#include <GL/gl.h>
#include <GL/glx.h>
+static int is_glx_extension_supported(Display *dpy, const char *query);
+
+static void query_vsync(Display *dpy);
#define BENCHMARK
}
+/**
+ * Determine whether or not a GLX extension is supported.
+ */
+int
+is_glx_extension_supported(Display *dpy, const char *query)
+{
+ const int scrnum = DefaultScreen(dpy);
+ const char *glx_extensions = NULL;
+ const size_t len = strlen(query);
+ const char *ptr;
+
+ if (glx_extensions == NULL) {
+ glx_extensions = glXQueryExtensionsString(dpy, scrnum);
+ }
+
+ ptr = strstr(glx_extensions, query);
+ return ((ptr != NULL) && ((ptr[len] == ' ') || (ptr[len] == '\0')));
+}
+
+
+/**
+ * Attempt to determine whether or not the display is synched to vblank.
+ */
+void
+query_vsync(Display *dpy)
+{
+ int interval = 0;
+
+
+#ifdef GLX_MESA_swap_control
+ if ((interval <= 0)
+ && is_glx_extension_supported(dpy, "GLX_MESA_swap_control")) {
+ PFNGLXGETSWAPINTERVALMESAPROC pglXGetSwapIntervalMESA =
+ (PFNGLXGETSWAPINTERVALMESAPROC)
+ glXGetProcAddressARB((const GLubyte *) "glXGetSwapIntervalMESA");
+
+ interval = (*pglXGetSwapIntervalMESA)();
+ }
+#endif
+
+
+#ifdef GLX_SGI_video_sync
+ if ((interval <= 0)
+ && is_glx_extension_supported(dpy, "GLX_SGI_video_sync")) {
+ PFNGLXGETVIDEOSYNCSGIPROC pglXGetVideoSyncSGI =
+ (PFNGLXGETVIDEOSYNCSGIPROC)
+ glXGetProcAddressARB((const GLubyte *) "glXGetVideoSyncSGI");
+ unsigned count;
+
+ if ((*pglXGetVideoSyncSGI)(& count) == 0) {
+ interval = (int) count;
+ }
+ }
+#endif
+
+
+ if (interval > 0) {
+ printf("Running synchronized to the vertical refresh. The framerate should be\n");
+ if (interval == 1) {
+ printf("approximately the same as the montior refresh rate.\n");
+ } else if (interval > 1) {
+ printf("approximately 1/%d the montior refresh rate.\n",
+ interval);
+ }
+ }
+}
+
/**
* Handle one X event.
* \return NOP, EXIT or DRAW
static int
handle_event(Display *dpy, Window win, XEvent *event)
{
+ (void) dpy;
+ (void) win;
+
switch (event->type) {
case Expose:
return DRAW;
make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx);
XMapWindow(dpy, win);
glXMakeCurrent(dpy, win, ctx);
+ query_vsync(dpy);
if (printInfo) {
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));