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disable GL_TEXTURE_1D at end of frame to fix failed assertion
author
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 29 Apr 2008 21:03:06 +0000
(15:03 -0600)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 29 Apr 2008 21:03:06 +0000
(15:03 -0600)
progs/demos/shadowtex.c
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diff --git
a/progs/demos/shadowtex.c
b/progs/demos/shadowtex.c
index 59253e8c1e300aa6efef38b9ccef6f8450eacca1..05741759354fecd01cb9a28b7afaefd84427294c 100644
(file)
--- a/
progs/demos/shadowtex.c
+++ b/
progs/demos/shadowtex.c
@@
-650,6
+650,7
@@
Display(void)
glDisable(GL_FRAGMENT_PROGRAM_ARB);
}
+ glDisable(GL_TEXTURE_1D);
glDisable(GL_TEXTURE_2D);
}