tmp->Color.StrideB,
copycount );
- tmp->Color.Ptr = store->Attrib[VERT_ATTRIB_COLOR0] + IM->CopyStart;
+ tmp->Color.Ptr = (GLubyte *) (store->Attrib[VERT_ATTRIB_COLOR0] + IM->CopyStart);
tmp->Color.StrideB = 4 * sizeof(GLfloat);
tmp->Color.Flags = 0;
tnl->vb.importable_data &= ~VERT_BIT_COLOR0;
struct gl_client_array *tmp = &tnl->imm_inputs.Color;
GLuint start = IM->CopyStart;
- tmp->Ptr = IM->Attrib[VERT_ATTRIB_COLOR0] + start;
+ tmp->Ptr = (GLubyte *) (IM->Attrib[VERT_ATTRIB_COLOR0] + start);
tmp->StrideB = 4 * sizeof(GLfloat);
tmp->Flags = 0;