converted_channels[2], nir_imm_float(b, 1.0f));
}
+static nir_ssa_def *
+get_texture_size(struct ycbcr_state *state, nir_deref_instr *texture)
+{
+ nir_builder *b = state->builder;
+ const struct glsl_type *type = texture->type;
+ nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1);
+
+ tex->op = nir_texop_txs;
+ tex->sampler_dim = glsl_get_sampler_dim(type);
+ tex->is_array = glsl_sampler_type_is_array(type);
+ tex->is_shadow = glsl_sampler_type_is_shadow(type);
+ tex->dest_type = nir_type_int;
+
+ tex->src[0].src_type = nir_tex_src_texture_deref;
+ tex->src[0].src = nir_src_for_ssa(&texture->dest.ssa);
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest,
+ nir_tex_instr_dest_size(tex), 32, NULL);
+ nir_builder_instr_insert(b, &tex->instr);
+
+ return nir_i2f32(b, &tex->dest.ssa);
+}
+
+static nir_ssa_def *
+implicit_downsampled_coord(nir_builder *b,
+ nir_ssa_def *value,
+ nir_ssa_def *max_value,
+ int div_scale)
+{
+ return nir_fadd(b,
+ value,
+ nir_fdiv(b,
+ nir_imm_float(b, 1.0f),
+ nir_fmul(b,
+ nir_imm_float(b, div_scale),
+ max_value)));
+}
+
+static nir_ssa_def *
+implicit_downsampled_coords(struct ycbcr_state *state,
+ nir_ssa_def *old_coords)
+{
+ nir_builder *b = state->builder;
+ const struct radv_sampler_ycbcr_conversion *conversion = state->conversion;
+ nir_ssa_def *image_size = NULL;
+ nir_ssa_def *comp[4] = { NULL, };
+ const struct vk_format_description *fmt_desc = vk_format_description(state->conversion->format);
+ const unsigned divisors[2] = {fmt_desc->width_divisor, fmt_desc->height_divisor};
+
+ for (int c = 0; c < old_coords->num_components; c++) {
+ if (c < ARRAY_SIZE(divisors) && divisors[c] > 1 &&
+ conversion->chroma_offsets[c] == VK_CHROMA_LOCATION_COSITED_EVEN) {
+ if (!image_size)
+ image_size = get_texture_size(state, state->tex_deref);
+
+ comp[c] = implicit_downsampled_coord(b,
+ nir_channel(b, old_coords, c),
+ nir_channel(b, image_size, c),
+ divisors[c]);
+ } else {
+ comp[c] = nir_channel(b, old_coords, c);
+ }
+ }
+
+ return nir_vec(b, comp, old_coords->num_components);
+}
+
static nir_ssa_def *
create_plane_tex_instr_implicit(struct ycbcr_state *state,
uint32_t plane)
nir_builder *b = state->builder;
nir_tex_instr *old_tex = state->origin_tex;
nir_tex_instr *tex = nir_tex_instr_create(b->shader, old_tex->num_srcs+ 1);
-
for (uint32_t i = 0; i < old_tex->num_srcs; i++) {
tex->src[i].src_type = old_tex->src[i].src_type;
- nir_src_copy(&tex->src[i].src, &old_tex->src[i].src, tex);
+
+ switch (old_tex->src[i].src_type) {
+ case nir_tex_src_coord:
+ if (plane && true/*state->conversion->chroma_reconstruction*/) {
+ assert(old_tex->src[i].src.is_ssa);
+ tex->src[i].src =
+ nir_src_for_ssa(implicit_downsampled_coords(state,
+ old_tex->src[i].src.ssa));
+ break;
+ }
+ /* fall through */
+ default:
+ nir_src_copy(&tex->src[i].src, &old_tex->src[i].src, tex);
+ break;
+ }
}
tex->src[tex->num_srcs - 1].src = nir_src_for_ssa(nir_imm_int(b, plane));