key->cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 );
key->cc5 = brw->curr.blend->cc5;
key->cc6 = brw->curr.blend->cc6;
- key->cc7 = brw->curr.blend->cc7;
+ key->cc7 = brw->curr.zstencil->cc7;
}
/**
struct brw_context;
-struct brw_depth_stencil_alpha_state {
- struct pipe_depth_stencil_alpha_state templ; /* for draw module */
+struct brw_depth_stencil_state {
+ //struct pipe_depth_stencil_alpha_state templ; /* for draw module */
/* Precalculated hardware state:
*/
struct brw_cc1 cc1;
struct brw_cc2 cc2;
struct brw_cc3 cc3;
+ struct brw_cc7 cc7;
};
struct brw_blend_state {
- struct pipe_depth_stencil_alpha_state templ; /* for draw module */
+ //struct pipe_depth_stencil_alpha_state templ; /* for draw module */
/* Precalculated hardware state:
*/
+ struct brw_cc2 cc2;
struct brw_cc3 cc3;
struct brw_cc5 cc5;
struct brw_cc6 cc6;
- struct brw_cc7 cc7;
};
#define PIPE_NEW_DEPTH_STENCIL_ALPHA 0x1
#define PIPE_NEW_RAST 0x2
-#define PIPE_NEW_BLEND 0x2
-#define PIPE_NEW_VIEWPORT 0x2
-#define PIPE_NEW_FRAMEBUFFER 0x2
-#define PIPE_NEW_VERTEX_BUFFER 0x2
-#define PIPE_NEW_VERTEX_ELEMENT 0x2
-#define PIPE_NEW_FRAGMENT_SHADER 0x2
-#define PIPE_NEW_VERTEX_SHADER 0x2
-#define PIPE_NEW_FRAGMENT_CONSTANTS 0x2
-#define PIPE_NEW_VERTEX_CONSTANTS 0x2
-#define PIPE_NEW_CLIP 0x2
-#define PIPE_NEW_INDEX_BUFFER 0x2
-#define PIPE_NEW_INDEX_RANGE 0x2
-#define PIPE_NEW_BLEND_COLOR 0x2
-#define PIPE_NEW_POLYGON_STIPPLE 0x2
+#define PIPE_NEW_BLEND 0x4
+#define PIPE_NEW_VIEWPORT 0x8
+#define PIPE_NEW_SAMPLERS 0x10
+#define PIPE_NEW_VERTEX_BUFFER 0x20
+#define PIPE_NEW_VERTEX_ELEMENT 0x40
+#define PIPE_NEW_FRAGMENT_SHADER 0x80
+#define PIPE_NEW_VERTEX_SHADER 0x100
+#define PIPE_NEW_FRAGMENT_CONSTANTS 0x200
+#define PIPE_NEW_VERTEX_CONSTANTS 0x400
+#define PIPE_NEW_CLIP 0x800
+#define PIPE_NEW_INDEX_BUFFER 0x1000
+#define PIPE_NEW_INDEX_RANGE 0x2000
+#define PIPE_NEW_BLEND_COLOR 0x4000
+#define PIPE_NEW_POLYGON_STIPPLE 0x8000
+#define PIPE_NEW_FRAMEBUFFER_DIMENSIONS 0x10000
+#define PIPE_NEW_DEPTH_BUFFER 0x20000
+#define PIPE_NEW_COLOR_BUFFERS 0x40000
+
#define BRW_NEW_URB_FENCE 0x1
* meantime.
*/
#define BRW_NEW_BATCH 0x10000
-/** brw->depth_region updated */
-#define BRW_NEW_DEPTH_BUFFER 0x20000
#define BRW_NEW_NR_WM_SURFACES 0x40000
#define BRW_NEW_NR_VS_SURFACES 0x80000
#define BRW_NEW_INDEX_BUFFER 0x100000
};
-/* Considered adding a member to this struct to document which flags
- * an update might raise so that ordering of the state atoms can be
- * checked or derived at runtime. Dropped the idea in favor of having
- * a debug mode where the state is monitored for flags which are
- * raised that have already been tested against.
- */
struct brw_tracked_state {
struct brw_state_flags dirty;
int (*prepare)( struct brw_context *brw );
const struct brw_fragment_shader *fragment_shader;
const struct brw_blend_state *blend;
const struct brw_rasterizer_state *rast;
- const struct brw_depth_stencil_alpha_state *zstencil;
+ const struct brw_depth_stencil_state *zstencil;
struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
struct pipe_buffer *vertex_constants;
struct pipe_buffer *fragment_constants;
+ struct pipe_viewport_state viewport;
struct brw_blend_constant_color bcc;
struct brw_polygon_stipple bps;
*/
void brw_debug_batch(struct brw_context *intel);
-/*======================================================================
- * brw_tex.c
- */
-void brw_validate_textures( struct brw_context *brw );
-
/*======================================================================
- * brw_pipe_shader.c
+ * brw_pipe_*.c
*/
-void brw_init_shader_funcs( struct brw_context *brw );
+void brw_pipe_blend_init( struct brw_context *brw );
+void brw_pipe_depth_stencil_init( struct brw_context *brw );
+void brw_pipe_framebuffer_init( struct brw_context *brw );
+void brw_pipe_flush_init( struct brw_context *brw );
+void brw_pipe_misc_init( struct brw_context *brw );
+void brw_pipe_query_init( struct brw_context *brw );
+void brw_pipe_rast_init( struct brw_context *brw );
+void brw_pipe_sampler_init( struct brw_context *brw );
+void brw_pipe_shader_init( struct brw_context *brw );
+void brw_pipe_vertex_init( struct brw_context *brw );
+
+void brw_pipe_blend_cleanup( struct brw_context *brw );
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw );
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw );
+void brw_pipe_flush_cleanup( struct brw_context *brw );
+void brw_pipe_misc_cleanup( struct brw_context *brw );
+void brw_pipe_query_cleanup( struct brw_context *brw );
+void brw_pipe_rast_cleanup( struct brw_context *brw );
+void brw_pipe_sampler_cleanup( struct brw_context *brw );
+void brw_pipe_shader_cleanup( struct brw_context *brw );
+void brw_pipe_vertex_cleanup( struct brw_context *brw );
/* brw_urb.c
.emit = upload_blend_constant_color
};
-/* Constant single cliprect for framebuffer object or DRI2 drawing */
+/***********************************************************************
+ * Drawing rectangle - framebuffer dimensions
+ */
static int upload_drawing_rect(struct brw_context *brw)
{
BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
const struct brw_tracked_state brw_drawing_rect = {
.dirty = {
- .mesa = PIPE_NEW_FRAMEBUFFER,
+ .mesa = PIPE_NEW_FRAMEBUFFER_DIMENSIONS,
.brw = 0,
.cache = 0
},
.emit = upload_drawing_rect
};
+
+/***********************************************************************
+ * Binding table pointers
+ */
+
static int prepare_binding_table_pointers(struct brw_context *brw)
{
brw_add_validated_bo(brw, brw->vs.bind_bo);
};
-/**
+/**********************************************************************
* Upload pointers to the per-stage state.
*
* The state pointers in this packet are all relative to the general state
.emit = upload_psp_urb_cbs,
};
+
+/***********************************************************************
+ * Depth buffer
+ */
+
static int prepare_depthbuffer(struct brw_context *brw)
{
struct pipe_surface *zsbuf = brw->curr.fb.zsbuf;
const struct brw_tracked_state brw_depthbuffer = {
.dirty = {
- .mesa = 0,
- .brw = BRW_NEW_DEPTH_BUFFER | BRW_NEW_BATCH,
+ .mesa = PIPE_NEW_DEPTH_BUFFER,
+ .brw = BRW_NEW_BATCH,
.cache = 0,
},
.prepare = prepare_depthbuffer,
};
-/***********************************************************************
- * Polygon stipple offset packet
- */
-
-static int upload_polygon_stipple_offset(struct brw_context *brw)
-{
- struct brw_polygon_stipple_offset bpso;
-
- /* This is invarient state in gallium:
- */
- memset(&bpso, 0, sizeof(bpso));
- bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
- bpso.header.length = sizeof(bpso)/4-2;
- bpso.bits0.y_offset = 0;
- bpso.bits0.x_offset = 0;
-
- BRW_CACHED_BATCH_STRUCT(brw, &bpso);
- return 0;
-}
-
-const struct brw_tracked_state brw_polygon_stipple_offset = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_CONTEXT,
- .cache = 0
- },
- .emit = upload_polygon_stipple_offset
-};
-
-/**********************************************************************
- * AA Line parameters
- */
-static int upload_aa_line_parameters(struct brw_context *brw)
-{
- struct brw_aa_line_parameters balp;
-
- if (BRW_IS_965(brw))
- return 0;
-
- /* use legacy aa line coverage computation */
- memset(&balp, 0, sizeof(balp));
- balp.header.opcode = CMD_AA_LINE_PARAMETERS;
- balp.header.length = sizeof(balp) / 4 - 2;
-
- BRW_CACHED_BATCH_STRUCT(brw, &balp);
- return 0;
-}
-
-const struct brw_tracked_state brw_aa_line_parameters = {
- .dirty = {
- .mesa = 0,
- .brw = BRW_NEW_CONTEXT,
- .cache = 0
- },
- .emit = upload_aa_line_parameters
-};
-
/***********************************************************************
* Line stipple packet
*/
BRW_BATCH_STRUCT(brw, &vfs);
}
+ if (!BRW_IS_965(brw))
+ {
+ struct brw_aa_line_parameters balp;
+
+ /* use legacy aa line coverage computation */
+ memset(&balp, 0, sizeof(balp));
+ balp.header.opcode = CMD_AA_LINE_PARAMETERS;
+ balp.header.length = sizeof(balp) / 4 - 2;
+
+ BRW_BATCH_STRUCT(brw, &balp);
+ }
+
+ {
+ struct brw_polygon_stipple_offset bpso;
+
+ /* This is invarient state in gallium:
+ */
+ memset(&bpso, 0, sizeof(bpso));
+ bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
+ bpso.header.length = sizeof(bpso)/4-2;
+ bpso.bits0.y_offset = 0;
+ bpso.bits0.x_offset = 0;
+
+ BRW_BATCH_STRUCT(brw, &bpso);
+ }
+
return 0;
}
.emit = upload_invarient_state
};
+
+/***********************************************************************
+ * State base address
+ */
+
/**
* Define the base addresses which some state is referenced from.
*
+#include "util/u_memory.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
- /* _NEW_COLOR */
- if (key->logic_op != GL_COPY) {
- cc.cc2.logicop_enable = 1;
- cc.cc5.logicop_func = intel_translate_logic_op(key->logic_op);
- } else if (key->color_blend) {
- GLenum eqRGB = key->blend_eq_rgb;
- GLenum eqA = key->blend_eq_a;
- GLenum srcRGB = key->blend_src_rgb;
- GLenum dstRGB = key->blend_dst_rgb;
- GLenum srcA = key->blend_src_a;
- GLenum dstA = key->blend_dst_a;
-
- if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
- srcRGB = dstRGB = GL_ONE;
- }
-
- if (eqA == GL_MIN || eqA == GL_MAX) {
- srcA = dstA = GL_ONE;
- }
-
- cc.cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- cc.cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
- cc.cc6.blend_function = brw_translate_blend_equation(eqRGB);
-
- cc.cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- cc.cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
- cc.cc5.ia_blend_function = brw_translate_blend_equation(eqA);
-
- cc.cc3.blend_enable = 1;
- cc.cc3.ia_blend_enable = (srcA != srcRGB ||
- dstA != dstRGB ||
- eqA != eqRGB);
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+static int translate_logicop(unsigned logicop)
+{
+ switch (logicop) {
+ case PIPE_LOGICOP_CLEAR:
+ return BRW_LOGICOPFUNCTION_CLEAR;
+ case PIPE_LOGICOP_AND:
+ return BRW_LOGICOPFUNCTION_AND;
+ case PIPE_LOGICOP_AND_REVERSE:
+ return BRW_LOGICOPFUNCTION_AND_REVERSE;
+ case PIPE_LOGICOP_COPY:
+ return BRW_LOGICOPFUNCTION_COPY;
+ case PIPE_LOGICOP_COPY_INVERTED:
+ return BRW_LOGICOPFUNCTION_COPY_INVERTED;
+ case PIPE_LOGICOP_AND_INVERTED:
+ return BRW_LOGICOPFUNCTION_AND_INVERTED;
+ case PIPE_LOGICOP_NOOP:
+ return BRW_LOGICOPFUNCTION_NOOP;
+ case PIPE_LOGICOP_XOR:
+ return BRW_LOGICOPFUNCTION_XOR;
+ case PIPE_LOGICOP_OR:
+ return BRW_LOGICOPFUNCTION_OR;
+ case PIPE_LOGICOP_OR_INVERTED:
+ return BRW_LOGICOPFUNCTION_OR_INVERTED;
+ case PIPE_LOGICOP_NOR:
+ return BRW_LOGICOPFUNCTION_NOR;
+ case PIPE_LOGICOP_EQUIV:
+ return BRW_LOGICOPFUNCTION_EQUIV;
+ case PIPE_LOGICOP_INVERT:
+ return BRW_LOGICOPFUNCTION_INVERT;
+ case PIPE_LOGICOP_OR_REVERSE:
+ return BRW_LOGICOPFUNCTION_OR_REVERSE;
+ case PIPE_LOGICOP_NAND:
+ return BRW_LOGICOPFUNCTION_NAND;
+ case PIPE_LOGICOP_SET:
+ return BRW_LOGICOPFUNCTION_SET;
+ default:
+ assert(0);
+ return BRW_LOGICOPFUNCTION_SET;
}
+}
+
- if (key->dither) {
- cc.cc5.dither_enable = 1;
- cc.cc6.y_dither_offset = 0;
- cc.cc6.x_dither_offset = 0;
+static unsigned translate_blend_equation( unsigned mode )
+{
+ switch (mode) {
+ case PIPE_BLEND_ADD:
+ return BRW_BLENDFUNCTION_ADD;
+ case PIPE_BLEND_MIN:
+ return BRW_BLENDFUNCTION_MIN;
+ case PIPE_BLEND_MAX:
+ return BRW_BLENDFUNCTION_MAX;
+ case PIPE_BLEND_SUBTRACT:
+ return BRW_BLENDFUNCTION_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
+ default:
+ assert(0);
+ return BRW_BLENDFUNCTION_ADD;
}
+}
- if (INTEL_DEBUG & DEBUG_STATS)
- cc.cc5.statistics_enable = 1;
+static unsigned translate_blend_factor( unsigned factor )
+{
+ switch(factor) {
+ case PIPE_BLENDFACTOR_ZERO:
+ return BRW_BLENDFACTOR_ZERO;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return BRW_BLENDFACTOR_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_ONE:
+ return BRW_BLENDFACTOR_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return BRW_BLENDFACTOR_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return BRW_BLENDFACTOR_INV_SRC_COLOR;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ return BRW_BLENDFACTOR_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return BRW_BLENDFACTOR_INV_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return BRW_BLENDFACTOR_INV_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return BRW_BLENDFACTOR_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return BRW_BLENDFACTOR_INV_DST_ALPHA;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return BRW_BLENDFACTOR_CONST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return BRW_BLENDFACTOR_INV_CONST_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return BRW_BLENDFACTOR_CONST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return BRW_BLENDFACTOR_INV_CONST_ALPHA;
+ default:
+ assert(0);
+ return BRW_BLENDFACTOR_ZERO;
+ }
}
+static void *brw_create_blend_state( struct pipe_context *pipe,
+ const struct pipe_blend_state *templ )
+{
+ struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state);
+
+ if (templ->logicop_enable) {
+ blend->cc2.logicop_enable = 1;
+ blend->cc5.logicop_func = translate_logicop(templ->logicop_func);
+ }
+ else if (templ->blend_enable) {
+ blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor);
+ blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor);
+ blend->cc6.blend_function = translate_blend_equation(templ->rgb_func);
+
+ blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor);
+ blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor);
+ blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func);
+
+ blend->cc3.blend_enable = 1;
+ blend->cc3.ia_blend_enable =
+ (blend->cc6.dest_blend_factor != blend->cc5.ia_dest_blend_factor ||
+ blend->cc6.src_blend_factor != blend->cc5.ia_src_blend_factor ||
