{ "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_barrier", o(NV_texture_barrier), GL, 2014 },
+ { "GL_ARB_tessellation_shader", o(ARB_tessellation_shader), GLC, 2009 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
{ "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 },
{ "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 },
GLboolean ARB_shadow;
GLboolean ARB_stencil_texturing;
GLboolean ARB_sync;
+ GLboolean ARB_tessellation_shader;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_buffer_object;
GLboolean ARB_texture_buffer_object_rgb32;