+2016-11-30 Simon Marchi <simon.marchi@polymtl.ca>
+
+ * ui-out.c (ui_out_level_p): Remove typedef.
+ (DEF_VEC_P (ui_out_level_p)): Remove definition.
+ (struct ui_out) <levels>: Change type to vector of unique_ptr of
+ ui_out_level.
+ (current_level): Update.
+ (push_level): Update.
+ (pop_level): Update, don't manually delete the ui_out_level
+ instance.
+ (ui_out_new): Update.
+
2016-11-30 Simon Marchi <simon.marchi@polymtl.ca>
* cli-out.c (cli_uiout_dtor): Use delete instead of xfree.
#include "language.h"
#include "ui-out.h"
+#include <vector>
+#include <memory>
+
/* table header structures */
struct ui_out_hdr
enum ui_out_type type;
};
-/* Define uiout->level vector types and operations. */
-typedef struct ui_out_level *ui_out_level_p;
-DEF_VEC_P (ui_out_level_p);
/* Tables are special. Maintain a separate structure that tracks
their state. At present an output can only contain a single table
int level;
/* Vector to store and track the ui-out levels. */
- VEC (ui_out_level_p) *levels;
+ std::vector<std::unique_ptr<ui_out_level>> levels;
/* A table, if any. At present only a single table is supported. */
struct ui_out_table table;
static struct ui_out_level *
current_level (struct ui_out *uiout)
{
- return VEC_index (ui_out_level_p, uiout->levels, uiout->level);
+ return uiout->levels[uiout->level].get ();
}
/* Create a new level, of TYPE. Return the new level's index. */
push_level (struct ui_out *uiout,
enum ui_out_type type)
{
- struct ui_out_level *current;
+ std::unique_ptr<ui_out_level> current (new ui_out_level ());
- uiout->level++;
- current = new ui_out_level ();
current->field_count = 0;
current->type = type;
- VEC_safe_push (ui_out_level_p, uiout->levels, current);
+
+ uiout->level++;
+ uiout->levels.push_back (std::move (current));
+
return uiout->level;
}
pop_level (struct ui_out *uiout,
enum ui_out_type type)
{
- struct ui_out_level *current;
-
/* We had better not underflow the buffer. */
gdb_assert (uiout->level > 0);
gdb_assert (current_level (uiout)->type == type);
- current = VEC_pop (ui_out_level_p, uiout->levels);
- delete current;
+
+ uiout->levels.pop_back ();
uiout->level--;
+
return uiout->level + 1;
}
int flags)
{
struct ui_out *uiout = new ui_out ();
- struct ui_out_level *current = new ui_out_level ();
+ std::unique_ptr<ui_out_level> current (new ui_out_level ());
uiout->data = data;
uiout->impl = impl;
uiout->table.flag = 0;
uiout->table.body_flag = 0;
uiout->level = 0;
- uiout->levels = NULL;
/* Create uiout->level 0, the default level. */
current->type = ui_out_type_tuple;
current->field_count = 0;
- VEC_safe_push (ui_out_level_p, uiout->levels, current);
+ uiout->levels.push_back (std::move (current));
uiout->table.id = NULL;
uiout->table.header_first = NULL;