glsl: Fix leak of LinkedTransformFeedback.Varyings.
authorEric Anholt <eric@anholt.net>
Thu, 12 Jan 2012 21:10:26 +0000 (13:10 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 18 Jan 2012 17:59:12 +0000 (09:59 -0800)
I copy-and-pasted the thing I was allocating for as the context, so
the first time it would be NULL (root of a ralloc context) and they'd
chain off each other from then on.

NOTE: This is a candidate for the 8.0 branch.

src/glsl/linker.cpp

index 0d85aeee6c99e33d019a2a6fb0e3148f9edab01f..adedfe6f33ae5be7783a09bd045cba021b94f314 100644 (file)
@@ -1984,7 +1984,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
       separate_attribs_mode ? num_tfeedback_decls : 1;
 
    prog->LinkedTransformFeedback.Varyings =
-      rzalloc_array(prog->LinkedTransformFeedback.Varyings,
+      rzalloc_array(prog,
                    struct gl_transform_feedback_varying_info,
                    num_tfeedback_decls);