glsl/ir: Add builtin function support for doubles
authorDave Airlie <airlied@gmail.com>
Thu, 5 Feb 2015 09:50:43 +0000 (11:50 +0200)
committerIlia Mirkin <imirkin@alum.mit.edu>
Thu, 19 Feb 2015 05:28:34 +0000 (00:28 -0500)
v2: add d2b, more ir_constant stuff (Ilia)

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/glsl/ir.cpp
src/glsl/ir.h
src/glsl/ir_validate.cpp
src/mesa/program/ir_to_mesa.cpp

index fe5601a16c7c0dc0f48be31b84443903be83320d..f4f92e9df9543cc85840931b54ed1103f7eff388 100644 (file)
@@ -257,6 +257,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
    case ir_unop_f2i:
    case ir_unop_b2i:
    case ir_unop_u2i:
+   case ir_unop_d2i:
    case ir_unop_bitcast_f2i:
    case ir_unop_bit_count:
    case ir_unop_find_msb:
@@ -268,6 +269,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
    case ir_unop_b2f:
    case ir_unop_i2f:
    case ir_unop_u2f:
+   case ir_unop_d2f:
    case ir_unop_bitcast_i2f:
    case ir_unop_bitcast_u2f:
       this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
@@ -276,12 +278,21 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
 
    case ir_unop_f2b:
    case ir_unop_i2b:
+   case ir_unop_d2b:
       this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
                                           op0->type->vector_elements, 1);
       break;
 
+   case ir_unop_f2d:
+   case ir_unop_i2d:
+   case ir_unop_u2d:
+      this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE,
+                                          op0->type->vector_elements, 1);
+      break;
+
    case ir_unop_i2u:
    case ir_unop_f2u:
+   case ir_unop_d2u:
    case ir_unop_bitcast_f2u:
       this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
                                           op0->type->vector_elements, 1);
@@ -293,6 +304,10 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
       this->type = glsl_type::float_type;
       break;
 
+   case ir_unop_unpack_double_2x32:
+      this->type = glsl_type::uvec2_type;
+      break;
+
    case ir_unop_any:
       this->type = glsl_type::bool_type;
       break;
@@ -305,6 +320,10 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
       this->type = glsl_type::uint_type;
       break;
 
+   case ir_unop_pack_double_2x32:
+      this->type = glsl_type::double_type;
+      break;
+
    case ir_unop_unpack_snorm_2x16:
    case ir_unop_unpack_unorm_2x16:
    case ir_unop_unpack_half_2x16:
@@ -316,6 +335,14 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
       this->type = glsl_type::vec4_type;
       break;
 
+   case ir_unop_frexp_sig:
+      this->type = op0->type;
+      break;
+   case ir_unop_frexp_exp:
+      this->type = glsl_type::get_instance(GLSL_TYPE_INT,
+                                          op0->type->vector_elements, 1);
+      break;
+
    default:
       assert(!"not reached: missing automatic type setup for ir_expression");
       this->type = op0->type;
@@ -390,7 +417,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
       break;
 
    case ir_binop_dot:
-      this->type = glsl_type::float_type;
+      this->type = op0->type->get_base_type();
       break;
 
    case ir_binop_pack_half_2x16_split:
@@ -494,6 +521,13 @@ static const char *const operator_strs[] = {
    "u2f",
    "i2u",
    "u2i",
+   "d2f",
+   "f2d",
+   "d2i",
+   "i2d",
+   "d2u",
+   "u2d",
+   "d2b",
    "bitcast_i2f",
    "bitcast_f2i",
    "bitcast_u2f",
@@ -531,6 +565,10 @@ static const char *const operator_strs[] = {
    "find_msb",
    "find_lsb",
    "sat",
+   "packDouble2x32",
+   "unpackDouble2x32",
+   "frexp_sig",
+   "frexp_exp",
    "noise",
    "interpolate_at_centroid",
    "+",
@@ -646,6 +684,19 @@ ir_constant::ir_constant(float f, unsigned vector_elements)
    }
 }
 
