** and used by the "operating system".
*/
-/*
-** Mode and limit information for a context. This information is
-** kept around in the context so that values can be used during
-** command execution, and for returning information about the
-** context to the application.
-*/
+/**
+ * Mode and limit information for a context. This information is
+ * kept around in the context so that values can be used during
+ * command execution, and for returning information about the
+ * context to the application.
+ *
+ * Instances of this structure are shared by the driver and the loader. To
+ * maintain binary compatability, new fields \b must be added only to the
+ * end of the structure.
+ *
+ * \sa _gl_context_modes_create
+ */
typedef struct __GLcontextModesRec {
struct __GLcontextModesRec * next;