--- /dev/null
+/*
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ * Copyright 2014,2015 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jerome Glisse
+ */
+
+#include "sid.h"
+#include "si_pipe.h"
+#include "../radeon/r600_cs.h"
+
+#include "util/u_format.h"
+
+static uint32_t cik_micro_tile_mode(struct si_screen *sscreen, unsigned tile_mode)
+{
+ if (sscreen->b.info.si_tile_mode_array_valid) {
+ uint32_t gb_tile_mode = sscreen->b.info.si_tile_mode_array[tile_mode];
+
+ return G_009910_MICRO_TILE_MODE_NEW(gb_tile_mode);
+ }
+
+ /* The kernel cannod return the tile mode array. Guess? */
+ return V_009910_ADDR_SURF_THIN_MICRO_TILING;
+}
+
+static void cik_sdma_do_copy_buffer(struct si_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_resource *src,
+ uint64_t dst_offset,
+ uint64_t src_offset,
+ uint64_t size)
+{
+ struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs;
+ unsigned i, ncopy, csize;
+ struct r600_resource *rdst = (struct r600_resource*)dst;
+ struct r600_resource *rsrc = (struct r600_resource*)src;
+
+ dst_offset += r600_resource(dst)->gpu_address;
+ src_offset += r600_resource(src)->gpu_address;
+
+ ncopy = (size + CIK_SDMA_COPY_MAX_SIZE - 1) / CIK_SDMA_COPY_MAX_SIZE;
+ r600_need_dma_space(&ctx->b, ncopy * 7);
+
+ r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rsrc, RADEON_USAGE_READ,
+ RADEON_PRIO_MIN);
+ r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rdst, RADEON_USAGE_WRITE,
+ RADEON_PRIO_MIN);
+
+ for (i = 0; i < ncopy; i++) {
+ csize = size < CIK_SDMA_COPY_MAX_SIZE ? size : CIK_SDMA_COPY_MAX_SIZE;
+ cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
+ CIK_SDMA_COPY_SUB_OPCODE_LINEAR,
+ 0);
+ cs->buf[cs->cdw++] = csize;
+ cs->buf[cs->cdw++] = 0; /* src/dst endian swap */
+ cs->buf[cs->cdw++] = src_offset;
+ cs->buf[cs->cdw++] = src_offset >> 32;
+ cs->buf[cs->cdw++] = dst_offset;
+ cs->buf[cs->cdw++] = dst_offset >> 32;
+ dst_offset += csize;
+ src_offset += csize;
+ size -= csize;
+ }
+}
+
+static void cik_sdma_copy_buffer(struct si_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_resource *src,
+ uint64_t dst_offset,
+ uint64_t src_offset,
+ uint64_t size)
+{
+ struct r600_resource *rdst = (struct r600_resource*)dst;
+
+ /* Mark the buffer range of destination as valid (initialized),
+ * so that transfer_map knows it should wait for the GPU when mapping
+ * that range. */
+ util_range_add(&rdst->valid_buffer_range, dst_offset,
+ dst_offset + size);
+
+ cik_sdma_do_copy_buffer(ctx, dst, src, dst_offset, src_offset, size);
+}
+
+static void cik_sdma_copy_tile(struct si_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ struct pipe_resource *src,
+ unsigned src_level,
+ unsigned y,
+ unsigned copy_height,
+ unsigned y_align,
+ unsigned pitch,
+ unsigned bpe)
+{
+ struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs;
+ struct si_screen *sscreen = ctx->screen;
+ struct r600_texture *rsrc = (struct r600_texture*)src;
+ struct r600_texture *rdst = (struct r600_texture*)dst;
+ struct r600_texture *rlinear, *rtiled;
+ unsigned linear_lvl, tiled_lvl;
+ unsigned array_mode, lbpe, pitch_tile_max, slice_tile_max, size;
+ unsigned ncopy, height, cheight, detile, i, src_mode, dst_mode;
+ unsigned sub_op, bank_h, bank_w, mt_aspect, nbanks, tile_split, mt;
+ uint64_t base, addr;
+ unsigned pipe_config, tile_mode_index;
+
+ dst_mode = rdst->surface.level[dst_level].mode;
+ src_mode = rsrc->surface.level[src_level].mode;
+ /* downcast linear aligned to linear to simplify test */
+ src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
+ dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
+ assert(dst_mode != src_mode);