+ blend->cc6.blend_function != blend->cc5.ia_blend_function);
+ }
+
+ blend->cc5.dither_enable = templ->dither;
+
+ if (BRW_DEBUG & DEBUG_STATS)
+ blend->cc5.statistics_enable = 1;
+
+ return (void *)blend;
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.blend = (const struct brw_blend_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND;
+}
+
+static void brw_delete_blend_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.blend);
+ FREE(cso);
+}
static void brw_set_blend_color(struct pipe_context *pipe,
- const float *blend_color)
+ const struct pipe_blend_color *blend_color)
{
struct brw_context *brw = brw_context(pipe);
- struct brw_blend_constant_color *bcc = &brw->curr.blend_color.bcc;
+ struct brw_blend_constant_color *bcc = &brw->curr.bcc;
memset(bcc, 0, sizeof(*bcc));
bcc->header.opcode = CMD_BLEND_CONSTANT_COLOR;
bcc->header.length = sizeof(*bcc)/4-2;
- bcc->blend_constant_color[0] = blend_color[0];
- bcc->blend_constant_color[1] = blend_color[1];
- bcc->blend_constant_color[2] = blend_color[2];
- bcc->blend_constant_color[3] = blend_color[3];
+ bcc->blend_constant_color[0] = blend_color->color[0];
+ bcc->blend_constant_color[1] = blend_color->color[1];
+ bcc->blend_constant_color[2] = blend_color->color[2];
+ bcc->blend_constant_color[3] = blend_color->color[3];
- brw->state.dirty.pipe |= PIPE_NEW_BLEND_COLOR;
+ brw->state.dirty.mesa |= PIPE_NEW_BLEND_COLOR;
+}
+
+
+void brw_pipe_blend_init( struct brw_context *brw )
+{
+ brw->base.set_blend_color = brw_set_blend_color;
+ brw->base.create_blend_state = brw_create_blend_state;
+ brw->base.bind_blend_state = brw_bind_blend_state;
+ brw->base.delete_blend_state = brw_delete_blend_state;
+}
+
+void brw_pipe_blend_cleanup( struct brw_context *brw )
+{
}
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+
+static unsigned brw_translate_compare_func(unsigned func)
+{
+ switch (func) {
+ case PIPE_FUNC_NEVER:
+ return BRW_COMPAREFUNCTION_NEVER;
+ case PIPE_FUNC_LESS:
+ return BRW_COMPAREFUNCTION_LESS;
+ case PIPE_FUNC_LEQUAL:
+ return BRW_COMPAREFUNCTION_LEQUAL;
+ case PIPE_FUNC_GREATER:
+ return BRW_COMPAREFUNCTION_GREATER;
+ case PIPE_FUNC_GEQUAL:
+ return BRW_COMPAREFUNCTION_GEQUAL;
+ case PIPE_FUNC_NOTEQUAL:
+ return BRW_COMPAREFUNCTION_NOTEQUAL;
+ case PIPE_FUNC_EQUAL:
+ return BRW_COMPAREFUNCTION_EQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ default:
+ assert(0);
+ return BRW_COMPAREFUNCTION_ALWAYS;
+ }
+}
+
+static unsigned translate_stencil_op(unsigned op)
+{
+ switch (op) {
+ case PIPE_STENCIL_OP_KEEP:
+ return BRW_STENCILOP_KEEP;
+ case PIPE_STENCIL_OP_ZERO:
+ return BRW_STENCILOP_ZERO;
+ case PIPE_STENCIL_OP_REPLACE:
+ return BRW_STENCILOP_REPLACE;
+ case PIPE_STENCIL_OP_INCR:
+ return BRW_STENCILOP_INCRSAT;
+ case PIPE_STENCIL_OP_DECR:
+ return BRW_STENCILOP_DECRSAT;
+ case PIPE_STENCIL_OP_INCR_WRAP:
+ return BRW_STENCILOP_INCR;
+ case PIPE_STENCIL_OP_DECR_WRAP:
+ return BRW_STENCILOP_DECR;
+ case PIPE_STENCIL_OP_INVERT:
+ return BRW_STENCILOP_INVERT;
+ default:
+ assert(0);
+ return BRW_STENCILOP_ZERO;
+ }
+}
+
+
static void *
-brw_create_depth_stencil( struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *tmpl )
+brw_create_depth_stencil_state( struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *templ )
{
- if (tmpl->stencil[0].enable) {
- cc.cc0.stencil_enable = 1;
- cc.cc0.stencil_func =
- intel_translate_compare_func(key->stencil_func[0]);
- cc.cc0.stencil_fail_op =
- intel_translate_stencil_op(key->stencil_fail_op[0]);
- cc.cc0.stencil_pass_depth_fail_op =
- intel_translate_stencil_op(key->stencil_pass_depth_fail_op[0]);
- cc.cc0.stencil_pass_depth_pass_op =
