Equivalent to commit
8ac3b525c but with sel operations. In this case
we select the PredCtrl based on the writemask.
This patch helps on cases like this:
1: cmp.l.f0.0 vgrf40.0.x:F, vgrf0.zzzz:F, vgrf7.xxxx:F
2: cmp.nz.f0.0 null:D, vgrf40.xxxx:D, 0D
3: (+f0.0) sel vgrf41.0.x:UD, vgrf6.xxxx:UD, vgrf5.xxxx:UD
In this case, cmod propagation can't optimize instruction #2, because
instructions #1 and #2 have different writemasks, and we can't update
directly instruction #2 writemask because our code thinks that sel at
instruction #3 reads all four channels of the flag, when it actually
only reads .x.
So, with this patch, the previous case becames this:
1: cmp.l.f0.0 vgrf40.0.x:F, vgrf0.zzzz:F, vgrf7.xxxx:F
2: cmp.nz.f0.0 null:D, vgrf40.xxxx:D, 0D
3: (+f0.0.x) sel vgrf41.0.x:UD, vgrf6.xxxx:UD, vgrf5.xxxx:UD
Now only the x channel of the flag is used, allowing dead code
eliminate to update the writemask at the second instruction:
1: cmp.l.f0.0 vgrf40.0.x:F, vgrf0.zzzz:F, vgrf7.xxxx:F
2: cmp.nz.f0.0 null.x:D, vgrf40.xxxx:D, 0D
3: (+f0.0.x) sel vgrf41.0.x:UD, vgrf6.xxxx:UD, vgrf5.xxxx:UD
So now cmod propagation can simplify out #2:
1: cmp.l.f0.0 vgrf40.0.x:F, attr18.wwww:F, vgrf7.xxxx:F
2: (+f0.0.x) sel vgrf41.0.x:UD, vgrf6.xxxx:UD, vgrf5.xxxx:UD
Shader-db numbers:
total instructions in shared programs:
6235835 ->
6228008 (-0.13%)
instructions in affected programs: 219850 -> 212023 (-3.56%)
total loops in shared programs: 1979 -> 1979 (0.00%)
helped: 1192
HURT: 0