uint32_t prog_offset = params->get_wm_prog(brw, &prog_data);
gen6_blorp_emit_batch_head(brw, params);
gen6_emit_3dstate_multisample(brw, params->num_samples);
- gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false);
+ gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false, ~0u);
gen6_blorp_emit_state_base_address(brw, params);
gen6_blorp_emit_vertices(brw, params);
gen6_blorp_emit_urb_config(brw, params);
void
gen6_emit_3dstate_sample_mask(struct brw_context *brw,
unsigned num_samples, float coverage,
- bool coverage_invert)
+ bool coverage_invert, unsigned sample_mask)
{
struct intel_context *intel = &brw->intel;
uint32_t coverage_bits = (1 << coverage_int) - 1;
if (coverage_invert)
coverage_bits ^= (1 << num_samples) - 1;
- OUT_BATCH(coverage_bits);
+ OUT_BATCH(coverage_bits & sample_mask);
} else {
OUT_BATCH(1);
}
struct gl_context *ctx = &intel->ctx;
float coverage = 1.0;
float coverage_invert = false;
+ unsigned sample_mask = ~0u;
/* _NEW_BUFFERS */
unsigned num_samples = ctx->DrawBuffer->Visual.samples;
/* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled && ctx->Multisample.SampleCoverage) {
- coverage = ctx->Multisample.SampleCoverageValue;
- coverage_invert = ctx->Multisample.SampleCoverageInvert;
+ if (ctx->Multisample._Enabled) {
+ if (ctx->Multisample.SampleCoverage) {
+ coverage = ctx->Multisample.SampleCoverageValue;
+ coverage_invert = ctx->Multisample.SampleCoverageInvert;
+ }
+ if (ctx->Multisample.SampleMask) {
+ sample_mask = ctx->Multisample.SampleMaskValue;
+ }
}
/* 3DSTATE_MULTISAMPLE is nonpipelined. */
intel_emit_post_sync_nonzero_flush(intel);
gen6_emit_3dstate_multisample(brw, num_samples);
- gen6_emit_3dstate_sample_mask(brw, num_samples, coverage, coverage_invert);
+ gen6_emit_3dstate_sample_mask(brw, num_samples, coverage,
+ coverage_invert, sample_mask);
}
gen6_blorp_emit_batch_head(brw, params);
gen7_allocate_push_constants(brw);
gen6_emit_3dstate_multisample(brw, params->num_samples);
- gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false);
+ gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false, ~0u);
gen6_blorp_emit_state_base_address(brw, params);
gen6_blorp_emit_vertices(brw, params);
gen7_blorp_emit_urb_config(brw, params);