->op == gpir_op_load_uniform) {
return 4;
- default:
- assert(0);
+ } else {
+ /* Fake dependency */
+ return 0;
}
case GPIR_DEP_WRITE_AFTER_READ:
- switch (dep->pred->op) {
- case gpir_op_load_temp:
- assert(dep->succ->op == gpir_op_store_temp);
- return -3;
- case gpir_op_load_reg:
- assert(dep->succ->op == gpir_op_store_reg);
- return -2;
- case gpir_op_load_uniform:
- assert(dep->succ->op == gpir_op_store_temp_load_off0 ||
- dep->succ->op == gpir_op_store_temp_load_off1 ||
- dep->succ->op == gpir_op_store_temp_load_off2);
- return -3;
- default:
- assert(0);
- }
-
- case GPIR_DEP_VREG_WRITE_AFTER_READ:
return 0;
-
- case GPIR_DEP_VREG_READ_AFTER_WRITE:
- assert(0); /* not possible, this is GPIR_DEP_INPUT */
}
return 0;
if (pred->sched.dist < 0)
schedule_update_distance(pred);
- int dist = pred->sched.dist + 1;
+ int dist = pred->sched.dist + gpir_min_dist_alu(dep);
if (node->sched.dist < dist)
node->sched.dist = dist;
}
}
-static void schedule_insert_ready_list(struct list_head *ready_list,
+static bool gpir_is_input_node(gpir_node *node)
+{
+ gpir_node_foreach_succ(node, dep) {
+ if (dep->type == GPIR_DEP_INPUT)
+ return true;
+ }
+ return false;
+}
+
+
+/* Get the number of slots required for a node on the ready list.
+ */
+static int gpir_get_slots_required(gpir_node *node)
+{
+ if (!gpir_is_input_node(node))
+ return 0;
+
+ /* Note that we assume every node only consumes one slot, even dual-slot
+ * instructions. While dual-slot instructions may consume more than one
+ * slot, we can always safely insert a move if it turns out that there
+ * isn't enough space for them. There's the risk that we get stuck in an
+ * infinite loop if all the fully ready nodes are dual-slot nodes, but we
+ * rely on spilling to registers to save us here.
+ */
+ return 1;
+}
+
+static void verify_ready_list(sched_ctx *ctx)
+{
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (!gpir_is_input_node(node)) {
+ assert(node->sched.ready);
+ }
+
+ if (node->sched.ready) {
+ /* Every successor must have been scheduled */
+ gpir_node_foreach_succ(node, dep) {
+ assert(dep->succ->sched.instr);
+ }
+ } else {
+ /* There must be at least one successor that's not scheduled. */
+ bool unscheduled = false;
+ gpir_node_foreach_succ(node, dep) {
+ unscheduled |= !(dep->succ->sched.instr);
+ }
+
+ assert(unscheduled);
+ }
+ }
+}
+
+static void schedule_insert_ready_list(sched_ctx *ctx,
gpir_node *insert_node)
{
/* if this node is fully ready or partially ready
bool ready = true, insert = false;
gpir_node_foreach_succ(insert_node, dep) {
gpir_node *succ = dep->succ;
- if (succ->sched.instr >= 0) {
+ if (succ->sched.instr) {
if (dep->type == GPIR_DEP_INPUT)
insert = true;
}
if (!insert || insert_node->sched.inserted)
return;
- struct list_head *insert_pos = ready_list;
- list_for_each_entry(gpir_node, node, ready_list, list) {
+ struct list_head *insert_pos = &ctx->ready_list;
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
if (insert_node->sched.dist > node->sched.dist) {
insert_pos = &node->list;
break;
list_addtail(&insert_node->list, insert_pos);
insert_node->sched.inserted = true;
+ ctx->ready_list_slots += gpir_get_slots_required(insert_node);
}
static int gpir_get_max_start(gpir_node *node)
/* find the max start instr constrainted by all successors */
gpir_node_foreach_succ(node, dep) {
gpir_node *succ = dep->succ;
- if (succ->sched.instr < 0)
+ if (!succ->sched.instr)
continue;
- int start = succ->sched.instr + gpir_get_min_dist(dep);
+ int start = succ->sched.instr->index + gpir_get_min_dist(dep);
if (start > max_start)
max_start = start;
}
/* find the min end instr constrainted by all successors */
gpir_node_foreach_succ(node, dep) {
gpir_node *succ = dep->succ;
- if (succ->sched.instr < 0)
+ if (!succ->sched.instr)
continue;
- int end = succ->sched.instr + gpir_get_max_dist(dep);
+ int end = succ->sched.instr->index + gpir_get_max_dist(dep);
if (end < min_end)
min_end = end;
}
return NULL;
}
-static bool schedule_try_place_node(gpir_instr *instr, gpir_node *node)
+/* Simply place the node into the given instruction without trying to deal
+ * with liveness or the ready list. This will only fail if the instruction
+ * cannot be placed due to a lack of available slots. In addition to normal
+ * node placement, this is also used for placing loads when spilling to
+ * registers.
+ */
+static bool _try_place_node(sched_ctx *ctx, gpir_instr *instr, gpir_node *node)
{
if (node->type == gpir_node_type_load) {
gpir_node *load = gpir_sched_instr_has_load(instr, node);
if (load) {
+ /* This node may have a store as a successor, in which case we have to
+ * fail it exactly like below in order to later create a move node in
+ * between.
