#include "nv50/nv50_context.h"
#include "nv50/nv50_resource.h"
#include "nv50/nv50_texture.xml.h"
-#include "nv50/nv50_defs.xml.h"
+#include "nv50/g80_defs.xml.h"
#include "util/u_format.h"
tic->id = nv50_screen_tic_alloc(nv50->screen, tic);
BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2);
- PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
+ PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_2D(DST_PITCH), 5);
PUSH_DATA (push, 262144);
PUSH_DATA (push, txc->offset);
BEGIN_NV04(push, NV50_2D(SIFC_BITMAP_ENABLE), 2);
PUSH_DATA (push, 0);
- PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
+ PUSH_DATA (push, G80_SURFACE_FORMAT_R8_UNORM);
BEGIN_NV04(push, NV50_2D(SIFC_WIDTH), 10);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);