intel_prepare_render(intel);
if (pass >= 2) {
- dri_bo_map(dst_buffer, GL_TRUE);
- dri_bo_map(src_buffer, GL_FALSE);
- _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
- cpp,
- dst_pitch,
- dst_x, dst_y,
- w, h,
- (GLubyte *)src_buffer->virtual + src_offset,
- src_pitch,
- src_x, src_y);
-
- dri_bo_unmap(src_buffer);
- dri_bo_unmap(dst_buffer);
-
- return GL_TRUE;
+ intel_bo_map_gtt_preferred(intel, dst_buffer, GL_TRUE);
+ intel_bo_map_gtt_preferred(intel, src_buffer, GL_FALSE);
+ _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
+ cpp,
+ dst_pitch,
+ dst_x, dst_y,
+ w, h,
+ (GLubyte *)src_buffer->virtual + src_offset,
+ src_pitch,
+ src_x, src_y);
+ intel_bo_unmap_gtt_preferred(intel, src_buffer);
+ intel_bo_unmap_gtt_preferred(intel, dst_buffer);
+
+ return GL_TRUE;
}
intel_batchbuffer_require_space(intel->batch, 8 * 4);