vk_format_get_blockwidth(image->vk_format));
iview->extent.height = round_up_u32(iview->extent.height * vk_format_get_blockheight(iview->vk_format),
vk_format_get_blockheight(image->vk_format));
+ /* Comment ported from amdvlk -
+ * If we have the following image:
+ * Uncompressed pixels Compressed block sizes (4x4)
+ * mip0: 22 x 22 6 x 6
+ * mip1: 11 x 11 3 x 3
+ * mip2: 5 x 5 2 x 2
+ * mip3: 2 x 2 1 x 1
+ * mip4: 1 x 1 1 x 1
+ *
+ * On GFX9 the descriptor is always programmed with the WIDTH and HEIGHT of the base level and the HW is
+ * calculating the degradation of the block sizes down the mip-chain as follows (straight-up
+ * divide-by-two integer math):
+ * mip0: 6x6
+ * mip1: 3x3
+ * mip2: 1x1
+ * mip3: 1x1
+ *
+ * This means that mip2 will be missing texels.
+ *
+ * Fix this by calculating the base mip's width and height, then convert that, and round it
+ * back up to get the level 0 size. Take the max of the converted size and the scaled up size.
+ */
+ if (device->physical_device->rad_info.chip_class >= GFX9 &&
+ vk_format_is_compressed(image->vk_format)) {
+ unsigned lvl_width = radv_minify(image->info.width , range->baseMipLevel);
+ unsigned lvl_height = radv_minify(image->info.height, range->baseMipLevel);
+
+ lvl_width = round_up_u32(lvl_width * vk_format_get_blockwidth(iview->vk_format),
+ vk_format_get_blockwidth(image->vk_format));
+ lvl_height = round_up_u32(lvl_height * vk_format_get_blockheight(iview->vk_format),
+ vk_format_get_blockheight(image->vk_format));
+
+ iview->extent.width = MAX2(iview->extent.width, lvl_width << range->baseMipLevel);
+ iview->extent.height = MAX2(iview->extent.height, lvl_height << range->baseMipLevel);
+ }
}
iview->base_layer = range->baseArrayLayer;