nouveau_texture.c \
nouveau_surface.c \
nouveau_scratch.c \
+ nouveau_array.c \
nv04_context.c \
nv04_render.c \
nv04_state_fb.c \
--- /dev/null
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/bufferobj.h"
+#include "nouveau_driver.h"
+#include "nouveau_array.h"
+#include "nouveau_bufferobj.h"
+
+static void
+get_array_extract(struct nouveau_array *a, extract_u_t *extract_u,
+ extract_f_t *extract_f)
+{
+#define EXTRACT(in_t, out_t, k) \
+ ({ \
+ auto out_t f(struct nouveau_array *, int, int); \
+ out_t f(struct nouveau_array *a, int i, int j) { \
+ in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \
+ \
+ return (out_t)x / (k); \
+ }; \
+ f; \
+ });
+
+ switch (a->type) {
+ case GL_BYTE:
+ *extract_u = EXTRACT(char, unsigned, 1);
+ *extract_f = EXTRACT(char, float, SCHAR_MAX);
+ break;
+ case GL_UNSIGNED_BYTE:
+ *extract_u = EXTRACT(unsigned char, unsigned, 1);
+ *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX);
+ break;
+ case GL_SHORT:
+ *extract_u = EXTRACT(short, unsigned, 1);
+ *extract_f = EXTRACT(short, float, SHRT_MAX);
+ break;
+ case GL_UNSIGNED_SHORT:
+ *extract_u = EXTRACT(unsigned short, unsigned, 1);
+ *extract_f = EXTRACT(unsigned short, float, USHRT_MAX);
+ break;
+ case GL_INT:
+ *extract_u = EXTRACT(int, unsigned, 1);
+ *extract_f = EXTRACT(int, float, INT_MAX);
+ break;
+ case GL_UNSIGNED_INT:
+ *extract_u = EXTRACT(unsigned int, unsigned, 1);
+ *extract_f = EXTRACT(unsigned int, float, UINT_MAX);
+ break;
+ case GL_FLOAT:
+ *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX);
+ *extract_f = EXTRACT(float, float, 1);
+ break;
+ default:
+ assert(0);
+ }
+}
+
+void
+nouveau_init_array(struct nouveau_array *a, int attr, int stride,
+ int fields, int type, struct gl_buffer_object *obj,
+ const void *ptr, GLboolean map)
+{
+ a->attr = attr;
+ a->stride = stride;
+ a->fields = fields;
+ a->type = type;
+ a->buf = NULL;
+
+ if (obj) {
+ if (_mesa_is_bufferobj(obj)) {
+ struct nouveau_bufferobj *nbo =
+ to_nouveau_bufferobj(obj);
+
+ nouveau_bo_ref(nbo->bo, &a->bo);
+ a->offset = (intptr_t)ptr;
+
+ if (map) {
+ nouveau_bo_map(a->bo, NOUVEAU_BO_RD);
+ a->buf = a->bo->map + a->offset;
+ }
+
+ } else {
+ nouveau_bo_ref(NULL, &a->bo);
+ a->offset = 0;
+
+ if (map)
+ a->buf = ptr;
+ }
+ }
+
+ if (a->buf)
+ get_array_extract(a, &a->extract_u, &a->extract_f);
+}
+
+void
+nouveau_deinit_array(struct nouveau_array *a)
+{
+ if (a->bo) {
+ if (a->bo->map)
+ nouveau_bo_unmap(a->bo);
+ }
+
+ a->buf = NULL;
+ a->fields = 0;
+}
+
+void
+nouveau_cleanup_array(struct nouveau_array *a)
+{
+ nouveau_deinit_array(a);
+ nouveau_bo_ref(NULL, &a->bo);
+}
--- /dev/null
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_ARRAY_H__
+#define __NOUVEAU_ARRAY_H__
+
+struct nouveau_array;
+
+typedef unsigned (*extract_u_t)(struct nouveau_array *, int, int);
+typedef float (*extract_f_t)(struct nouveau_array *, int, int);
+
+struct nouveau_array {
+ int attr;
+ int stride, fields, type;
+
+ struct nouveau_bo *bo;
+ unsigned offset;
+ const void *buf;
+
+ extract_u_t extract_u;
+ extract_f_t extract_f;
+};
+
+void
+nouveau_init_array(struct nouveau_array *a, int attr, int stride,
+ int fields, int type, struct gl_buffer_object *obj,
