return TYPE_INT;
/* GL_EXT_external_objects */
+ case GL_NUM_DEVICE_UUIDS_EXT:
+ v->value_int = 1;
+ return TYPE_INT;
case GL_DRIVER_UUID_EXT:
_mesa_get_driver_uuid(ctx, v->value_int_4);
return TYPE_INT_4;
# GL_ARB_polygon_offset_clamp / GL_EXT_polygon_offset_clamp
[ "POLYGON_OFFSET_CLAMP_EXT", "CONTEXT_FLOAT(Polygon.OffsetClamp), extra_ARB_polygon_offset_clamp" ],
+
+# GL_EXT_external_objects
+ [ "NUM_DEVICE_UUIDS_EXT", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
+ [ "DRIVER_UUID_EXT", "LOC_CUSTOM, TYPE_INT_4, NO_OFFSET, NO_EXTRA" ],
+ [ "DEVICE_UUID_EXT", "LOC_CUSTOM, TYPE_INT_4, NO_OFFSET, NO_EXTRA" ],
]},
# Enums in OpenGL and GLES1