* HI/LO swizzle (Audio L/R channels)
* Saturation (Clamping at max range)
-These typically are multiplied up to produce explicit opcodes numberingvin the thousands on, for example the ARC Video/DSP cores.
+These typically are multiplied up to produce explicit opcodes numbering in the thousands on, for example the ARC Video/DSP cores.
Cray-style variable-length Vectors on the other hand result in
stunningly elegant and small loops, exceptionally high data throughput