+ */
+ if (instr->index < gpir_get_max_start(node))
+ return false;
+
gpir_debug("same load %d in instr %d for node %d\n",
load->index, instr->index, node->index);
}
}
- node->sched.instr = instr->index;
+ node->sched.instr = instr;
+ int max_node_spill_needed = INT_MAX;
+ int total_spill_needed = INT_MAX;
int *slots = gpir_op_infos[node->op].slots;
for (int i = 0; slots[i] != GPIR_INSTR_SLOT_END; i++) {
node->sched.pos = slots[i];
- if (node->sched.instr >= gpir_get_max_start(node) &&
- node->sched.instr <= gpir_get_min_end(node) &&
+ if (instr->index >= gpir_get_max_start(node) &&
+ instr->index <= gpir_get_min_end(node) &&
gpir_instr_try_insert_node(instr, node))
return true;
+ if (ctx->instr->non_cplx_slot_difference ||
+ ctx->instr->slot_difference) {
+ /* If one of these fields is non-zero, then we could insert the node
+ * here after spilling. To get an accurate count of how many nodes we
+ * need to spill, we need to choose one of the positions where there
+ * were nonzero slot differences, preferably one with the smallest
+ * difference (so we don't have to spill as much).
+ */
+ if (ctx->instr->non_cplx_slot_difference < max_node_spill_needed ||
+ ctx->instr->slot_difference < total_spill_needed) {
+ max_node_spill_needed = ctx->instr->non_cplx_slot_difference;
+ total_spill_needed = ctx->instr->slot_difference;
+ }
+ }
}
- node->sched.instr = -1;
+ if (max_node_spill_needed != INT_MAX) {
+ /* Indicate how many spill nodes are needed. */
+ ctx->max_node_spill_needed = MAX2(ctx->max_node_spill_needed,
+ max_node_spill_needed);
+ ctx->total_spill_needed = MAX2(ctx->total_spill_needed,
+ total_spill_needed);
+ }
+ node->sched.instr = NULL;
node->sched.pos = -1;
return false;
}
-static gpir_node *schedule_create_move_node(gpir_node *node)
+/* Try to place just the node given, updating the ready list. If "speculative"
+ * is true, then this is part ofthe pre-commit phase. If false, then we have
+ * committed to placing this node, so update liveness and ready list
+ * information.
+ */
+
+static bool schedule_try_place_node(sched_ctx *ctx, gpir_node *node,
+ bool speculative)
+{
+ if (!_try_place_node(ctx, ctx->instr, node)) {
+ if (!speculative)
+ gpir_debug("failed to place %d\n", node->index);
+ return false;
+ }
+
+ ctx->ready_list_slots -= gpir_get_slots_required(node);
+
+ if (!speculative) {
+ gpir_debug("placed node %d\n", node->index);
+
+ /* We assume here that writes are placed before reads. If this changes,
+ * then this needs to be updated.
+ */
+ if (node->op == gpir_op_store_reg) {
+ gpir_store_node *store = gpir_node_to_store(node);
+ ctx->live_physregs &=
+ ~(1ull << (4 * store->index + store->component));
+ if (store->child->sched.physreg_store == store)
+ store->child->sched.physreg_store = NULL;
+ }
+
+ if (node->op == gpir_op_load_reg) {
+ gpir_load_node *load = gpir_node_to_load(node);
+ ctx->live_physregs |=
+ (1ull << (4 * load->index + load->component));
+ }
+
+ list_del(&node->list);
+ list_add(&node->list, &ctx->block->node_list);
+ gpir_node_foreach_pred(node, dep) {
+ gpir_node *pred = dep->pred;
+ schedule_insert_ready_list(ctx, pred);
+ }
+ } else {
+ gpir_node_foreach_pred(node, dep) {
+ gpir_node *pred = dep->pred;
+ if (!pred->sched.inserted && dep->type == GPIR_DEP_INPUT)
+ ctx->ready_list_slots += gpir_get_slots_required(pred);
+ }
+ }
+
+ return true;
+}
+
+static gpir_node *create_move(sched_ctx *ctx, gpir_node *node)
{
gpir_alu_node *move = gpir_node_create(node->block, gpir_op_mov);
if (unlikely(!move))
move->children[0] = node;
move->num_child = 1;
- move->node.sched.instr = -1;
+ move->node.sched.instr = NULL;
move->node.sched.pos = -1;
move->node.sched.dist = node->sched.dist;
+ move->node.sched.max_node = node->sched.max_node;
+ move->node.sched.next_max_node = node->sched.next_max_node;
gpir_debug("create move %d for %d\n", move->node.index, node->index);
+
+ ctx->ready_list_slots--;
+ list_del(&node->list);
+ node->sched.max_node = false;
+ node->sched.next_max_node = false;
+ node->sched.ready = false;
+ node->sched.inserted = false;
+ gpir_node_replace_succ(&move->node, node);
+ gpir_node_add_dep(&move->node, node, GPIR_DEP_INPUT);
+ schedule_insert_ready_list(ctx, &move->node);
return &move->node;
}
-static gpir_node *gpir_sched_node(gpir_instr *instr, gpir_node *node)
+
+/* Once we schedule the successor, would the predecessor be fully ready? */
+static bool pred_almost_ready(gpir_dep *dep)
{
- if (node->op == gpir_op_mov) {
- gpir_node *child = gpir_node_to_alu(node)->children[0];
- gpir_node_foreach_succ_safe(node, dep) {
- gpir_node *succ = dep->succ;
- if (succ->sched.instr < 0 ||
- instr->index < succ->sched.instr + gpir_get_min_dist(dep)) {
- gpir_node_replace_pred(dep, child);
- if (dep->type == GPIR_DEP_INPUT)
- gpir_node_replace_child(succ, node, child);
+ bool fully_ready = true;
+ gpir_node_foreach_succ(dep->pred, other_dep) {
+ gpir_node *succ = other_dep->succ;
+ if (!succ->sched.instr && dep->succ != other_dep->succ) {
+ fully_ready = false;
+ break;
+ }
+ }
+
+ return fully_ready;
+}
+
+/* Recursively try to schedule a node and all its dependent nodes that can fit
+ * in the same instruction. There is a simple heuristic scoring system to try
+ * to group together nodes that load different components of the same input,
+ * to avoid bottlenecking for operations like matrix multiplies that are
+ * mostly input-bound.
+ */
+
+static int _schedule_try_node(sched_ctx *ctx, gpir_node *node, bool speculative)
+{
+ if (!schedule_try_place_node(ctx, node, speculative))
+ return INT_MIN;
+
+ int score = 0;
+
+ gpir_node_foreach_pred(node, dep) {
+ if (!gpir_is_input_node(dep->pred))
+ continue;
+
+ int pred_score = INT_MIN;
+ if (pred_almost_ready(dep)) {
+ if (dep->pred->type == gpir_node_type_load ||
+ node->type == gpir_node_type_store) {
+ pred_score = _schedule_try_node(ctx, dep->pred, speculative);
+ }
+ }
+ if (dep->pred->type == gpir_node_type_load ||
+ node->type == gpir_node_type_store) {
+ if (pred_score == INT_MIN) {
+ if (node->op == gpir_op_mov) {
+ /* The only moves on the ready list are for loads that we
+ * couldn't schedule immediately, as created below. If we
+ * couldn't schedule the load, there's no point scheduling
+ * the move. The normal move threading logic will ensure
+ * that another move is created if we're about to go too far
+ * from the uses of this move.
+ */
+ assert(speculative);
+ return INT_MIN;
+ } else if (!speculative && dep->pred->type == gpir_node_type_load) {
+ /* We couldn't schedule the load right away, so it will have
+ * to happen in some earlier instruction and then be moved
+ * into a value register and threaded to the use by "node".
+ * We create the move right away, so that later we'll fail
+ * to schedule it if there isn't a slot for a move
+ * available.
+ */
+ create_move(ctx, dep->pred);
+ }
+ /* Penalize nodes whose dependent ops we couldn't schedule.
+ */
+ score--;
+ } else {
+ score += pred_score;
+ continue;
}
}
- MAYBE_UNUSED bool result = schedule_try_place_node(instr, node);
- assert(result);
- return node;
}
- else {
- gpir_node *move = schedule_create_move_node(node);
+
+ return score;
+}
+
+/* If we speculatively tried a node, undo everything.
+ */
+
+static void schedule_undo_node(sched_ctx *ctx, gpir_node *node)
+{
+ gpir_instr_remove_node(ctx->instr, node);
+
+ gpir_node_foreach_pred(node, dep) {
+ gpir_node *pred = dep->pred;
+ if (pred->sched.instr) {
+ schedule_undo_node(ctx, pred);
+ }
+ }
+}
+
+/* Try to schedule a node. We also try to schedule any predecessors that can
+ * be part of the same instruction. If "speculative" is true, then we don't
+ * actually change any state, only returning the score were the node to be
+ * scheduled, with INT_MIN meaning "cannot be scheduled at all".
+ */
+static int schedule_try_node(sched_ctx *ctx, gpir_node *node, bool speculative)
+{
+ int prev_slots = ctx->ready_list_slots;
+
+ int score = _schedule_try_node(ctx, node, speculative);
+
+ if (ctx->ready_list_slots > GPIR_VALUE_REG_NUM) {
+ assert(speculative);
+ ctx->total_spill_needed = MAX2(ctx->total_spill_needed,
+ ctx->ready_list_slots - GPIR_VALUE_REG_NUM);
+ score = INT_MIN;
+ }
+
+ if (speculative) {
+ ctx->ready_list_slots = prev_slots;
+ if (node->sched.instr)
+ schedule_undo_node(ctx, node);
+ }
+
+ return score;
+}
+
+/* This is called when we want to spill "node" by inserting loads at its uses.
+ * It returns all the possible registers we can use so that all the loads will
+ * successfully be inserted. Also return the first instruction we'll need to
+ * insert a load for.
+ */
+
+static uint64_t get_available_regs(sched_ctx *ctx, gpir_node *node,
+ int *min_index)
+{
+ uint64_t available = ~0ull;
+ gpir_node_foreach_succ(node, dep) {
+ if (dep->type != GPIR_DEP_INPUT)
+ continue;
+
+ gpir_node *use = dep->succ;
+ gpir_instr *instr = use->sched.instr;
+
+ if (!instr) {
+ /* This use isn't scheduled, so no need to spill it. */
+ continue;
+ }
+
+ if (use->type == gpir_node_type_store) {
+ /* We're trying to spill something that was recently stored... just
+ * bail out.
+ */
+ return 0;
+ }
+
+ if (use->op == gpir_op_mov && instr == ctx->instr) {
+ /* We try to spill the sources of this move, so we can free up space
+ * in the current instruction.
+ *
+ * TODO: should we go back further? It might let us schedule the
+ * write earlier in some cases, but then we might fail to spill.
+ */
+ available &= get_available_regs(ctx, use, min_index);
+ } else {
+ if (instr->index < *min_index)
+ *min_index = instr->index;
+
+ uint64_t use_available = 0;
+
+ if (instr->reg0_use_count == 0)
+ use_available = ~0ull;
+ else if (!instr->reg0_is_attr)
+ use_available = 0xf << (4 * instr->reg0_index);
+
+ if (instr->reg1_use_count == 0)
+ use_available = ~0ull;
+ else
+ use_available |= 0xf << (4 * instr->reg1_index);
+
+ available &= use_available;
+ }
+ }
+
+ return available;
+}
+
+/* Using "min_index" returned by get_available_regs(), figure out which
+ * registers are killed by a write after or during the current instruction and
+ * hence we can't use for spilling. Writes that haven't been scheduled yet
+ * should be reflected in live_physregs.
+ */
+
+static uint64_t get_killed_regs(sched_ctx *ctx, int min_index)
+{
+ uint64_t killed = 0;
+
+ list_for_each_entry(gpir_instr, instr, &ctx->block->instr_list, list) {
+ if (instr->index <= min_index)
+ break;
+
+ for (int slot = GPIR_INSTR_SLOT_STORE0; slot <= GPIR_INSTR_SLOT_STORE3;
+ slot++) {
+ if (!instr->slots[slot])
+ continue;
+
+ gpir_store_node *store = gpir_node_to_store(instr->slots[slot]);
+ if (store->node.op != gpir_op_store_reg)
+ continue;
+
+ killed |= 1ull << (4 * store->index + store->component);
+ }
+ }
+
+ return killed;
+}
+
+/* Actually spill a node so that it is no longer in the ready list. Note that
+ * this must exactly follow the logic of get_available_regs() or else the
+ * loads could fail to schedule.
