machine->Consts,
(const float (*)[4])shader->immediates,
machine->InterpCoefs
- // , &machine->QuadPos
+ /*, &machine->QuadPos*/
);
- return ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]);
+ quad->inout.mask &= ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]);
+ if (quad->inout.mask == 0)
+ return FALSE;
+
+ /* store outputs */
+ {
+ const ubyte *sem_name = base->info.output_semantic_name;
+ const ubyte *sem_index = base->info.output_semantic_index;
+ const uint n = base->info.num_outputs;
+ uint i;
+ for (i = 0; i < n; i++) {
+ switch (sem_name[i]) {
+ case TGSI_SEMANTIC_COLOR:
+ {
+ uint cbuf = sem_index[i];
+ memcpy(quad->output.color[cbuf],
+ &machine->Outputs[i].xyzw[0].f[0],
+ sizeof(quad->output.color[0]) );
+ }
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ {
+ uint j;
+ for (j = 0; j < 4; j++) {
+ quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j];
+ }
+ }
+ break;
+ }
+ }
+ }
+
+ return TRUE;
}