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main: Clean up a strange construction in use_shader_program().
author
Paul Berry
<stereotype441@gmail.com>
Fri, 10 Jan 2014 14:35:09 +0000
(06:35 -0800)
committer
Jordan Justen
<jordan.l.justen@intel.com>
Thu, 19 Mar 2015 20:38:51 +0000
(13:38 -0700)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/mesa/main/shaderapi.c
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diff --git
a/src/mesa/main/shaderapi.c
b/src/mesa/main/shaderapi.c
index 3ea76af25d567d7c8b9e74f35c508ba1a004c4bc..6e736847c3a7b527a5f726a53de4d3c9d7f08d29 100644
(file)
--- a/
src/mesa/main/shaderapi.c
+++ b/
src/mesa/main/shaderapi.c
@@
-1035,7
+1035,7
@@
use_shader_program(struct gl_context *ctx, GLenum type,
gl_shader_stage stage = _mesa_shader_enum_to_shader_stage(type);
target = &shTarget->CurrentProgram[stage];
- if ((shProg
== NULL) ||
(shProg->_LinkedShaders[stage] == NULL))
+ if ((shProg
!= NULL) &&
(shProg->_LinkedShaders[stage] == NULL))
shProg = NULL;
if (*target != shProg) {