+ */
+
+static void spill_node(sched_ctx *ctx, gpir_node *node, gpir_store_node *store)
+{
+ gpir_node_foreach_succ_safe(node, dep) {
+ if (dep->type != GPIR_DEP_INPUT)
+ continue;
+
+ gpir_node *use = dep->succ;
+ gpir_instr *instr = use->sched.instr;
+
+ if (!instr)
+ continue;
+
+ if (use->op == gpir_op_mov && instr == ctx->instr) {
+ spill_node(ctx, use, store);
+ } else {
+ gpir_load_node *load = gpir_node_create(ctx->block, gpir_op_load_reg);
+ load->index = store->index;
+ load->component = store->component;
+ list_add(&load->node.list, &ctx->block->node_list);
+ gpir_node_replace_child(dep->succ, dep->pred, &load->node);
+ gpir_node_replace_pred(dep, &load->node);
+ gpir_node_add_dep(&load->node, &store->node, GPIR_DEP_READ_AFTER_WRITE);
+ gpir_debug("spilling use %d of node %d to load node %d\n",
+ use->index, node->index, load->node.index);
+ MAYBE_UNUSED bool result = _try_place_node(ctx, use->sched.instr, &load->node);
+ assert(result);
+ }
+ }
+
+ if (node->op == gpir_op_mov) {
+ /* We replaced all the uses of the move, so it's dead now. */
+ gpir_instr_remove_node(node->sched.instr, node);
+ gpir_node_delete(node);
+ } else {
+ /* We deleted all the uses of the node except the store, so it's not
+ * live anymore.
+ */
list_del(&node->list);
- node->sched.ready = false;
node->sched.inserted = false;
- gpir_node_replace_succ(move, node);
- gpir_node_add_dep(move, node, GPIR_DEP_INPUT);
- return move;
+ ctx->ready_list_slots--;
+ if (node->sched.max_node) {
+ node->sched.max_node = false;
+ ctx->instr->alu_num_slot_needed_by_max--;
+ }
+ if (node->sched.next_max_node) {
+ node->sched.next_max_node = false;
+ ctx->instr->alu_num_slot_needed_by_next_max--;
+ }
}
}
-static bool gpir_is_input_node(gpir_node *node)
+static bool used_by_store(gpir_node *node, gpir_instr *instr)
{
gpir_node_foreach_succ(node, dep) {
- if (dep->type == GPIR_DEP_INPUT)
+ if (dep->type != GPIR_DEP_INPUT)
+ continue;
+
+ if (dep->succ->type == gpir_node_type_store &&
+ dep->succ->sched.instr == instr)
return true;
}
+
return false;
}
-static int gpir_get_min_scheduled_succ(gpir_node *node)
+
+
+static bool try_spill_node(sched_ctx *ctx, gpir_node *node)
+{
+ assert(node->op != gpir_op_mov);
+
+ if (used_by_store(node, ctx->instr))
+ return false;
+
+ gpir_debug("trying to spill %d\n", node->index);
+
+ int min_instr = INT_MAX;
+ uint64_t available = get_available_regs(ctx, node, &min_instr);
+ available &= ~get_killed_regs(ctx, min_instr);
+
+ if (node->sched.physreg_store) {
+ gpir_store_node *store = node->sched.physreg_store;
+ if (!(available & (1ull << (4 * store->index + store->component))))
+ return false;
+ } else {
+ available &= ~ctx->live_physregs;
+
+ if (available == 0)
+ return false;
+
+ /* TODO: use a better heuristic for choosing an available register? */
+ int physreg = ffsll(available) - 1;
+
+ ctx->live_physregs |= (1ull << physreg);
+
+ /* TODO: when we support multiple basic blocks, there may be register
+ * loads/stores to this register other than this one that haven't been
+ * scheduled yet so we may need to insert write-after-read dependencies.
+ */
+ gpir_store_node *store = gpir_node_create(ctx->block, gpir_op_store_reg);
+ store->index = physreg / 4;
+ store->component = physreg % 4;
+ store->child = node;
+ store->node.sched.max_node = false;
+ store->node.sched.next_max_node = false;
+ store->node.sched.pos = -1;
+ store->node.sched.instr = NULL;
+ store->node.sched.inserted = false;
+ store->node.sched.dist = node->sched.dist;
+ if (node->op == gpir_op_complex1) {
+ /* Complex1 cannot be directly stored, and has a latency of 2 */
+ store->node.sched.dist += 2;
+ }
+ node->sched.physreg_store = store;
+ gpir_node_add_dep(&store->node, node, GPIR_DEP_INPUT);
+ node->sched.ready = false;
+ schedule_insert_ready_list(ctx, &store->node);
+ }
+
+ gpir_debug("spilling %d to $%d.%c, store %d\n", node->index,
+ node->sched.physreg_store->index,
+ "xyzw"[node->sched.physreg_store->component],
+ node->sched.physreg_store->node.index);
+
+ spill_node(ctx, node, node->sched.physreg_store);
+
+ return true;
+}
+
+static bool try_spill_nodes(sched_ctx *ctx, gpir_node *orig_node)
+{
+ /* First, try to spill max nodes. */
+ list_for_each_entry_safe_rev(gpir_node, node, &ctx->ready_list, list) {
+ if (ctx->max_node_spill_needed <= 0)
+ break;
+
+ /* orig_node is the node we're trying to schedule, so spilling it makes
+ * no sense. Also don't try to spill any nodes in front of it, since
+ * they might be scheduled instead.
+ */
+ if (node == orig_node)
+ break;
+
+ if (node->op == gpir_op_mov) {
+ /* Don't try to spill loads, since that only adds another load and
+ * store which is likely pointless.
