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vc4: Drop the unused "stride" field of surfaces.
author
Eric Anholt
<eric@anholt.net>
Mon, 15 Jun 2015 18:41:06 +0000
(11:41 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 16 Jun 2015 22:15:14 +0000
(15:15 -0700)
We're always looking at the slice anyway, when we would have needed it.
src/gallium/drivers/vc4/vc4_resource.h
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diff --git
a/src/gallium/drivers/vc4/vc4_resource.h
b/src/gallium/drivers/vc4/vc4_resource.h
index a81c4704d549b89af0ab511b925f83288acda664..ab8f5d3cd55ee99128d8f0a646e1e142e9a9842d 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_resource.h
+++ b/
src/gallium/drivers/vc4/vc4_resource.h
@@
-45,7
+45,6
@@
struct vc4_resource_slice {
struct vc4_surface {
struct pipe_surface base;
uint32_t offset;
- uint32_t stride;
uint8_t tiling;
};