+ const void *ptr, GLboolean map);
+
+void
+nouveau_deinit_array(struct nouveau_array *a);
+
+void
+nouveau_cleanup_array(struct nouveau_array *a);
+
+#endif
#define __NOUVEAU_RENDER_H__
#include "vbo/vbo_context.h"
-
-struct nouveau_array_state;
+#include "nouveau_array.h"
typedef void (*dispatch_t)(struct gl_context *, unsigned int, int, unsigned int);
-typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int);
-typedef float (*extract_f_t)(struct nouveau_array_state *, int, int);
+typedef void (*emit_t)(struct gl_context *, struct nouveau_array *, const void *);
struct nouveau_attr_info {
int vbo_index;
int imm_method;
int imm_fields;
- void (*emit)(struct gl_context *, struct nouveau_array_state *, const void *);
-};
-
-struct nouveau_array_state {
- int attr;
- int stride, fields, type;
-
- struct nouveau_bo *bo;
- unsigned offset;
- const void *buf;
-
- extract_u_t extract_u;
- extract_f_t extract_f;
+ emit_t emit;
};
struct nouveau_swtnl_state {
IMM
} mode;
- struct nouveau_array_state ib;
- struct nouveau_array_state attrs[VERT_ATTRIB_MAX];
+ struct nouveau_array ib;
+ struct nouveau_array attrs[VERT_ATTRIB_MAX];
/* Maps a HW VBO index or IMM emission order to an index in
* the attrs array above (or -1 if unused). */
/*
* Select an appropriate dispatch function for the given index buffer.
*/
-static void
-get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
+static dispatch_t
+get_array_dispatch(struct nouveau_array *a)
{
if (!a->fields) {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
EMIT_VBO(L, ctx, start, delta, n);
};
- *dispatch = f;
+ return f;
} else if (a->type == GL_UNSIGNED_INT) {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
EMIT_VBO(I32, ctx, start, delta, n);
};
- *dispatch = f;
+ return f;
} else {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
EMIT_VBO(I16, ctx, start, delta, n & ~1);
};
- *dispatch = f;
- }
-}
-
-/*
- * Select appropriate element extraction functions for the given
- * array.
- */
-static void
-get_array_extract(struct nouveau_array_state *a,
- extract_u_t *extract_u, extract_f_t *extract_f)
-{
-#define EXTRACT(in_t, out_t, k) \
- ({ \
- auto out_t f(struct nouveau_array_state *, int, int); \
- out_t f(struct nouveau_array_state *a, int i, int j) { \
- in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \
- \
- return (out_t)x / (k); \
- }; \
- f; \
- });
-
- switch (a->type) {
- case GL_BYTE:
- *extract_u = EXTRACT(char, unsigned, 1);
- *extract_f = EXTRACT(char, float, SCHAR_MAX);
- break;
- case GL_UNSIGNED_BYTE:
- *extract_u = EXTRACT(unsigned char, unsigned, 1);
- *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX);
- break;
- case GL_SHORT:
- *extract_u = EXTRACT(short, unsigned, 1);
- *extract_f = EXTRACT(short, float, SHRT_MAX);
- break;
- case GL_UNSIGNED_SHORT:
- *extract_u = EXTRACT(unsigned short, unsigned, 1);
- *extract_f = EXTRACT(unsigned short, float, USHRT_MAX);
- break;
- case GL_INT:
- *extract_u = EXTRACT(int, unsigned, 1);
- *extract_f = EXTRACT(int, float, INT_MAX);
- break;
- case GL_UNSIGNED_INT:
- *extract_u = EXTRACT(unsigned int, unsigned, 1);
- *extract_f = EXTRACT(unsigned int, float, UINT_MAX);
- break;
- case GL_FLOAT:
