#pragma interface "new"
#include <stddef.h>
+#include <exception>
extern "C++" {
namespace std {
#endif
-typedef void (*new_handler)();
-extern "C" new_handler set_new_handler (new_handler);
+ class bad_alloc : public exception {
+ public:
+ virtual const char* what() const throw() { return "bad_alloc"; }
+ };
+
+ struct nothrow_t {};
+ extern const nothrow_t nothrow;
+ typedef void (*new_handler)();
+ extern "C" new_handler set_new_handler (new_handler);
#if 0
} // namespace std
// replaceable signatures
void *operator new (size_t);
+void *operator new (size_t, const nothrow_t&) throw();
void *operator new[] (size_t);
-void operator delete (void *);
-void operator delete[] (void *);
+void *operator new[] (size_t, const nothrow_t&) throw();
+void operator delete (void *) throw();
+void operator delete[] (void *) throw();
// default placement versions of operator new
-inline void *operator new(size_t, void *place) { return place; }
-inline void *operator new[](size_t, void *place) { return place; }
+inline void *operator new(size_t, void *place) throw() { return place; }
+inline void *operator new[](size_t, void *place) throw() { return place; }
} // extern "C++"
#endif