+ assert(src_mode == RADEON_SURF_MODE_LINEAR || dst_mode == RADEON_SURF_MODE_LINEAR);
+
+ sub_op = CIK_SDMA_COPY_SUB_OPCODE_TILED;
+ lbpe = util_logbase2(bpe);
+ pitch_tile_max = ((pitch / bpe) / 8) - 1;
+
+ detile = dst_mode == RADEON_SURF_MODE_LINEAR;
+ rlinear = detile ? rdst : rsrc;
+ rtiled = detile ? rsrc : rdst;
+ linear_lvl = detile ? dst_level : src_level;
+ tiled_lvl = detile ? src_level : dst_level;
+
+ assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format));
+
+ array_mode = si_array_mode(rtiled->surface.level[tiled_lvl].mode);
+ slice_tile_max = (rtiled->surface.level[tiled_lvl].nblk_x *
+ rtiled->surface.level[tiled_lvl].nblk_y) / (8*8) - 1;
+ height = rlinear->surface.level[linear_lvl].nblk_y;
+ base = rtiled->surface.level[tiled_lvl].offset;
+ addr = rlinear->surface.level[linear_lvl].offset;
+ bank_h = cik_bank_wh(rtiled->surface.bankh);
+ bank_w = cik_bank_wh(rtiled->surface.bankw);
+ mt_aspect = cik_macro_tile_aspect(rtiled->surface.mtilea);
+ tile_split = cik_tile_split(rtiled->surface.tile_split);
+ tile_mode_index = si_tile_mode_index(rtiled, tiled_lvl, false);
+ nbanks = si_num_banks(sscreen, rtiled);
+ base += rtiled->resource.gpu_address;
+ addr += rlinear->resource.gpu_address;
+
+ pipe_config = cik_db_pipe_config(sscreen, tile_mode_index);
+ mt = cik_micro_tile_mode(sscreen, tile_mode_index);
+
+ size = (copy_height * pitch) / 4;
+ cheight = copy_height;
+ if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
+ cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
+ cheight &= ~(y_align - 1);
+ }
+ ncopy = (copy_height + cheight - 1) / cheight;
+ r600_need_dma_space(&ctx->b, ncopy * 12);
+
+ r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rsrc->resource,
+ RADEON_USAGE_READ, RADEON_PRIO_MIN);
+ r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rdst->resource,
+ RADEON_USAGE_WRITE, RADEON_PRIO_MIN);
+
+ copy_height = size * 4 / pitch;
+ for (i = 0; i < ncopy; i++) {
+ cheight = copy_height;
+ if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) {
+ cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch;
+ cheight &= ~(y_align - 1);
+ }
+ size = (cheight * pitch) / 4;
+
+ cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY,
+ sub_op, detile << 15);
+ cs->buf[cs->cdw++] = base;
+ cs->buf[cs->cdw++] = base >> 32;
+ cs->buf[cs->cdw++] = ((height - 1) << 16) | pitch_tile_max;
+ cs->buf[cs->cdw++] = slice_tile_max;
+ cs->buf[cs->cdw++] = (pipe_config << 26) | (mt_aspect << 24) |
+ (nbanks << 21) | (bank_h << 18) | (bank_w << 15) |
+ (tile_split << 11) | (mt << 8) | (array_mode << 3) |
+ lbpe;
+ cs->buf[cs->cdw++] = y << 16; /* | x */
+ cs->buf[cs->cdw++] = 0; /* z */;
+ cs->buf[cs->cdw++] = addr & 0xfffffffc;
+ cs->buf[cs->cdw++] = addr >> 32;
+ cs->buf[cs->cdw++] = (pitch / bpe) - 1;
+ cs->buf[cs->cdw++] = size;
+
+ copy_height -= cheight;
+ y += cheight;
+ }
+}
+
+void cik_sdma_copy(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct r600_texture *rsrc = (struct r600_texture*)src;
+ struct r600_texture *rdst = (struct r600_texture*)dst;
+ unsigned dst_pitch, src_pitch, bpe, dst_mode, src_mode;
+ unsigned src_w, dst_w;
+ unsigned src_x, src_y;
+ unsigned copy_height, y_align;
+ unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
+
+ if (sctx->b.rings.dma.cs == NULL) {
+ goto fallback;
+ }
+
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+ cik_sdma_copy_buffer(sctx, dst, src, dst_x, src_box->x, src_box->width);
+ return;
+ }
+
+ /* Before re-enabling this, please make sure you can hit all newly
+ * enabled paths in your testing, preferably with both piglit (in
+ * particular the streaming-texture-leak test) and real world apps
+ * (e.g. the UE4 Elemental demo).
