/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 2004-2005 Brian Paul All Rights Reserved.
*
#include "mtypes.h"
-/**
- ** XXX do these gl2 structs really neeed to be here?
- **/
-
/**
* gl2 unique interface identifier.
* Each gl2 interface has its own interface id used for object queries.
_mesa_GetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *);
extern GLint GLAPIENTRY
-_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);\r
-\r
-#endif
+_mesa_GetAttribLocationARB (GLhandleARB, const GLcharARB *);
+
+#endif /* FEATURE_ARB_vertex_shader */
-extern void\r
+extern void
_mesa_init_shaderobjects (GLcontext *ctx);
-#endif
+#endif /* FEATURE_ARB_shader_objects */
-#endif
-\r
+#endif /* SHADEROBJECTS_H */