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GLubyte -> GLchan change
author
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 23 Jul 2001 16:07:39 +0000
(16:07 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Mon, 23 Jul 2001 16:07:39 +0000
(16:07 +0000)
src/mesa/swrast/s_copypix.c
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diff --git
a/src/mesa/swrast/s_copypix.c
b/src/mesa/swrast/s_copypix.c
index df2b91b720089ee3f3e7210b5b0d5c6ace5efaf1..1dd570af05f3c2fc02c708a391268d667895160d 100644
(file)
--- a/
src/mesa/swrast/s_copypix.c
+++ b/
src/mesa/swrast/s_copypix.c
@@
-1,4
+1,4
@@
-/* $Id: s_copypix.c,v 1.2
3 2001/07/13 20:07:37
brianp Exp $ */
+/* $Id: s_copypix.c,v 1.2
4 2001/07/23 16:07:39
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-720,7
+720,7
@@
static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy,
GLint i, j;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
GLint overlapping;
- DEFMARRAY(GL
ubyte
, rgba, MAX_WIDTH, 4); /* mac 32k limitation */
+ DEFMARRAY(GL
chan
, rgba, MAX_WIDTH, 4); /* mac 32k limitation */
CHECKARRAY(rgba, return); /* mac 32k limitation */
if (!ctx->Visual.depthBits) {