- intel_translate_stencil_op(key->stencil_pass_depth_pass_op[0]);
- cc.cc1.stencil_ref = key->stencil_ref[0];
- cc.cc1.stencil_write_mask = key->stencil_write_mask[0];
- cc.cc1.stencil_test_mask = key->stencil_test_mask[0];
-
- if (tmpl->stencil[1].enable) {
- cc.cc0.bf_stencil_enable = 1;
- cc.cc0.bf_stencil_func =
- intel_translate_compare_func(key->stencil_func[1]);
- cc.cc0.bf_stencil_fail_op =
- intel_translate_stencil_op(key->stencil_fail_op[1]);
- cc.cc0.bf_stencil_pass_depth_fail_op =
- intel_translate_stencil_op(key->stencil_pass_depth_fail_op[1]);
- cc.cc0.bf_stencil_pass_depth_pass_op =
- intel_translate_stencil_op(key->stencil_pass_depth_pass_op[1]);
- cc.cc1.bf_stencil_ref = key->stencil_ref[1];
- cc.cc2.bf_stencil_write_mask = key->stencil_write_mask[1];
- cc.cc2.bf_stencil_test_mask = key->stencil_test_mask[1];
+ struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state);
+
+ if (templ->stencil[0].enabled) {
+ zstencil->cc0.stencil_enable = 1;
+ zstencil->cc0.stencil_func =
+ brw_translate_compare_func(templ->stencil[0].func);
+ zstencil->cc0.stencil_fail_op =
+ translate_stencil_op(templ->stencil[0].fail_op);
+ zstencil->cc0.stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[0].zfail_op);
+ zstencil->cc0.stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[0].zpass_op);
+ zstencil->cc1.stencil_ref = templ->stencil[0].ref_value;
+ zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask;
+ zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask;
+
+ if (templ->stencil[1].enabled) {
+ zstencil->cc0.bf_stencil_enable = 1;
+ zstencil->cc0.bf_stencil_func =
+ brw_translate_compare_func(templ->stencil[1].func);
+ zstencil->cc0.bf_stencil_fail_op =
+ translate_stencil_op(templ->stencil[1].fail_op);
+ zstencil->cc0.bf_stencil_pass_depth_fail_op =
+ translate_stencil_op(templ->stencil[1].zfail_op);
+ zstencil->cc0.bf_stencil_pass_depth_pass_op =
+ translate_stencil_op(templ->stencil[1].zpass_op);
+ zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value;
+ zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask;
+ zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask;
}
- /* Not really sure about this:
- */
- cc.cc0.stencil_write_enable = (cc.cc1.stencil_write_mask ||
- cc.cc2.bf_stencil_write_mask);
+ zstencil->cc0.stencil_write_enable = (zstencil->cc1.stencil_write_mask ||
+ zstencil->cc2.bf_stencil_write_mask);
}
- if (key->alpha_enabled) {
- cc.cc3.alpha_test = 1;
- cc.cc3.alpha_test_func = intel_translate_compare_func(key->alpha_func);
- cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
-
- UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], key->alpha_ref);
+ if (templ->alpha.enabled) {
+ zstencil->cc3.alpha_test = 1;
+ zstencil->cc3.alpha_test_func = brw_translate_compare_func(templ->alpha.func);
+ zstencil->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
+ zstencil->cc7.alpha_ref.ub[0] = float_to_ubyte(templ->alpha.ref_value);
}
- /* _NEW_DEPTH */
- if (key->depth_test) {
- cc.cc2.depth_test = 1;
- cc.cc2.depth_test_function = intel_translate_compare_func(key->depth_func);
- cc.cc2.depth_write_enable = key->depth_write;
+ if (templ->depth.enabled) {
+ zstencil->cc2.depth_test = 1;
+ zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func);
+ zstencil->cc2.depth_write_enable = templ->depth.writemask;
}
+ return (void *)zstencil;
+}
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.zstencil = (const struct brw_depth_stencil_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ assert((const void *)cso != (const void *)brw->curr.zstencil);
+ FREE(cso);
+}
+
+
+void brw_pipe_depth_stencil_init( struct brw_context *brw )
+{
+ brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+}
+
+void brw_pipe_depth_stencil_cleanup( struct brw_context *brw )
+{
}
+#include "util/u_math.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
/**
* called from intelDrawBuffer()
*/
-static void brw_set_draw_region( struct pipe_context *pipe,
- struct intel_region *color_regions[],
- struct intel_region *depth_region,
- GLuint num_color_regions)
+static void brw_set_framebuffer_state( struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb )
+{
+ struct brw_context *brw = brw_context(pipe);
+ unsigned i;
+
+ /* Dimensions:
+ */
+ if (brw->curr.fb.width != fb->width ||
+ brw->curr.fb.height != fb->height) {
+ brw->curr.fb.width = fb->width;
+ brw->curr.fb.height = fb->height;
+ brw->state.dirty.mesa |= PIPE_NEW_FRAMEBUFFER_DIMENSIONS;
+ }
+
+ /* Z/Stencil
+ */
+ if (brw->curr.fb.zsbuf != fb->zsbuf) {
+ pipe_surface_reference(&brw->curr.fb.zsbuf, fb->zsbuf);
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_BUFFER;
+ }
+
+ /* Color buffers:
+ */
+ for (i = 0; i < MAX2(fb->nr_cbufs, brw->curr.fb.nr_cbufs); i++) {
+ if (brw->curr.fb.cbufs[i] != fb->cbufs[i]) {
+ brw->state.dirty.mesa |= PIPE_NEW_COLOR_BUFFERS;
+ pipe_surface_reference(&brw->curr.fb.cbufs[i], fb->cbufs[i]);
+ }
+ }
+
+ brw->curr.fb.nr_cbufs = fb->nr_cbufs;
+}
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
{
struct brw_context *brw = brw_context(pipe);
- GLuint i;
-
- /* release old color/depth regions */
- if (brw->state.depth_region != depth_region)
- brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
- for (i = 0; i < brw->state.nr_color_regions; i++)
- intel_region_release(&brw->state.color_regions[i]);
- intel_region_release(&brw->state.depth_region);
-
- /* reference new color/depth regions */
- for (i = 0; i < num_color_regions; i++)
- intel_region_reference(&brw->state.color_regions[i], color_regions[i]);
- intel_region_reference(&brw->state.depth_region, depth_region);
- brw->state.nr_color_regions = num_color_regions;
+ brw->curr.viewport = *viewport;
+ brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT;
+}
+
+
+void brw_pipe_framebuffer_init( struct brw_context *brw )
+{
+ brw->base.set_framebuffer_state = brw_set_framebuffer_state;
+ brw->base.set_framebuffer_state = brw_set_framebuffer_state;
+}
+
+void brw_pipe_framebuffer_cleanup( struct brw_context *brw )
+{
}
--- /dev/null
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const unsigned *stipple )
+{
+ struct brw_polygon_stipple *bps = &brw->curr.bps;
+ GLuint i;
+
+ memset(bps, 0, sizeof *bps);
+ bps->header.opcode = CMD_POLY_STIPPLE_PATTERN;
+ bps->header.length = sizeof *bps/4-2;
+
+ for (i = 0; i < 32; i++)
+ bps->stipple[i] = brw->curr.poly_stipple[i]; /* don't invert */
+}
/* Precalculated hardware state:
*/
struct brw_clip_prog_key clip_key;
+ struct brw_line_stipple bls;
};
#endif
--- /dev/null
+
+#include "util/u_memory.h"
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_debug.h"
+
+
+
+static void *brw_create_sampler_state( struct pipe_context *pipe,
+ const struct pipe_sampler_state *templ )
+{
+ struct brw_sampler_state *sampler = CALLOC_STRUCT(brw_sampler_state);
+
+
+ return (void *)sampler;
+}
+
+static void brw_bind_sampler_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.sampler = (const struct brw_sampler_state *)cso;
+ brw->state.dirty.mesa |= PIPE_NEW_SAMPLER;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *cso)
+{
+ struct brw_context *brw = brw_context(pipe);
+ FREE(cso);
+}
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num_textures,
+ struct pipe_texture **tex)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES;
+}
+
+
+void brw_sampler_init( struct brw_context *brw )
