break;
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
case GL_ALPHA8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_UINT8);
+ break;
case GL_INTENSITY8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_UINT8);
+ break;
case GL_LUMINANCE8UI_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_UINT8);
+ break;
case GL_LUMINANCE_ALPHA8UI_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
break;
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
case GL_ALPHA32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT32);
+ break;
case GL_INTENSITY32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT32);
+ break;
case GL_LUMINANCE32I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT32);
+ break;
case GL_LUMINANCE_ALPHA32I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT32);
break;
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
case GL_ALPHA16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT16);
+ break;
case GL_INTENSITY16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT16);
+ break;
case GL_LUMINANCE16I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT16);
+ break;
case GL_LUMINANCE_ALPHA16I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT16);
break;
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
case GL_ALPHA8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_INT8);
+ break;
case GL_INTENSITY8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_INT8);
+ break;
case GL_LUMINANCE8I_EXT:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_INT8);
+ break;
case GL_LUMINANCE_ALPHA8I_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_INT8);
break;
}
}
}
}
+ if (ctx->Extensions.ARB_texture_rg && ctx->Extensions.EXT_texture_integer) {
+ switch (internalFormat) {
+ case GL_R8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT8);
+ break;
+ case GL_RG8UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT8);
+ break;
+ case GL_R16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT16);
+ break;
+ case GL_RG16UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT16);
+ break;
+ case GL_R32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_UINT32);
+ break;
+ case GL_RG32UI:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_UINT32);
+ break;
+ case GL_R8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT8);
+ break;
+ case GL_RG8I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT8);
+ break;
+ case GL_R16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT16);
+ break;
+ case GL_RG16I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT16);
+ break;
+ case GL_R32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R_INT32);
+ break;
+ case GL_RG32I:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG_INT32);
+ break;
+ default:
+ break;
+ }
+ }
+
/* GL_BGRA can be an internal format *only* in OpenGL ES (1.x or 2.0).
*/
if (ctx->API != API_OPENGL) {