+ */
+ continue;
+ }
+
+ if (!gpir_is_input_node(node) || !node->sched.max_node)
+ continue;
+
+ if (try_spill_node(ctx, node)) {
+ ctx->max_node_spill_needed--;
+ ctx->total_spill_needed--;
+ }
+ }
+
+ /* Now, try to spill the remaining nodes. */
+ list_for_each_entry_safe_rev(gpir_node, node, &ctx->ready_list, list) {
+ if (ctx->total_spill_needed <= 0)
+ break;
+
+ if (node == orig_node)
+ break;
+
+ if (node->op == gpir_op_mov)
+ continue;
+
+ if (!gpir_is_input_node(node) ||
+ !(node->sched.max_node || node->sched.next_max_node))
+ continue;
+
+ if (try_spill_node(ctx, node))
+ ctx->total_spill_needed--;
+ }
+
+ return ctx->total_spill_needed <= 0 && ctx->max_node_spill_needed <= 0;
+}
+
+static int gpir_get_curr_ready_list_slots(sched_ctx *ctx)
+{
+ int total = 0;
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ total += gpir_get_slots_required(node);
+ }
+
+ return total;
+}
+
+/* What gpir_get_min_end() would return if node were replaced with a move
+ * instruction not in the complex slot. Normally this is 2 + min_end, except
+ * for some store instructions which must have the move node in the same
+ * instruction.
+ */
+static int gpir_get_min_end_as_move(gpir_node *node)
{
int min = INT_MAX;
gpir_node_foreach_succ(node, dep) {
gpir_node *succ = dep->succ;
- if (succ->sched.instr >= 0 && dep->type == GPIR_DEP_INPUT) {
- if (min > succ->sched.instr)
- min = succ->sched.instr;
+ if (succ->sched.instr && dep->type == GPIR_DEP_INPUT) {
+ switch (succ->op) {
+ case gpir_op_store_temp:
+ case gpir_op_store_reg:
+ case gpir_op_store_varying:
+ continue;
+ default:
+ break;
+ }
+ if (min > succ->sched.instr->index + 2)
+ min = succ->sched.instr->index + 2;
}
}
return min;
}
-static gpir_node *gpir_sched_instr_pass(gpir_instr *instr,
- struct list_head *ready_list)
+/* Initialize node->sched.max_node and node->sched.next_max_node for every
+ * input node on the ready list. We should only need to do this once per
+ * instruction, at the beginning, since we never add max nodes to the ready
+ * list.
+ */
+
+static void sched_find_max_nodes(sched_ctx *ctx)
{
- /* fully ready node reach its max dist with any of its successor */
- list_for_each_entry_safe(gpir_node, node, ready_list, list) {
- if (node->sched.ready) {
- int end = gpir_get_min_end(node);
- assert(end >= instr->index);
- if (instr->index < end)
- continue;
+ ctx->instr->alu_num_slot_needed_by_next_max = -5;
+ ctx->instr->alu_num_slot_needed_by_max = 0;
- gpir_debug("fully ready max node %d\n", node->index);
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (!gpir_is_input_node(node))
+ continue;
- if (schedule_try_place_node(instr, node))
- return node;
+ int min_end_move = gpir_get_min_end_as_move(node);
+ node->sched.max_node = (min_end_move == ctx->instr->index);
+ node->sched.next_max_node = (min_end_move == ctx->instr->index + 1);
- return gpir_sched_node(instr, node);
- }
+ if (node->sched.max_node)
+ ctx->instr->alu_num_slot_needed_by_max++;
+ if (node->sched.next_max_node)
+ ctx->instr->alu_num_slot_needed_by_next_max++;
}
+}
- /* partially ready node reach its max dist with any of its successor */
- list_for_each_entry_safe(gpir_node, node, ready_list, list) {
- if (!node->sched.ready) {
- int end = gpir_get_min_end(node);
- assert(end >= instr->index);
- if (instr->index < end)
- continue;
+/* Verify the invariants described in gpir.h, as well as making sure the
+ * counts are correct.
+ */
+static void verify_max_nodes(sched_ctx *ctx)
+{
+ int alu_num_slot_needed_by_max = 0;
+ int alu_num_slot_needed_by_next_max = -5;
+ int alu_num_slot_needed_by_store = 0;
- gpir_debug("partially ready max node %d\n", node->index);
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (!gpir_is_input_node(node))
+ continue;
- return gpir_sched_node(instr, node);
- }
+ if (node->sched.max_node)
+ alu_num_slot_needed_by_max++;
+ if (node->sched.next_max_node)
+ alu_num_slot_needed_by_next_max++;
+ if (used_by_store(node, ctx->instr))
+ alu_num_slot_needed_by_store++;
}
- /* schedule node used by previous instr when count > 5 */
- int count = 0;
- gpir_node *two_slot_node = NULL;
- list_for_each_entry(gpir_node, node, ready_list, list) {
- if (gpir_is_input_node(node)) {
- int min = gpir_get_min_scheduled_succ(node);
- assert(min >= instr->index - 1);
- if (min == instr->index - 1) {
- if (gpir_op_infos[node->op].may_consume_two_slots) {
- two_slot_node = node;
- count += 2;
+ assert(ctx->instr->alu_num_slot_needed_by_max == alu_num_slot_needed_by_max);
+ assert(ctx->instr->alu_num_slot_needed_by_next_max == alu_num_slot_needed_by_next_max);
+ assert(ctx->instr->alu_num_slot_needed_by_store == alu_num_slot_needed_by_store);
+ assert(ctx->instr->alu_num_slot_free >= alu_num_slot_needed_by_store + alu_num_slot_needed_by_max + alu_num_slot_needed_by_next_max);
+ assert(ctx->instr->alu_non_cplx_slot_free >= alu_num_slot_needed_by_max);
+}
+
+static bool try_node(sched_ctx *ctx)
+{
+ gpir_node *best_node = NULL;
+ int best_score = INT_MIN;
+
+ /* Spilling will delete arbitrary nodes after the current one in the ready
+ * list, which means that we always need to look up the next node in the
+ * list at the end of each iteration. While list_for_each_entry() works for
+ * this purpose, its sanity checking assumes that you don't want to modify
+ * the list at all. We know better here, so we have to open-code
+ * list_for_each_entry() without the check in order to not assert.
