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intel: Remove extra FreeTextureImageBuffer() from glTexImage*.
author
Eric Anholt
<eric@anholt.net>
Wed, 21 Sep 2011 16:02:40 +0000
(09:02 -0700)
committer
Eric Anholt
<eric@anholt.net>
Thu, 22 Sep 2011 18:03:10 +0000
(11:03 -0700)
The core code does this before calling in to us.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/drivers/dri/intel/intel_tex_image.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_tex_image.c
b/src/mesa/drivers/dri/intel/intel_tex_image.c
index fd719e430480966ba10fc4e7db7ddd16699671e5..16a0a2492d46eaa89a665502a96fc1e888517d93 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/
src/mesa/drivers/dri/intel/intel_tex_image.c
@@
-414,7
+414,6
@@
intelTexImage(struct gl_context * ctx,
}
}
- ctx->Driver.FreeTextureImageBuffer(ctx, texImage);
assert(!intelImage->mt);
if (intelObj->mt &&