SConscript('osmesa/SConscript')
+if env['x11']:
+ SConscript('x11/SConscript')
+
if env['platform'] == 'windows':
SConscript('windows/gdi/SConscript')
--- /dev/null
+Import('*')
+
+env = env.Clone()
+
+env.Append(CPPPATH = [
+ '#/src/mapi',
+ '#/src/mesa',
+ '#/src/mesa/main',
+])
+
+env.Append(CPPDEFINES = ['USE_XSHM'])
+
+env.Prepend(LIBS = env['X11_LIBS'])
+
+env.Prepend(LIBS = [
+ glapi,
+ glsl,
+ mesa,
+])
+
+sources = [
+ 'fakeglx.c',
+ 'glxapi.c',
+ 'xfonts.c',
+ 'xm_api.c',
+ 'xm_buffer.c',
+ 'xm_dd.c',
+ 'xm_line.c',
+ 'xm_tri.c',
+]
+
+# The sources depend on the python-generated GL API files/headers.
+env.Depends(sources, glapi_headers)
+
+# libGL.so.1.6
+libgl_1_6 = env.SharedLibrary(
+ target ='GL',
+ source = sources,
+ SHLIBSUFFIX = env['SHLIBSUFFIX'] + '.1.6',
+)
+
+# libGL.so.1
+libgl = env.subst('${SHLIBPREFIX}GL${SHLIBSUFFIX}')
+libgl_1 = libgl + '.1'
+env.Command(libgl_1, libgl_1_6, "ln -sf ${SOURCE.file} ${TARGET}")
+env.Command(libgl, libgl_1, "ln -sf ${SOURCE.file} ${TARGET}")
+
+env.Alias('libgl-xlib-swrast', libgl)