val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE);
val |= COND(fp->frag_coord, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD |
A3XX_GRAS_CL_CLIP_CNTL_WCOORD);
+ /* TODO only use if prog doesn't use clipvertex/clipdist */
+ val |= MIN2(util_bitcount(ctx->rasterizer->clip_plane_enable), 6) << 26;
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
OUT_RING(ring, val);
}
+ if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_UCP)) {
+ uint32_t planes = ctx->rasterizer->clip_plane_enable;
+ int count = 0;
+
+ while (planes && count < 6) {
+ int i = ffs(planes) - 1;
+
+ planes &= ~(1U << i);
+ fd_wfi(ctx, ring);
+ OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(count++), 4);
+ OUT_RING(ring, fui(ctx->ucp.ucp[i][0]));
+ OUT_RING(ring, fui(ctx->ucp.ucp[i][1]));
+ OUT_RING(ring, fui(ctx->ucp.ucp[i][2]));
+ OUT_RING(ring, fui(ctx->ucp.ucp[i][3]));
+ }
+ }
+
/* NOTE: since primitive_restart is not actually part of any
* state object, we need to make sure that we always emit
* PRIM_VTX_CNTL.. either that or be more clever and detect
FD_DIRTY_INDEXBUF = (1 << 16),
FD_DIRTY_SCISSOR = (1 << 17),
FD_DIRTY_STREAMOUT = (1 << 18),
+ FD_DIRTY_UCP = (1 << 19),
} dirty;
struct pipe_blend_state *blend;
struct fd_constbuf_stateobj constbuf[PIPE_SHADER_TYPES];
struct pipe_index_buffer indexbuf;
struct fd_streamout_stateobj streamout;
+ struct pipe_clip_state ucp;
/* GMEM/tile handling fxns: */
void (*emit_tile_init)(struct fd_context *ctx);