- *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX);
- *extract_f = EXTRACT(float, float, 1);
- break;
-
- default:
- assert(0);
+ return f;
}
}
#include "nouveau_swtnl_t.c"
static void
-TAG(emit_material)(struct gl_context *ctx, struct nouveau_array_state *a,
+TAG(emit_material)(struct gl_context *ctx, struct nouveau_array *a,
const void *v)
{
const int attr = a->attr - VERT_ATTRIB_GENERIC0;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
struct nouveau_attr_info *ha = &TAG(vertex_attrs)[i];
struct swtnl_attr_info *sa = &swtnl_attrs[i];
- struct nouveau_array_state *a = &render->attrs[i];
+ struct nouveau_array *a = &render->attrs[i];
if (!sa->fields)
continue; /* Unsupported attribute. */
{
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_swtnl_state *swtnl = &render->swtnl;
+ struct tnl_clipspace *vtx = &TNL_CONTEXT(ctx)->clipspace;
int i;
- for (i = 0; i < render->attr_count; i++) {
- int attr = render->map[i];
+ for (i = 0; i < vtx->attr_count; i++) {
+ struct tnl_clipspace_attr *ta = &vtx->attr[i];
+ struct nouveau_array *a = &render->attrs[ta->attrib];
- if (attr >= 0)
- nouveau_bo_ref(swtnl->vbo,
- &render->attrs[attr].bo);
+ nouveau_bo_ref(swtnl->vbo, &a->bo);
+ a->offset = swtnl->offset + ta->vertoffset;
}
TAG(render_bind_vertices)(ctx);
#include "main/image.h"
/* Arbitrary pushbuf length we can assume we can get with a single
- * WAIT_RING. */
+ * call to WAIT_RING. */
#define PUSHBUF_DWORDS 65536
-/* Functions to set up struct nouveau_array_state from something like
- * a GL array or index buffer. */
-
-static void
-vbo_init_array(struct nouveau_array_state *a, int attr, int stride,
- int fields, int type, struct gl_buffer_object *obj,
- const void *ptr, GLboolean map)
-{
- a->attr = attr;
- a->stride = stride;
- a->fields = fields;
- a->type = type;
-
- if (_mesa_is_bufferobj(obj)) {
- nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &a->bo);
- a->offset = (intptr_t)ptr;
-
- if (map) {
- nouveau_bo_map(a->bo, NOUVEAU_BO_RD);
- a->buf = a->bo->map + a->offset;
- } else {
- a->buf = NULL;
- }
-
- } else {
- nouveau_bo_ref(NULL, &a->bo);
- a->offset = 0;
-
- if (map)
- a->buf = ptr;
- else
- a->buf = NULL;
- }
-
- if (a->buf)
- get_array_extract(a, &a->extract_u, &a->extract_f);
-}
-
-static void
-vbo_deinit_array(struct nouveau_array_state *a)
-{
- if (a->bo) {
- if (a->bo->map)
- nouveau_bo_unmap(a->bo);
- nouveau_bo_ref(NULL, &a->bo);
- }
-
- a->buf = NULL;
- a->fields = 0;
-}
+/* Functions to turn GL arrays or index buffers into nouveau_array
+ * structures. */
static int
get_array_stride(struct gl_context *ctx, const struct gl_client_array *a)
int i, attr;
if (ib)
- vbo_init_array(&render->ib, 0, 0, ib->count, ib->type,
- ib->obj, ib->ptr, GL_TRUE);
+ nouveau_init_array(&render->ib, 0, 0, ib->count, ib->type,
+ ib->obj, ib->ptr, GL_TRUE);
FOR_EACH_BOUND_ATTR(render, i, attr) {
const struct gl_client_array *array = arrays[attr];
- vbo_init_array(&render->attrs[attr], attr,
- get_array_stride(ctx, array),
- array->Size, array->Type,
- array->BufferObj,
- array->Ptr, imm);
+ nouveau_init_array(&render->attrs[attr], attr,
+ get_array_stride(ctx, array),
+ array->Size, array->Type,