+ */
+ for (gpir_node *node = LIST_ENTRY(gpir_node, ctx->ready_list.next, list);
+ &node->list != &ctx->ready_list;
+ node = LIST_ENTRY(gpir_node, node->list.next, list)) {
+ if (best_score != INT_MIN) {
+ if (node->sched.dist < best_node->sched.dist)
+ break;
+ }
+
+ if (node->sched.ready) {
+ ctx->total_spill_needed = 0;
+ ctx->max_node_spill_needed = 0;
+ int score = schedule_try_node(ctx, node, true);
+ if (score == INT_MIN) {
+ if (ctx->total_spill_needed > 0 &&
+ try_spill_nodes(ctx, node)) {
+ score = schedule_try_node(ctx, node, true);
+ if (score == INT_MIN)
+ continue;
}
- else
- count++;
+ }
+
+ if (score > best_score) {
+ best_score = score;
+ best_node = node;
}
}
}
- if (count > 5) {
- /* When no slot avaible, must schedule a move for two slot node
- * to reduce the count. This results from the dummy_m/f method.
- */
- if (gpir_instr_alu_slot_is_full(instr)) {
- assert(two_slot_node);
- gpir_debug("instr is full, schedule move node for two slot node %d\n",
- two_slot_node->index);
- return gpir_sched_node(instr, two_slot_node);
- }
-
- /* schedule fully ready node first */
- list_for_each_entry(gpir_node, node, ready_list, list) {
- if (gpir_is_input_node(node)) {
- int min = gpir_get_min_scheduled_succ(node);
- if (min == instr->index - 1 && node->sched.ready) {
- gpir_debug(">5 ready node %d\n", node->index);
-
- if (schedule_try_place_node(instr, node))
- return node;
- }
- }
+ if (best_node) {
+ gpir_debug("scheduling %d (score = %d)%s\n", best_node->index,
+ best_score, best_node->sched.max_node ? " (max)" : "");
+ MAYBE_UNUSED int score = schedule_try_node(ctx, best_node, false);
+ assert(score != INT_MIN);
+ return true;
+ }
+
+ return false;
+}
+
+static void place_move(sched_ctx *ctx, gpir_node *node)
+{
+ gpir_node *move = create_move(ctx, node);
+ gpir_node_foreach_succ_safe(move, dep) {
+ gpir_node *succ = dep->succ;
+ if (!succ->sched.instr ||
+ ctx->instr->index < succ->sched.instr->index + gpir_get_min_dist(dep)) {
+ gpir_node_replace_pred(dep, node);
+ if (dep->type == GPIR_DEP_INPUT)
+ gpir_node_replace_child(succ, move, node);
}
+ }
+ MAYBE_UNUSED int score = schedule_try_node(ctx, move, false);
+ assert(score != INT_MIN);
+}
- /* no fully ready node be scheduled, schedule partially ready node */
- list_for_each_entry_safe(gpir_node, node, ready_list, list) {
- if (gpir_is_input_node(node)) {
- int min = gpir_get_min_scheduled_succ(node);
- if (min == instr->index - 1 && !node->sched.ready) {
- gpir_debug(">5 partially ready node %d\n", node->index);
+static bool sched_move(sched_ctx *ctx)
+{
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (node->sched.max_node) {
+ place_move(ctx, node);
+ return true;
+ }
+ }
- return gpir_sched_node(instr, node);
+ if (ctx->instr->alu_num_slot_needed_by_store > 0) {
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (used_by_store(node, ctx->instr)) {
+ place_move(ctx, node);
+ /* If we have a store of a load, then we need to make sure that we
+ * immediately schedule the dependent load, or create a move
+ * instruction for it, like we would with a normal instruction.
+ * The rest of the code isn't set up to handle load nodes in the
+ * ready list -- see the comments in _schedule_try_node().
+ */
+ if (node->type == gpir_node_type_load) {
+ if (!schedule_try_place_node(ctx, node, false)) {
+ create_move(ctx, node);
+ }
}
+ return true;
}
}
+ }
- /* finally schedule move for fully ready node */
- list_for_each_entry_safe(gpir_node, node, ready_list, list) {
- if (gpir_is_input_node(node)) {
- int min = gpir_get_min_scheduled_succ(node);
- if (min == instr->index - 1 && node->sched.ready) {
- gpir_debug(">5 fully ready move node %d\n", node->index);
-
- return gpir_sched_node(instr, node);
+ /* complex1 is a bit a special case, since it has a latency of 2 cycles.
+ * Once it is fully ready, we need to group all its uses in the same
+ * instruction, and then we need to avoid creating any moves in the next
+ * cycle in order to get it scheduled. Failing to do any of these things
+ * could result in a cycle penalty, or even worse, an infinite loop of
+ * inserting moves. If it is a next-max node and ready, then it has a use
+ * in the previous cycle. If it has a use in the current cycle as well,
+ * then we want to insert a move node to make it ready in two cycles -- if
+ * we don't, then there will be at least a one cycle penalty. Otherwise, it
+ * will be ready next cycle, and we shouldn't insert a move node, or else
+ * we'll also have a one cycle penalty.
