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added aux buffers item
author
Brian Paul
<brian.paul@tungstengraphics.com>
Sun, 21 Mar 2004 17:09:59 +0000
(17:09 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Sun, 21 Mar 2004 17:09:59 +0000
(17:09 +0000)
docs/VERSIONS
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diff --git
a/docs/VERSIONS
b/docs/VERSIONS
index dfaa63dc993bca4dccf492750a5873f1184bd27d..0739e12d8ff78e1999453ef7aecc6fb041f2ec74 100644
(file)
--- a/
docs/VERSIONS
+++ b/
docs/VERSIONS
@@
-1212,6
+1212,7
@@
Mesa Version History
allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- option to walk triangle edges with double-precision floats
(Justin Novosad of Discreet) (see config.h file)
+ - support for AUX buffers in software GLX driver
Changes:
- fragment fog interpolation is perspective corrected now
Bug fixes: