main: Added entry points for glTextureStorage*D.
authorLaura Ekstrand <laura@jlekstrand.net>
Fri, 24 Oct 2014 17:04:11 +0000 (10:04 -0700)
committerLaura Ekstrand <laura@jlekstrand.net>
Thu, 8 Jan 2015 19:37:28 +0000 (11:37 -0800)
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
src/mapi/glapi/gen/ARB_direct_state_access.xml
src/mesa/main/tests/dispatch_sanity.cpp
src/mesa/main/texstorage.c
src/mesa/main/texstorage.h

index 9f2eacb2d487525bb723498193a3fb90e581fe8d..37aac7ec2d03e30b029c10ff1b863921f48304f5 100644 (file)
       <param name="textures" type="GLuint *" />
    </function>
 
+   <function name="TextureStorage1D" offset="assign">
+      <param name="texture" type="GLuint" />
+      <param name="levels" type="GLsizei" />
+      <param name="internalformat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+   </function>
+
+   <function name="TextureStorage2D" offset="assign">
+      <param name="texture" type="GLuint" />
+      <param name="levels" type="GLsizei" />
+      <param name="internalformat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+   </function>
+
+   <function name="TextureStorage3D" offset="assign">
+      <param name="texture" type="GLuint" />
+      <param name="levels" type="GLsizei" />
+      <param name="internalformat" type="GLenum" />
+      <param name="width" type="GLsizei" />
+      <param name="height" type="GLsizei" />
+      <param name="depth" type="GLsizei" />
+   </function>
+
 </category>
 </OpenGLAPI>
index f301b59344b07e8419bd44c45e7adbd7fc04276d..731adbb2fcf7e47d63151ffef3b86d81b11cf9e7 100644 (file)
@@ -956,6 +956,9 @@ const struct function gl_core_functions_possible[] = {
 
    /* GL_ARB_direct_state_access */
    { "glCreateTextures", 45, -1 },
+   { "glTextureStorage1D", 45, -1 },
+   { "glTextureStorage2D", 45, -1 },
+   { "glTextureStorage3D", 45, -1 },
 
    { NULL, 0, -1 }
 };
index f41076a4b951959e3efdf1c5a87a3068b9c11e22..3ace5e8bbcf3bb570a9e993a3e7f67c12e5cc534 100644 (file)
@@ -42,7 +42,7 @@
 #include "textureview.h"
 #include "mtypes.h"
 #include "glformats.h"
-
+#include "hash.h"
 
 
 /**
@@ -274,34 +274,26 @@ _mesa_AllocTextureStorage_sw(struct gl_context *ctx,
  * \return GL_TRUE if any error, GL_FALSE otherwise.
  */
 static GLboolean
-tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
+tex_storage_error_check(struct gl_context *ctx,
+                        struct gl_texture_object *texObj,
+                        GLuint dims, GLenum target,
                         GLsizei levels, GLenum internalformat,
-                        GLsizei width, GLsizei height, GLsizei depth)
+                        GLsizei width, GLsizei height, GLsizei depth,
+                        bool dsa)
 {
-   struct gl_texture_object *texObj;
+   const char* suffix = dsa ? "ture" : "";
 
-   if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
-      _mesa_error(ctx, GL_INVALID_ENUM,
-                  "glTexStorage%uD(internalformat = %s)", dims,
-                  _mesa_lookup_enum_by_nr(internalformat));
-      return GL_TRUE;
-   }
+   /* Legal format checking has been moved to texstorage and texturestorage in
+    * order to allow meta functions to use legacy formats. */
 
    /* size check */
    if (width < 1 || height < 1 || depth < 1) {
       _mesa_error(ctx, GL_INVALID_VALUE,
-                  "glTexStorage%uD(width, height or depth < 1)", dims);
+                  "glTex%sStorage%uD(width, height or depth < 1)",
+                  suffix, dims);
       return GL_TRUE;
    }  
 
-   /* target check */
-   if (!legal_texobj_target(ctx, dims, target)) {
-      _mesa_error(ctx, GL_INVALID_ENUM,
-                  "glTexStorage%uD(illegal target=%s)",
-                  dims, _mesa_lookup_enum_by_nr(target));
-      return GL_TRUE;
-   }
-
    /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
     *
     *    "The ETC2/EAC texture compression algorithm supports only
@@ -315,50 +307,54 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
        && !_mesa_target_can_be_compressed(ctx, target, internalformat)) {
       _mesa_error(ctx, _mesa_is_desktop_gl(ctx)?
                   GL_INVALID_ENUM : GL_INVALID_OPERATION,
-                  "glTexStorage3D(internalformat = %s)",
+                  "glTex%sStorage%dD(internalformat = %s)", suffix, dims,
                   _mesa_lookup_enum_by_nr(internalformat));
    }
 
    /* levels check */
    if (levels < 1) {
-      _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage%uD(levels < 1)",
-                  dims);
+      _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sStorage%uD(levels < 1)",
+                  suffix, dims);
       return GL_TRUE;
    }  
 
    /* check levels against maximum (note different error than above) */
    if (levels > (GLint) _mesa_max_texture_levels(ctx, target)) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glTexStorage%uD(levels too large)", dims);
+                  "glTex%sStorage%uD(levels too large)",
+                  suffix, dims);
       return GL_TRUE;
    }
 
    /* check levels against width/height/depth */
    if (levels > _mesa_get_tex_max_num_levels(target, width, height, depth)) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glTexStorage%uD(too many levels for max texture dimension)",
-                  dims);
+                  "glTex%sStorage%uD(too many levels"
+                  " for max texture dimension)",
+                  suffix, dims);
       return GL_TRUE;
    }
 
    /* non-default texture object check */
-   texObj = _mesa_get_current_tex_object(ctx, target);
    if (!_mesa_is_proxy_texture(target) && (!texObj || (texObj->Name == 0))) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-                  "glTexStorage%uD(texture object 0)", dims);
+                  "glTex%sStorage%uD(texture object 0)",
+                  suffix, dims);
       return GL_TRUE;
    }
 
    /* Check if texObj->Immutable is set */
    if (!_mesa_is_proxy_texture(target) && texObj->Immutable) {
-      _mesa_error(ctx, GL_INVALID_OPERATION, "glTexStorage%uD(immutable)",
-                  dims);
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sStorage%uD(immutable)",
+                  suffix, dims);
       return GL_TRUE;
    }
 
    /* additional checks for depth textures */
    if (!_mesa_legal_texture_base_format_for_target(ctx, target, internalformat,
-                                                   dims, "glTexStorage"))
+                                                   dims, dsa ?
+                                                   "glTextureStorage" :
+                                                   "glTexStorage"))
       return GL_TRUE;
 
    return GL_FALSE;
@@ -366,32 +362,27 @@ tex_storage_error_check(struct gl_context *ctx, GLuint dims, GLenum target,
 
 
 /**
- * Helper used by _mesa_TexStorage1/2/3D().
+ * Helper that does the storage allocation for _mesa_TexStorage1/2/3D()
+ * and _mesa_TextureStorage1/2/3D().
  */
-static void
-texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
-           GLsizei width, GLsizei height, GLsizei depth)
+void
+_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
+                      struct gl_texture_object *texObj,
+                      GLenum target, GLsizei levels,
+                      GLenum internalformat, GLsizei width,
+                      GLsizei height, GLsizei depth, bool dsa)
 {
-   struct gl_texture_object *texObj;
    GLboolean sizeOK, dimensionsOK;
    mesa_format texFormat;
+   const char* suffix = dsa ? "ture" : "";
 
-   GET_CURRENT_CONTEXT(ctx);
-
-   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
-      _mesa_debug(ctx, "glTexStorage%uD %s %d %s %d %d %d\n",
-                  dims,
-                  _mesa_lookup_enum_by_nr(target), levels,
-                  _mesa_lookup_enum_by_nr(internalformat),
-                  width, height, depth);
+   assert(texObj);
 
-   if (tex_storage_error_check(ctx, dims, target, levels,
-                               internalformat, width, height, depth)) {
+   if (tex_storage_error_check(ctx, texObj, dims, target, levels,
+                               internalformat, width, height, depth, dsa)) {
       return; /* error was recorded */
    }
 
-   texObj = _mesa_get_current_tex_object(ctx, target);
-   assert(texObj);
 
    texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0,
                                            internalformat, GL_NONE, GL_NONE);
@@ -404,7 +395,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
    sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat,
                                           width, height, depth, 0);
 
-   if (_mesa_is_proxy_texture(texObj->Target)) {
+   if (_mesa_is_proxy_texture(target)) {
       if (dimensionsOK && sizeOK) {
          initialize_texture_fields(ctx, texObj, levels, width, height, depth,
                                    internalformat, texFormat);
@@ -417,13 +408,15 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
    else {
       if (!dimensionsOK) {
          _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glTexStorage%uD(invalid width, height or depth)", dims);
+                     "glTex%sStorage%uD(invalid width, height or depth)",
+                     suffix, dims);
          return;
       }
 
       if (!sizeOK) {
          _mesa_error(ctx, GL_OUT_OF_MEMORY,
-                     "glTexStorage%uD(texture too large)", dims);
+                     "glTex%sStorage%uD(texture too large)",
+                     suffix, dims);
       }
 
       assert(levels > 0);
@@ -445,7 +438,8 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
           * state but this puts things in a consistent state.
           */
          clear_texture_fields(ctx, texObj);
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage%uD", dims);
+         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sStorage%uD",
+                     suffix, dims);
          return;
       }
 
@@ -454,6 +448,94 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
    }
 }
 
+/**
+ * Helper used by _mesa_TexStorage1/2/3D().
+ */
+static void
+texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
+           GLsizei width, GLsizei height, GLsizei depth)
+{
+   struct gl_texture_object *texObj;
+   GET_CURRENT_CONTEXT(ctx);
+
+   /* target check */
+   /* This is done here so that _mesa_texture_storage can receive unsized
+    * formats. */
+   if (!legal_texobj_target(ctx, dims, target)) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glTexStorage%uD(illegal target=%s)",
+                  dims, _mesa_lookup_enum_by_nr(target));
+      return;
+   }
+
+   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+      _mesa_debug(ctx, "glTexStorage%uD %s %d %s %d %d %d\n",
+                  dims,
+                  _mesa_lookup_enum_by_nr(target), levels,
+                  _mesa_lookup_enum_by_nr(internalformat),
+                  width, height, depth);
+   /* Check the format to make sure it is sized. */
+   if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glTexStorage%uD(internalformat = %s)", dims,
+                  _mesa_lookup_enum_by_nr(internalformat));
+      return;
+   }
+
+   texObj = _mesa_get_current_tex_object(ctx, target);
+   if (!texObj)
+      return;
+
+   _mesa_texture_storage(ctx, dims, texObj, target, levels,
+                         internalformat, width, height, depth, false);
+}
+
+/**
+ * Helper used by _mesa_TextureStorage1/2/3D().
+ */
+static void
+texturestorage(GLuint dims, GLuint texture, GLsizei levels,
+               GLenum internalformat, GLsizei width, GLsizei height,
+               GLsizei depth)
+{
+   struct gl_texture_object *texObj;
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+      _mesa_debug(ctx, "glTextureStorage%uD %d %d %s %d %d %d\n",
+                  dims, texture, levels,
+                  _mesa_lookup_enum_by_nr(internalformat),
+                  width, height, depth);
+
+   /* Check the format to make sure it is sized. */
+   if (!_mesa_is_legal_tex_storage_format(ctx, internalformat)) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glTextureStorage%uD(internalformat = %s)", dims,
+                  _mesa_lookup_enum_by_nr(internalformat));
+      return;
+   }
+
+   /* Get the texture object by Name. */
+   texObj = _mesa_lookup_texture(ctx, texture);
+   if (!texObj) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+                  "glTextureStorage%uD(texture = %d)", dims, texture);
+      return;
+   }
+
+   /* target check */
+   /* This is done here so that _mesa_texture_storage can receive unsized
+    * formats. */
+   if (!legal_texobj_target(ctx, dims, texObj->Target)) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glTextureStorage%uD(illegal target=%s)",
+                  dims, _mesa_lookup_enum_by_nr(texObj->Target));
+      return;
+   }
+
+   _mesa_texture_storage(ctx, dims, texObj, texObj->Target,
+                         levels, internalformat, width, height, depth, true);
+}
 
 void GLAPIENTRY
 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
@@ -478,6 +560,28 @@ _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
    texstorage(3, target, levels, internalformat, width, height, depth);
 }
 
+void GLAPIENTRY
+_mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
+                       GLsizei width)
+{
+   texturestorage(1, texture, levels, internalformat, width, 1, 1);
+}
+
+
+void GLAPIENTRY
+_mesa_TextureStorage2D(GLuint texture, GLsizei levels,
+                       GLenum internalformat,
+                       GLsizei width, GLsizei height)
+{
+   texturestorage(2, texture, levels, internalformat, width, height, 1);
+}
+
+void GLAPIENTRY
+_mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
+                       GLsizei width, GLsizei height, GLsizei depth)
+{
+   texturestorage(3, texture, levels, internalformat, width, height, depth);
+}
 
 
 /*
index 79f228cea3e7a327b74e488c02f9ca9290582599..6f5495f38563340e6cf1afac1c442278d00025e5 100644 (file)
 #ifndef TEXSTORAGE_H
 #define TEXSTORAGE_H
 
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern void
+_mesa_texture_storage(struct gl_context *ctx, GLuint dims,
+                      struct gl_texture_object *texObj,
+                      GLenum target, GLsizei levels,
+                      GLenum internalformat, GLsizei width,
+                      GLsizei height, GLsizei depth, bool dsa);
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
 
 extern void GLAPIENTRY
 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
@@ -41,6 +59,19 @@ extern void GLAPIENTRY
 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
                    GLsizei width, GLsizei height, GLsizei depth);
 
+extern void GLAPIENTRY
+_mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
+                       GLsizei width);
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat,
+                       GLsizei width, GLsizei height);
+
+
+extern void GLAPIENTRY
+_mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
+                       GLsizei width, GLsizei height, GLsizei depth);
 
 
 extern void GLAPIENTRY