panfrost: Don't emit write_value jobs on Bifrost
authorTomeu Vizoso <tomeu.vizoso@collabora.com>
Tue, 7 Apr 2020 16:29:53 +0000 (18:29 +0200)
committerTomeu Vizoso <tomeu.vizoso@collabora.com>
Fri, 10 Apr 2020 14:53:31 +0000 (16:53 +0200)
As on Bifrost GPUs there's a different mechanism for reusing the tiler
data structures.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4505>

src/gallium/drivers/panfrost/pan_scoreboard.c

index c83e78a5934f7daf28db8b8d00ce3e8e1c11e041..6ba1634cc93f74ff405c9fdc7f5a65e18714f0ab 100644 (file)
@@ -25,6 +25,7 @@
 #include "pan_context.h"
 #include "pan_job.h"
 #include "pan_allocate.h"
+#include "panfrost-quirks.h"
 #include "util/bitset.h"
 
 /*
@@ -171,8 +172,10 @@ panfrost_new_job(
 void
 panfrost_scoreboard_initialize_tiler(struct panfrost_batch *batch)
 {
+        struct panfrost_device *dev = pan_device(batch->ctx->base.screen);
+
         /* Check if we even need tiling */
-        if (!batch->tiler_dep)
+        if (dev->quirks & IS_BIFROST || !batch->tiler_dep)
                 return;
 
         /* Okay, we do. Let's generate it. We'll need the job's polygon list