void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
bool nir_lower_var_copies(nir_shader *shader);
+void nir_fixup_deref_modes(nir_shader *shader);
+
bool nir_lower_global_vars_to_local(nir_shader *shader);
bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
return progress;
}
+
+void
+nir_fixup_deref_modes(nir_shader *shader)
+{
+ nir_foreach_function(function, shader) {
+ if (!function->impl)
+ continue;
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr(instr, block) {
+ if (instr->type != nir_instr_type_deref)
+ continue;
+
+ nir_deref_instr *deref = nir_instr_as_deref(instr);
+
+ nir_variable_mode parent_mode;
+ if (deref->deref_type == nir_deref_type_var) {
+ parent_mode = deref->var->data.mode;
+ } else {
+ assert(deref->parent.is_ssa);
+ nir_deref_instr *parent =
+ nir_instr_as_deref(deref->parent.ssa->parent_instr);
+ parent_mode = parent->mode;
+ }
+
+ deref->mode = parent_mode;
+ }
+ }
+ }
+}