In agreement with the ASTC spec, this makes calls to TexImage*D unsuccessful.
Implied by the spec, Generate[Texture]Mipmap and [Copy]Tex[Sub]Image*D calls
must be unsuccessful as well.
v2. actually force attempts to compress online to fail.
v3. indentation (Matt).
v4. update copytexture_error_check to account for CopyTexImage*D (Chad).
Reviewed-by: Chad Versace <chad.versace@intel.com>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
_mesa_is_depthstencil_format(srcImage->InternalFormat) ||
+ _mesa_is_astc_format(srcImage->InternalFormat) ||
_mesa_is_stencil_format(srcImage->InternalFormat)) {
_mesa_unlock_texture(ctx, texObj);
_mesa_error(ctx, GL_INVALID_OPERATION,
}
}
+/**
+ * Test if the given format is an ASTC format.
+ */
+GLboolean
+_mesa_is_astc_format(GLenum internalFormat)
+{
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
+ case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
+ case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
+ return true;
+ default:
+ return false;
+ }
+}
+
/**
* Test if the given format is an integer (non-normalized) format.
extern GLint
_mesa_bytes_per_vertex_attrib(GLint comps, GLenum type);
+extern GLboolean
+_mesa_is_astc_format(GLenum internalFormat);
+
extern GLboolean
_mesa_is_type_unsigned(GLenum type);
* what GL_NUM_COMPRESSED_TEXTURE_FORMATS and
* GL_COMPRESSED_TEXTURE_FORMATS return."
*
+ * The KHR_texture_compression_astc_hdr spec says:
+ *
+ * "Interactions with OpenGL 4.2
+ *
+ * OpenGL 4.2 supports the feature that compressed textures can be
+ * compressed online, by passing the compressed texture format enum as
+ * the internal format when uploading a texture using TexImage1D,
+ * TexImage2D or TexImage3D (see Section 3.9.3, Texture Image
+ * Specification, subsection Encoding of Special Internal Formats).
+ *
+ * Due to the complexity of the ASTC compression algorithm, it is not
+ * usually suitable for online use, and therefore ASTC support will be
+ * limited to pre-compressed textures only. Where on-device compression
+ * is required, a domain-specific limited compressor will typically
+ * be used, and this is therefore not suitable for implementation in
+ * the driver.
+ *
+ * In particular, the ASTC format specifiers will not be added to
+ * Table 3.14, and thus will not be accepted by the TexImage*D
+ * functions, and will not be returned by the (already deprecated)
+ * COMPRESSED_TEXTURE_FORMATS query."
+ *
* There is no formal spec for GL_ATI_texture_compression_3dc. Since the
* formats added by this extension are luminance-alpha formats, it is
* reasonable to expect them to follow the same rules as
}
}
+/**
+ * Return true if the format doesn't support online compression.
+ */
+static bool
+_mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format)
+{
+ return _mesa_is_astc_format(format) ||
+ compressedteximage_only_format(ctx, format);
+}
/* Writes to an GL error pointer if non-null and returns whether or not the
* error is GL_NO_ERROR */
"glTexImage%dD(target can't be compressed)", dimensions);
return GL_TRUE;
}
- if (compressedteximage_only_format(ctx, internalFormat)) {
+ if (_mesa_format_no_online_compression(ctx, internalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(no compression for format)", dimensions);
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
- if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
+ if (_mesa_format_no_online_compression(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(no compression for format)", callerName);
return GL_TRUE;
"glCopyTexImage%dD(target can't be compressed)", dimensions);
return GL_TRUE;
}
- if (compressedteximage_only_format(ctx, internalFormat)) {
+ if (_mesa_format_no_online_compression(ctx, internalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexImage%dD(no compression for format)", dimensions);
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
- if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
+ if (_mesa_format_no_online_compression(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(no compression for format)", caller);
return GL_TRUE;