+ */
+ if (ctx->instr->alu_num_slot_free > 0) {
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (node->sched.next_max_node && node->op == gpir_op_complex1 &&
+ node->sched.ready) {
+ bool skip = true;
+ gpir_node_foreach_succ(node, dep) {
+ if (dep->type != GPIR_DEP_INPUT)
+ continue;
+
+ gpir_node *succ = dep->succ;
+
+ if (!succ->sched.instr ||
+ succ->sched.instr->index != ctx->instr->index - 1) {
+ skip = false;
+ break;
+ }
}
+
+ if (skip)
+ continue;
+
+ place_move(ctx, node);
+ return true;
}
}
}
- /* schedule remain fully ready nodes */
- list_for_each_entry(gpir_node, node, ready_list, list) {
- if (node->sched.ready) {
- gpir_debug("remain fully ready node %d\n", node->index);
+ /* Once we've made all the required moves, we're free to use any extra
+ * slots to schedule more moves for next max nodes. Besides sometimes being
+ * necessary, this can free up extra space in the next instruction. We walk
+ * from back to front so that we pick nodes less likely to be scheduled
+ * next first -- an extra move would be unnecessary there. But make sure
+ * not to handle the complex1 case handled above.
+ */
+ if (ctx->instr->alu_num_slot_free > 0) {
+ list_for_each_entry_rev(gpir_node, node, &ctx->ready_list, list) {
+ if (node->sched.next_max_node &&
+ !(node->op == gpir_op_complex1 && node->sched.ready)) {
+ place_move(ctx, node);
+ return true;
+ }
+ }
+ }
- if (schedule_try_place_node(instr, node))
- return node;
+ /* We may have skipped complex1 above, but if we run out of space, we still
+ * need to insert the move.
+ */
+
+ if (ctx->instr->alu_num_slot_needed_by_next_max > 0) {
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ if (node->sched.next_max_node) {
+ place_move(ctx, node);
+ return true;
+ }
}
}
- return NULL;
+
+ return false;
}
-static void schedule_print_pre_one_instr(gpir_instr *instr,
- struct list_head *ready_list)
+static bool gpir_sched_instr_pass(sched_ctx *ctx)
+{
+ if (try_node(ctx))
+ return true;
+
+ if (sched_move(ctx))
+ return true;
+
+ return false;
+}
+
+static void schedule_print_pre_one_instr(sched_ctx *ctx)
{
if (!(lima_debug & LIMA_DEBUG_GP))
return;
- printf("instr %d for ready list:", instr->index);
- list_for_each_entry(gpir_node, node, ready_list, list) {
- printf(" %d/%c", node->index, node->sched.ready ? 'r' : 'p');
+ printf("instr %d for ready list:", ctx->instr->index);
+ list_for_each_entry(gpir_node, node, &ctx->ready_list, list) {
+ printf(" %d/%c (%d, %d, %s)", node->index, node->sched.ready ? 'r' : 'p',
+ node->sched.dist, gpir_get_slots_required(node),
+ node->sched.max_node ? "max" : (node->sched.next_max_node ? "next" : "none"));
+ }
+ printf("\nlive physregs: ");
+ for (unsigned i = 0; i < 16; i++) {
+ if (ctx->live_physregs & (0xfull << (4 * i))) {
+ printf("$%d.", i);
+ for (unsigned j = 0; j < 4; j++) {
+ if (ctx->live_physregs & (1ull << (4 * i + j)))
+ printf("%c", "xyzw"[j]);
+ }
+ printf(" ");
+ }
}
printf("\n");
}
}
-static bool schedule_one_instr(gpir_block *block, struct list_head *ready_list)
+static bool schedule_one_instr(sched_ctx *ctx)
{
- gpir_instr *instr = gpir_instr_create(block);
+ gpir_instr *instr = gpir_instr_create(ctx->block);
if (unlikely(!instr))
return false;
- schedule_print_pre_one_instr(instr, ready_list);
-
- while (true) {
- gpir_node *node = gpir_sched_instr_pass(instr, ready_list);
- if (!node)
- break;
+ ctx->instr = instr;
- if (node->sched.instr < 0)
- schedule_insert_ready_list(ready_list, node);
- else {
- list_del(&node->list);
- list_add(&node->list, &block->node_list);
+ sched_find_max_nodes(ctx);
+ schedule_print_pre_one_instr(ctx);
- gpir_node_foreach_pred(node, dep) {
- gpir_node *pred = dep->pred;
- schedule_insert_ready_list(ready_list, pred);
- }
- }
+ while (gpir_sched_instr_pass(ctx)) {
+ assert(ctx->ready_list_slots == gpir_get_curr_ready_list_slots(ctx));
+#ifndef NDEBUG
+ verify_max_nodes(ctx);
+ verify_ready_list(ctx);
+#endif
}
schedule_print_post_one_instr(instr);
schedule_update_distance(node);
}
- struct list_head ready_list;
- list_inithead(&ready_list);
+ sched_ctx ctx;
+ list_inithead(&ctx.ready_list);
+ ctx.block = block;
+ ctx.ready_list_slots = 0;
+ /* TODO initialize with block live out once we have proper liveness
+ * tracking
+ */
+ ctx.live_physregs = 0;
/* construct the ready list from root nodes */
list_for_each_entry_safe(gpir_node, node, &block->node_list, list) {
if (gpir_node_is_root(node))
- schedule_insert_ready_list(&ready_list, node);
+ schedule_insert_ready_list(&ctx, node);
}
list_inithead(&block->node_list);
- while (!list_empty(&ready_list)) {
- if (!schedule_one_instr(block, &ready_list))
+ while (!list_empty(&ctx.ready_list)) {
+ if (!schedule_one_instr(&ctx))
return false;
}
return true;
}
-static void schedule_build_vreg_dependency(gpir_block *block)
+static void schedule_build_dependency(gpir_block *block)
{
- gpir_node *regs[GPIR_VALUE_REG_NUM] = {0};
- list_for_each_entry(gpir_node, node, &block->node_list, list) {
- /* store node has no value reg assigned */
- if (node->value_reg < 0)
- continue;
-
- gpir_node *reg = regs[node->value_reg];
- if (reg) {
- gpir_node_foreach_succ(reg, dep) {
- /* write after read dep should only apply to real 'read' */
- if (dep->type != GPIR_DEP_INPUT)
- continue;
-
- gpir_node *succ = dep->succ;
- gpir_node_add_dep(node, succ, GPIR_DEP_VREG_WRITE_AFTER_READ);
- }
- }
- regs[node->value_reg] = node;
- }
+ gpir_node *last_written[GPIR_VALUE_REG_NUM + GPIR_PHYSICAL_REG_NUM] = {0};
/* merge dummy_f/m to the node created from */
list_for_each_entry_safe(gpir_node, node, &block->node_list, list) {
gpir_node_delete(node);
}
}
-}
-static void schedule_build_preg_dependency(gpir_compiler *comp)
-{
- /* merge reg with the same index */
- gpir_reg *regs[GPIR_VALUE_REG_NUM] = {0};
- list_for_each_entry(gpir_reg, reg, &comp->reg_list, list) {
- if (!regs[reg->index])
- regs[reg->index] = reg;
- else {
- list_splicetail(®->defs_list, ®s[reg->index]->defs_list);
- list_splicetail(®->uses_list, ®s[reg->index]->uses_list);
+ /* Forward dependencies. We only need to add these for register loads,
+ * since value registers already have an input dependency.
+ */
+ list_for_each_entry(gpir_node, node, &block->node_list, list) {
+ if (node->op == gpir_op_load_reg) {
+ gpir_load_node *load = gpir_node_to_load(node);
+ unsigned index = 4 * load->index + load->component;
+ if (last_written[index]) {
+ gpir_node_add_dep(node, last_written[index], GPIR_DEP_READ_AFTER_WRITE);
+ }
}
+
+ if (node->value_reg >= 0)
+ last_written[node->value_reg] = node;
}
- /* calculate physical reg read/write dependency for load/store nodes */
- for (int i = 0; i < GPIR_VALUE_REG_NUM; i++) {
- gpir_reg *reg = regs[i];
- if (!reg)
- continue;
+ memset(last_written, 0, sizeof(last_written));
- /* sort reg write */
- struct list_head tmp_list;
- list_replace(®->defs_list, &tmp_list);
- list_inithead(®->defs_list);
- list_for_each_entry_safe(gpir_store_node, store, &tmp_list, reg_link) {
- struct list_head *insert_pos = ®->defs_list;
- list_for_each_entry(gpir_store_node, st, ®->defs_list, reg_link) {
- if (st->node.sched.index > store->node.sched.index) {
- insert_pos = &st->reg_link;
- break;
- }
+ /* False dependencies. For value registers, these exist only to make sure
+ * that the maximum pressure isn't exceeded and are hence "fake".
+ */
+ list_for_each_entry_rev(gpir_node, node, &block->node_list, list) {
+ if (node->op == gpir_op_load_reg) {
+ gpir_load_node *load = gpir_node_to_load(node);
+ unsigned index = 4 * load->index + load->component;
+ if (last_written[index]) {
+ gpir_node_add_dep(last_written[index], node, GPIR_DEP_WRITE_AFTER_READ);
}
- list_del(&store->reg_link);
- list_addtail(&store->reg_link, insert_pos);
- }
-
- /* sort reg read */
- list_replace(®->uses_list, &tmp_list);
- list_inithead(®->uses_list);
- list_for_each_entry_safe(gpir_load_node, load, &tmp_list, reg_link) {
- struct list_head *insert_pos = ®->uses_list;
- list_for_each_entry(gpir_load_node, ld, ®->uses_list, reg_link) {
- if (ld->node.sched.index > load->node.sched.index) {
- insert_pos = &ld->reg_link;
- break;
+ } else {
+ gpir_node_foreach_pred(node, dep) {
+ if (dep->type == GPIR_DEP_INPUT) {
+ int index = dep->pred->value_reg;
+ if (index >= 0 && last_written[index]) {
+ gpir_node_add_dep(last_written[index], node,
+ GPIR_DEP_WRITE_AFTER_READ);
+ }
}
}
- list_del(&load->reg_link);
- list_addtail(&load->reg_link, insert_pos);
- }
-
- /* insert dependency */
- gpir_store_node *store =
- list_first_entry(®->defs_list, gpir_store_node, reg_link);
- gpir_store_node *next = store->reg_link.next != ®->defs_list ?
- list_first_entry(&store->reg_link, gpir_store_node, reg_link) : NULL;
-
- list_for_each_entry(gpir_load_node, load, ®->uses_list, reg_link) {
- /* loop until load is between store and next */
- while (next && next->node.sched.index < load->node.sched.index) {
- store = next;
- next = store->reg_link.next != ®->defs_list ?
- list_first_entry(&store->reg_link, gpir_store_node, reg_link) : NULL;
- }
-
- gpir_node_add_dep(&load->node, &store->node, GPIR_DEP_READ_AFTER_WRITE);
- if (next)
- gpir_node_add_dep(&next->node, &load->node, GPIR_DEP_WRITE_AFTER_READ);
}
+
+ if (node->value_reg >= 0)
+ last_written[node->value_reg] = node;
}
}
list_for_each_entry(gpir_block, block, &comp->block_list, list) {
block->sched.instr_index = 0;
list_for_each_entry(gpir_node, node, &block->node_list, list) {
- node->sched.instr = -1;
+ node->sched.instr = NULL;
node->sched.pos = -1;
node->sched.index = index++;
node->sched.dist = -1;
+ /* TODO when we support multiple basic blocks, we need a way to keep
+ * track of this for physregs allocated before the scheduler.
+ */
+ node->sched.physreg_store = NULL;
node->sched.ready = false;
node->sched.inserted = false;
+ node->sched.max_node = false;
+ node->sched.next_max_node = false;
}
}
- /* build fake/virtual dependency */
+ /* build dependency */
list_for_each_entry(gpir_block, block, &comp->block_list, list) {
- schedule_build_vreg_dependency(block);
+ schedule_build_dependency(block);
}
- schedule_build_preg_dependency(comp);
//gpir_debug("after scheduler build reg dependency\n");
//gpir_node_print_prog_dep(comp);