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mesa: add GL_OES_EGL_sync
author
Marek Olšák
<marek.olsak@amd.com>
Thu, 9 Apr 2015 21:26:14 +0000
(23:26 +0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Thu, 30 Apr 2015 12:38:38 +0000
(14:38 +0200)
This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.
src/mesa/main/extensions.c
patch
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diff --git
a/src/mesa/main/extensions.c
b/src/mesa/main/extensions.c
index 3d4965cc30f4631af9a32d822f556d00817b08e6..9be8993b08e26402fb3640a17d6409dd57c1c615 100644
(file)
--- a/
src/mesa/main/extensions.c
+++ b/
src/mesa/main/extensions.c
@@
-298,6
+298,7
@@
static const struct extension extension_table[] = {
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
+ { "GL_OES_EGL_sync", o(dummy_true), ES1 | ES2, 2010 },
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
{ "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },