_eglSetConfigAttrib(&config, EGL_STENCIL_SIZE, 8);
}
_eglSetConfigAttrib(&config, EGL_SURFACE_TYPE,
- (EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT));
+ (EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT));
_eglAddConfig(disp, &config);
}
if (!surf)
return EGL_NO_SURFACE;
- if (_eglInitPbufferSurface(drv, dpy, config, attrib_list, &surf->Base)) {
+ if (_eglInitPbufferSurface(&surf->Base, drv, dpy, config, attrib_list)
+ == EGL_NO_SURFACE) {
free(surf);
return EGL_NO_SURFACE;
}
/* a real driver would allocate the pbuffer memory here */
- /* insert into hash table */
- _eglSaveSurface(&surf->Base);
- assert(surf->Base.Handle);
-
return surf->Base.Handle;
}