* is concerned, most of anv_cmd_buffer is magic.
*/
+/* TODO: These are taken from GLES. We should check the Vulkan spec */
+const struct anv_dynamic_state default_dynamic_state = {
+ .viewport = {
+ .count = 0,
+ },
+ .scissor = {
+ .count = 0,
+ },
+ .line_width = 1.0f,
+ .depth_bias = {
+ .bias = 0.0f,
+ .clamp = 0.0f,
+ .slope_scaled = 0.0f,
+ },
+ .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
+ .depth_bounds = {
+ .min = 0.0f,
+ .max = 1.0f,
+ },
+ .stencil_compare_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_write_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_reference = {
+ .front = 0u,
+ .back = 0u,
+ },
+};
+
+void
+anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask)
+{
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ dest->viewport.count = src->viewport.count;
+ typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
+ src->viewport.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ dest->scissor.count = src->scissor.count;
+ typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
+ src->scissor.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
+ dest->line_width = src->line_width;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
+ dest->depth_bias = src->depth_bias;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
+ typed_memcpy(dest->blend_constants, src->blend_constants, 4);
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
+ dest->depth_bounds = src->depth_bounds;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
+ dest->stencil_compare_mask = src->stencil_compare_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
+ dest->stencil_write_mask = src->stencil_write_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
+ dest->stencil_reference = src->stencil_reference;
+}
+
static void
anv_cmd_state_init(struct anv_cmd_state *state)
{
anv_descriptor_set_destroy(struct anv_device *device,
struct anv_descriptor_set *set);
-#define MAX_VBS 32
-#define MAX_SETS 8
-#define MAX_RTS 8
+#define MAX_VBS 32
+#define MAX_SETS 8
+#define MAX_RTS 8
+#define MAX_VIEWPORTS 16
+#define MAX_SCISSORS 16
#define MAX_PUSH_CONSTANTS_SIZE 128
#define MAX_DYNAMIC_BUFFERS 16
#define MAX_IMAGES 8
struct brw_image_param images[MAX_IMAGES];
};
+struct anv_dynamic_state {
+ struct {
+ uint32_t count;
+ VkViewport viewports[MAX_VIEWPORTS];
+ } viewport;
+
+ struct {
+ uint32_t count;
+ VkRect2D scissors[MAX_SCISSORS];
+ } scissor;
+
+ float line_width;
+
+ struct {
+ float bias;
+ float clamp;
+ float slope_scaled;
+ } depth_bias;
+
+ float blend_constants[4];
+
+ struct {
+ float min;
+ float max;
+ } depth_bounds;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_compare_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_write_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_reference;
+};
+
+extern const struct anv_dynamic_state default_dynamic_state;
+
+void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask);
+
/** State required while building cmd buffer */
struct anv_cmd_state {
uint32_t current_pipeline;