mesa: whitespace, etc. fixes in program.h
authorBrian Paul <brianp@vmware.com>
Fri, 27 Jul 2012 21:43:53 +0000 (15:43 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 27 Jul 2012 21:43:53 +0000 (15:43 -0600)
src/mesa/program/program.h

index 9a5bd22cbb99646cc14c8a4957f1828538c55afc..c5650c519a5538a772548c1a22b0188981075436 100644 (file)
@@ -183,13 +183,11 @@ _mesa_valid_register_index(const struct gl_context *ctx,
 extern void
 _mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
 
-/* keep these in the same order as TGSI_PROCESSOR_* */
 
 static inline GLuint
 _mesa_program_target_to_index(GLenum v)
 {
-   switch(v)
-   {
+   switch (v) {
    case GL_VERTEX_PROGRAM_ARB:
       return MESA_SHADER_VERTEX;
    case GL_FRAGMENT_PROGRAM_ARB:
@@ -205,10 +203,10 @@ _mesa_program_target_to_index(GLenum v)
 static inline GLenum
 _mesa_program_index_to_target(GLuint i)
 {
-   GLenum enums[MESA_SHADER_TYPES] = {
-         GL_VERTEX_PROGRAM_ARB,
-         GL_FRAGMENT_PROGRAM_ARB,
-         GL_GEOMETRY_PROGRAM_NV,
+   static const GLenum enums[MESA_SHADER_TYPES] = {
+      GL_VERTEX_PROGRAM_ARB,
+      GL_FRAGMENT_PROGRAM_ARB,
+      GL_GEOMETRY_PROGRAM_NV,
    };
    if(i >= MESA_SHADER_TYPES)
       return 0;