+{
+ brw->base.set_sampler_textures = brw_set_sampler_textures;
+ brw->base.create_sampler_state = brw_create_sampler_state;
+ brw->base.bind_sampler_state = brw_bind_sampler_state;
+ brw->base.destroy_sampler_state = brw_destroy_sampler_state;
+}
#define DEFINE_BIT(name) {name, #name, 0}
static struct dirty_bit_map mesa_bits[] = {
- DEFINE_BIT(_NEW_MODELVIEW),
- DEFINE_BIT(_NEW_PROJECTION),
- DEFINE_BIT(_NEW_TEXTURE_MATRIX),
- DEFINE_BIT(_NEW_COLOR_MATRIX),
- DEFINE_BIT(_NEW_ACCUM),
- DEFINE_BIT(_NEW_COLOR),
- DEFINE_BIT(_NEW_DEPTH),
- DEFINE_BIT(_NEW_EVAL),
- DEFINE_BIT(_NEW_FOG),
- DEFINE_BIT(_NEW_HINT),
- DEFINE_BIT(_NEW_LIGHT),
- DEFINE_BIT(_NEW_LINE),
- DEFINE_BIT(_NEW_PIXEL),
- DEFINE_BIT(_NEW_POINT),
- DEFINE_BIT(_NEW_POLYGON),
- DEFINE_BIT(_NEW_POLYGONSTIPPLE),
- DEFINE_BIT(_NEW_SCISSOR),
- DEFINE_BIT(_NEW_STENCIL),
- DEFINE_BIT(_NEW_TEXTURE),
- DEFINE_BIT(_NEW_TRANSFORM),
- DEFINE_BIT(_NEW_VIEWPORT),
- DEFINE_BIT(_NEW_PACKUNPACK),
- DEFINE_BIT(_NEW_ARRAY),
- DEFINE_BIT(_NEW_RENDERMODE),
- DEFINE_BIT(_NEW_BUFFERS),
- DEFINE_BIT(_NEW_MULTISAMPLE),
- DEFINE_BIT(_NEW_TRACK_MATRIX),
- DEFINE_BIT(_NEW_PROGRAM),
- DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
+ DEFINE_BIT(PIPE_NEW_BLEND_COLOR),
{0, 0, 0}
};
DEFINE_BIT(BRW_NEW_INDEX_BUFFER),
DEFINE_BIT(BRW_NEW_VERTICES),
DEFINE_BIT(BRW_NEW_BATCH),
- DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
{0, 0, 0}
};
-GLuint brw_translate_blend_equation( GLenum mode )
-{
- switch (mode) {
- case GL_FUNC_ADD:
- return BRW_BLENDFUNCTION_ADD;
- case GL_MIN:
- return BRW_BLENDFUNCTION_MIN;
- case GL_MAX:
- return BRW_BLENDFUNCTION_MAX;
- case GL_FUNC_SUBTRACT:
- return BRW_BLENDFUNCTION_SUBTRACT;
- case GL_FUNC_REVERSE_SUBTRACT:
- return BRW_BLENDFUNCTION_REVERSE_SUBTRACT;
- default:
- assert(0);
- return BRW_BLENDFUNCTION_ADD;
- }
-}
-GLuint brw_translate_blend_factor( GLenum factor )
-{
- switch(factor) {
- case GL_ZERO:
- return BRW_BLENDFACTOR_ZERO;
- case GL_SRC_ALPHA:
- return BRW_BLENDFACTOR_SRC_ALPHA;
- case GL_ONE:
- return BRW_BLENDFACTOR_ONE;
- case GL_SRC_COLOR:
- return BRW_BLENDFACTOR_SRC_COLOR;
- case GL_ONE_MINUS_SRC_COLOR:
- return BRW_BLENDFACTOR_INV_SRC_COLOR;
- case GL_DST_COLOR:
- return BRW_BLENDFACTOR_DST_COLOR;
- case GL_ONE_MINUS_DST_COLOR:
- return BRW_BLENDFACTOR_INV_DST_COLOR;
- case GL_ONE_MINUS_SRC_ALPHA:
- return BRW_BLENDFACTOR_INV_SRC_ALPHA;
- case GL_DST_ALPHA:
- return BRW_BLENDFACTOR_DST_ALPHA;
- case GL_ONE_MINUS_DST_ALPHA:
- return BRW_BLENDFACTOR_INV_DST_ALPHA;
- case GL_SRC_ALPHA_SATURATE:
- return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE;
- case GL_CONSTANT_COLOR:
- return BRW_BLENDFACTOR_CONST_COLOR;
- case GL_ONE_MINUS_CONSTANT_COLOR:
- return BRW_BLENDFACTOR_INV_CONST_COLOR;
- case GL_CONSTANT_ALPHA:
- return BRW_BLENDFACTOR_CONST_ALPHA;
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- return BRW_BLENDFACTOR_INV_CONST_ALPHA;
- default:
- assert(0);
- return BRW_BLENDFACTOR_ZERO;
- }
-}
/* as far as we can tell */
key->computes_depth =
(fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0;
- /* BRW_NEW_DEPTH_BUFFER
+ /* PIPE_NEW_DEPTH_BUFFER
* Override for NULL depthbuffer case, required by the Pixel Shader Computed
* Depth field.
*/
- if (brw->state.depth_region == NULL)
+ if (brw->curr.fb.zsbuf == NULL)
key->computes_depth = 0;
/* _NEW_COLOR */
const struct brw_tracked_state brw_wm_unit = {
.dirty = {
- .mesa = (_NEW_POLYGON |
+ .mesa = (PIPE_NEW_DEPTH_BUFFER |
+ _NEW_POLYGON |
_NEW_POLYGONSTIPPLE |
_NEW_LINE |
_NEW_COLOR |
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
- BRW_NEW_DEPTH_BUFFER |
BRW_NEW_NR_WM_SURFACES),
.cache = (CACHE_NEW_WM_PROG |