/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
void
_swrast_clear_stencil_buffer( GLcontext *ctx, struct gl_renderbuffer *rb )
{
- const GLstencil mask = ctx->Stencil.WriteMask[0];
- const GLstencil invMask = ~mask;
- const GLstencil clearVal = (ctx->Stencil.Clear & mask);
+ const GLubyte stencilBits = rb->ComponentSizes[0];
+ const GLuint mask = ctx->Stencil.WriteMask[0];
+ const GLuint invMask = ~mask;
+ const GLuint clearVal = (ctx->Stencil.Clear & mask);
+ const GLuint stencilMax = (1 << stencilBits) - 1;
GLint x, y, width, height;
if (!rb || mask == 0)
return;
- ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
+ ASSERT(rb->DataType == GL_UNSIGNED_BYTE ||
+ rb->DataType == GL_UNSIGNED_SHORT);
+
ASSERT(rb->_BaseFormat == GL_STENCIL_INDEX);
/* compute region to clear */
if (rb->GetPointer(ctx, rb, 0, 0)) {
/* Direct buffer access */
- if (ctx->Stencil.WriteMask[0] != STENCIL_MAX) {
+ if ((mask & stencilMax) != stencilMax) {
/* need to mask the clear */
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLubyte *stencil = rb->GetPointer(ctx, rb, x, y + i);
- for (j = 0; j < width; j++) {
- stencil[j] = (stencil[j] & invMask) | clearVal;
+ if (rb->DataType == GL_UNSIGNED_BYTE) {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLubyte *stencil = rb->GetPointer(ctx, rb, x, y + i);
+ for (j = 0; j < width; j++) {
+ stencil[j] = (stencil[j] & invMask) | clearVal;
+ }
+ }
+ }
+ else {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLushort *stencil = rb->GetPointer(ctx, rb, x, y + i);
+ for (j = 0; j < width; j++) {
+ stencil[j] = (stencil[j] & invMask) | clearVal;
+ }
}
}
}
if (width == rb->Width &&
rb->InternalFormat == GL_STENCIL_INDEX8_EXT) {
/* optimized case */
+ /* XXX bottom-to-op raster assumed! */
GLubyte *stencil = rb->GetPointer(ctx, rb, x, y);
GLuint len = width * height * sizeof(GLubyte);
_mesa_memset(stencil, clearVal, len);
}
else {
/* general case */
- GLint i, j;
+ GLint i;
for (i = 0; i < height; i++) {
- GLubyte *stencil = rb->GetPointer(ctx, rb, x, y + i);
- for (j = 0; j < width; j++) {
- stencil[j] = clearVal;
+ GLvoid *stencil = rb->GetPointer(ctx, rb, x, y + i);
+ if (rb->DataType == GL_UNSIGNED_BYTE) {
+ _mesa_memset(stencil, clearVal, width);
+ }
+ else {
+ _mesa_memset16(stencil, clearVal, width);
}
}
}
}
else {
/* no direct access */
- if (ctx->Stencil.WriteMask[0] != STENCIL_MAX) {
+ if ((mask & stencilMax) != stencilMax) {
/* need to mask the clear */
- GLint i, j;
- for (i = 0; i < height; i++) {
- GLubyte stencil[MAX_WIDTH];
- rb->GetRow(ctx, rb, width, x, y + i, stencil);
- for (j = 0; j < width; j++) {
- stencil[j] = (stencil[j] & invMask) | clearVal;
+ if (rb->DataType == GL_UNSIGNED_BYTE) {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLubyte stencil[MAX_WIDTH];
+ rb->GetRow(ctx, rb, width, x, y + i, stencil);
+ for (j = 0; j < width; j++) {
+ stencil[j] = (stencil[j] & invMask) | clearVal;
+ }
+ rb->PutRow(ctx, rb, width, x, y + i, stencil, NULL);
+ }
+ }
+ else {
+ GLint i, j;
+ for (i = 0; i < height; i++) {
+ GLushort stencil[MAX_WIDTH];
+ rb->GetRow(ctx, rb, width, x, y + i, stencil);
+ for (j = 0; j < width; j++) {
+ stencil[j] = (stencil[j] & invMask) | clearVal;
+ }
+ rb->PutRow(ctx, rb, width, x, y + i, stencil, NULL);
}
- rb->PutRow(ctx, rb, width, x, y + i, stencil, NULL);
}
}
else {
/* no bit masking */
- const GLubyte clear8 = clearVal;
+ const GLubyte clear8 = (GLubyte) clearVal;
+ const GLushort clear16 = (GLushort) clearVal;
+ const void *clear;
GLint i;
+ if (rb->DataType == GL_UNSIGNED_BYTE) {
+ clear = &clear8;
+ }
+ else {
+ clear = &clear16;
+ }
for (i = 0; i < height; i++) {
- rb->PutMonoRow(ctx, rb, width, x, y + i, &clear8, NULL);
- }
+ rb->PutMonoRow(ctx, rb, width, x, y + i, clear, NULL);
+ }
}
}
}
-