DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
DRI_CONF_OPT_END
+#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
+DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
+ DRI_CONF_DESC(en,"Number of texture units used") \
+DRI_CONF_OPT_END
+
#if defined(RADEON_R100) /* R100 */
static const __DRIconfigOptionsExtension radeon_config_options = {
.base = { __DRI_CONFIG_OPTIONS, 1 },
msgid "Use HyperZ to boost performance"
msgstr "Utilitza el HyperZ per a augmentar el rendiment"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Nombre d'unitats de textura utilitzades"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr "Miscel·lània"
msgid "Use HyperZ to boost performance"
msgstr "HyperZ zur Leistungssteigerung verwenden"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Anzahl der benutzten Textureinheiten"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr ""
msgid "Use HyperZ to boost performance"
msgstr "Usar HyperZ para potenciar rendimiento"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Número de unidades de textura usadas"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr "Misceláneos"
msgid "Use HyperZ to boost performance"
msgstr "Utiliser le HyperZ pour améliorer les performances"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Nombre d'unités de texture"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr ""
msgid "Use HyperZ to boost performance"
msgstr "Gebruik HyperZ om de prestaties te verbeteren"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Aantal textuureenheden in gebruik"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr ""
msgid "Use HyperZ to boost performance"
msgstr "Använd HyperZ för att maximera prestandan"
-#: t_options.h:281
-msgid "Number of texture units used"
-msgstr "Antal använda texturenheter"
-
#: t_options.h:323
msgid "Miscellaneous"
msgstr ""
DRI_CONF_DESC(en,gettext("Use HyperZ to boost performance")) \
DRI_CONF_OPT_END
-#define DRI_CONF_MAX_TEXTURE_UNITS(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(texture_units,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,gettext("Number of texture units used")) \
-DRI_CONF_OPT_END
-
#define DRI_CONF_MESA_GLTHREAD(def) \
DRI_CONF_OPT_BEGIN_B(mesa_glthread, def) \
DRI_CONF_DESC(en,gettext("Enable offloading GL driver work to a separate thread")) \