+ array->BufferObj,
+ array->Ptr, imm);
}
}
int i, attr;
if (ib)
- vbo_deinit_array(&render->ib);
+ nouveau_cleanup_array(&render->ib);
FOR_EACH_BOUND_ATTR(render, i, attr) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
- vbo_deinit_array(a);
+ nouveau_deinit_array(a);
render->map[i] = -1;
}
}
static void
-vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int attr)
+vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
+ int attr)
{
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_render_state *render = to_render_state(ctx);
const struct gl_client_array *array = arrays[attr];
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
RENDER_LOCALS(ctx);
if (!array->StrideB) {
return;
/* Constant attribute. */
- vbo_init_array(a, attr, array->StrideB, array->Size,
- array->Type, array->BufferObj, array->Ptr,
- GL_TRUE);
+ nouveau_init_array(a, attr, array->StrideB, array->Size,
+ array->Type, array->BufferObj, array->Ptr,
+ GL_TRUE);
EMIT_IMM(ctx, a, 0);
- vbo_deinit_array(a);
+ nouveau_deinit_array(a);
} else {
/* Varying attribute. */
FOR_EACH_BOUND_ATTR(render, i, attr) {
const struct gl_client_array *array = arrays[attr];
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
unsigned delta = (basevertex + min_index)
* array->StrideB;
GLuint max_index)
{
struct nouveau_channel *chan = context_chan(ctx);
- dispatch_t dispatch;
- int delta = -min_index, basevertex = 0, i;
+ dispatch_t dispatch = get_array_dispatch(&to_render_state(ctx)->ib);
+ int i, delta = -min_index, basevertex = 0;
RENDER_LOCALS(ctx);
- get_array_dispatch(&to_render_state(ctx)->ib, &dispatch);
-
TAG(render_set_format)(ctx);
for (i = 0; i < nr_prims; i++) {
/* Immediate rendering path. */
static unsigned
-extract_id(struct nouveau_array_state *a, int i, int j)
+extract_id(struct nouveau_array *a, int i, int j)
{
return j;
}
/* draw_prims entry point when we're doing hw-tnl. */
static void
-TAG(vbo_render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays,
+TAG(vbo_render_prims)(struct gl_context *ctx,
+ const struct gl_client_array **arrays,
const struct _mesa_prim *prims, GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLboolean index_bounds_valid,
#define NUM_VERTEX_ATTRS 8
static void
-nv10_emit_material(struct gl_context *ctx, struct nouveau_array_state *a,
+nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a,
const void *v);
/* Vertex attribute format. */
FOR_EACH_ATTR(render, i, attr) {
if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
hw_format = a->stride << 8 |
a->fields << 4 |
int i, attr;
FOR_EACH_BOUND_ATTR(render, i, attr) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_markl(bctx, celsius,
NV10TCL_VTXBUF_ADDRESS(i),
#define NUM_VERTEX_ATTRS 16
static void
-nv20_emit_material(struct gl_context *ctx, struct nouveau_array_state *a,
+nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a,
const void *v);
/* Vertex attribute format. */
FOR_EACH_ATTR(render, i, attr) {
if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
hw_format = a->stride << 8 |
a->fields << 4 |
int i, attr;
FOR_EACH_BOUND_ATTR(render, i, attr) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
nouveau_bo_mark(bctx, kelvin,
NV20TCL_VTXBUF_ADDRESS(i),