+ */
+ goto fallback;
+
+ if (src->format != dst->format ||
+ rdst->surface.nsamples > 1 || rsrc->surface.nsamples > 1 ||
+ rdst->dirty_level_mask & (1 << dst_level)) {
+ goto fallback;
+ }
+
+ if (rsrc->dirty_level_mask & (1 << src_level)) {
+ if (rsrc->htile_buffer)
+ goto fallback;
+
+ ctx->flush_resource(ctx, src);
+ }
+
+ src_x = util_format_get_nblocksx(src->format, src_box->x);
+ dst_x = util_format_get_nblocksx(src->format, dst_x);
+ src_y = util_format_get_nblocksy(src->format, src_box->y);
+ dst_y = util_format_get_nblocksy(src->format, dst_y);
+
+ dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
+ src_pitch = rsrc->surface.level[src_level].pitch_bytes;
+ src_w = rsrc->surface.level[src_level].npix_x;
+ dst_w = rdst->surface.level[dst_level].npix_x;
+
+ if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w ||
+ src_box->width != src_w ||
+ rsrc->surface.level[src_level].nblk_y !=
+ rdst->surface.level[dst_level].nblk_y) {
+ /* FIXME CIK can do partial blit */
+ goto fallback;
+ }
+
+ bpe = rdst->surface.bpe;
+ copy_height = src_box->height / rsrc->surface.blk_h;
+ dst_mode = rdst->surface.level[dst_level].mode;
+ src_mode = rsrc->surface.level[src_level].mode;
+ /* downcast linear aligned to linear to simplify test */
+ src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
+ dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
+
+ /* Dimensions must be aligned to (macro)tiles */
+ switch (src_mode == RADEON_SURF_MODE_LINEAR ? dst_mode : src_mode) {
+ case RADEON_SURF_MODE_1D:
+ if ((src_x % 8) || (src_y % 8) || (dst_x % 8) || (dst_y % 8) ||
+ (copy_height % 8))
+ goto fallback;
+ y_align = 8;
+ break;
+ case RADEON_SURF_MODE_2D: {
+ unsigned mtilew, mtileh, num_banks;
+
+ switch (si_num_banks(sctx->screen, rsrc)) {
+ case V_02803C_ADDR_SURF_2_BANK:
+ default:
+ num_banks = 2;
+ break;
+ case V_02803C_ADDR_SURF_4_BANK:
+ num_banks = 4;
+ break;
+ case V_02803C_ADDR_SURF_8_BANK:
+ num_banks = 8;
+ break;
+ case V_02803C_ADDR_SURF_16_BANK:
+ num_banks = 16;
+ break;
+ }
+
+ mtilew = (8 * rsrc->surface.bankw *
+ sctx->screen->b.tiling_info.num_channels) *
+ rsrc->surface.mtilea;
+ assert(!(mtilew & (mtilew - 1)));
+ mtileh = (8 * rsrc->surface.bankh * num_banks) /
+ rsrc->surface.mtilea;
+ assert(!(mtileh & (mtileh - 1)));
+
+ if ((src_x & (mtilew - 1)) || (src_y & (mtileh - 1)) ||
+ (dst_x & (mtilew - 1)) || (dst_y & (mtileh - 1)) ||
+ (copy_height & (mtileh - 1)))
+ goto fallback;
+
+ y_align = mtileh;
+ break;
+ }
+ default:
+ y_align = 1;
+ }
+
+ if (src_mode == dst_mode) {
+ uint64_t dst_offset, src_offset;
+ unsigned src_h, dst_h;
+
+ src_h = rsrc->surface.level[src_level].npix_y;
+ dst_h = rdst->surface.level[dst_level].npix_y;
+
+ if (src_box->depth > 1 &&
+ (src_y || dst_y || src_h != dst_h || src_box->height != src_h))
+ goto fallback;
+
+ /* simple dma blit would do NOTE code here assume :
+ * dst_pitch == src_pitch
+ */
+ src_offset= rsrc->surface.level[src_level].offset;
+ src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
+ src_offset += src_y * src_pitch + src_x * bpe;
+ dst_offset = rdst->surface.level[dst_level].offset;
+ dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
+ dst_offset += dst_y * dst_pitch + dst_x * bpe;
+ cik_sdma_do_copy_buffer(sctx, dst, src, dst_offset, src_offset,
+ src_box->depth *
+ rsrc->surface.level[src_level].slice_size);
+ } else {
+ if (dst_y != src_y || src_box->depth > 1 || src_box->z || dst_z)
+ goto fallback;
+
+ cik_sdma_copy_tile(sctx, dst, dst_level, src, src_level,
+ src_y, copy_height, y_align, dst_pitch, bpe);
+ }
+ return;
+
+fallback:
+ si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
+}