+ir_constant::ir_constant(double d, unsigned vector_elements)
+   : ir_rvalue(ir_type_constant)
+{
+   assert(vector_elements <= 4);
+   this->type = glsl_type::get_instance(GLSL_TYPE_DOUBLE, vector_elements, 1);
+   for (unsigned i = 0; i < vector_elements; i++) {
+      this->value.d[i] = d;
+   }
+   for (unsigned i = vector_elements; i < 16; i++)  {
+      this->value.d[i] = 0.0;
+   }
+}
+
 ir_constant::ir_constant(unsigned int u, unsigned vector_elements)
    : ir_rvalue(ir_type_constant)
 {
@@ -695,6 +746,7 @@ ir_constant::ir_constant(const ir_constant *c, unsigned i)
    case GLSL_TYPE_INT:   this->value.i[0] = c->value.i[i]; break;
    case GLSL_TYPE_FLOAT: this->value.f[0] = c->value.f[i]; break;
    case GLSL_TYPE_BOOL:  this->value.b[0] = c->value.b[i]; break;
+   case GLSL_TYPE_DOUBLE: this->value.d[0] = c->value.d[i]; break;
    default:              assert(!"Should not get here."); break;
    }
 }
@@ -746,9 +798,16 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
    if (value->type->is_scalar() && value->next->is_tail_sentinel()) {
       if (type->is_matrix()) {
         /* Matrix - fill diagonal (rest is already set to 0) */
-        assert(type->base_type == GLSL_TYPE_FLOAT);
-        for (unsigned i = 0; i < type->matrix_columns; i++)
-           this->value.f[i * type->vector_elements + i] = value->value.f[0];
+         assert(type->base_type == GLSL_TYPE_FLOAT ||
+                type->base_type == GLSL_TYPE_DOUBLE);
+         for (unsigned i = 0; i < type->matrix_columns; i++) {
+            if (type->base_type == GLSL_TYPE_FLOAT)
+               this->value.f[i * type->vector_elements + i] =
+                  value->value.f[0];
+            else
+               this->value.d[i * type->vector_elements + i] =
+                  value->value.d[0];
+         }
       } else {
         /* Vector or scalar - fill all components */
         switch (type->base_type) {
@@ -761,6 +820,10 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
            for (unsigned i = 0; i < type->components(); i++)
               this->value.f[i] = value->value.f[0];
            break;
+        case GLSL_TYPE_DOUBLE:
+           for (unsigned i = 0; i < type->components(); i++)
+              this->value.d[i] = value->value.d[0];
+           break;
         case GLSL_TYPE_BOOL:
            for (unsigned i = 0; i < type->components(); i++)
               this->value.b[i] = value->value.b[0];
@@ -819,6 +882,9 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
         case GLSL_TYPE_BOOL:
            this->value.b[i] = value->get_bool_component(j);
            break;
+        case GLSL_TYPE_DOUBLE:
+           this->value.d[i] = value->get_double_component(j);
+           break;
         default:
            /* FINISHME: What to do?  Exceptions are not the answer.
             */
@@ -869,6 +935,7 @@ ir_constant::get_bool_component(unsigned i) const
    case GLSL_TYPE_INT:   return this->value.i[i] != 0;
    case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0;
    case GLSL_TYPE_BOOL:  return this->value.b[i];
+   case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0;
    default:              assert(!"Should not get here."); break;
    }
 
@@ -886,6 +953,25 @@ ir_constant::get_float_component(unsigned i) const
    case GLSL_TYPE_INT:   return (float) this->value.i[i];
    case GLSL_TYPE_FLOAT: return this->value.f[i];
    case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1.0f : 0.0f;
+   case GLSL_TYPE_DOUBLE: return (float) this->value.d[i];
+   default:              assert(!"Should not get here."); break;
+   }
+
+   /* Must return something to make the compiler happy.  This is clearly an
+    * error case.
+    */
+   return 0.0;
+}
+
+double
+ir_constant::get_double_component(unsigned i) const
+{
+   switch (this->type->base_type) {
+   case GLSL_TYPE_UINT:  return (double) this->value.u[i];
+   case GLSL_TYPE_INT:   return (double) this->value.i[i];
+   case GLSL_TYPE_FLOAT: return (double) this->value.f[i];
+   case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1.0 : 0.0;
+   case GLSL_TYPE_DOUBLE: return this->value.d[i];
    default:              assert(!"Should not get here."); break;
    }
 
@@ -903,6 +989,7 @@ ir_constant::get_int_component(unsigned i) const
    case GLSL_TYPE_INT:   return this->value.i[i];
    case GLSL_TYPE_FLOAT: return (int) this->value.f[i];
    case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1 : 0;
+   case GLSL_TYPE_DOUBLE: return (int) this->value.d[i];
    default:              assert(!"Should not get here."); break;
    }
 
@@ -920,6 +1007,7 @@ ir_constant::get_uint_component(unsigned i) const
    case GLSL_TYPE_INT:   return this->value.i[i];
    case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i];
    case GLSL_TYPE_BOOL:  return this->value.b[i] ? 1 : 0;
+   case GLSL_TYPE_DOUBLE: return (unsigned) this->value.d[i];
    default:              assert(!"Should not get here."); break;
    }
 
@@ -984,6 +1072,7 @@ ir_constant::copy_offset(ir_constant *src, int offset)
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
    case GLSL_TYPE_FLOAT:
+   case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_BOOL: {
       unsigned int size = src->type->components();
       assert (size <= this->type->components() - offset);
@@ -1001,6 +1090,9 @@ ir_constant::copy_offset(ir_constant *src, int offset)
         case GLSL_TYPE_BOOL:
            value.b[i+offset] = src->get_bool_component(i);
            break;
+        case GLSL_TYPE_DOUBLE:
+           value.d[i+offset] = src->get_double_component(i);
+           break;
         default: // Shut up the compiler
            break;
         }
@@ -1057,6 +1149,9 @@ ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask)
         case GLSL_TYPE_BOOL:
            value.b[i+offset] = src->get_bool_component(id++);
            break;
+        case GLSL_TYPE_DOUBLE:
+           value.d[i+offset] = src->get_double_component(id++);
+           break;
         default:
            assert(!"Should not get here.");
            return;
@@ -1117,6 +1212,10 @@ ir_constant::has_value(const ir_constant *c) const
         if (this->value.b[i] != c->value.b[i])
            return false;
         break;
+      case GLSL_TYPE_DOUBLE:
+        if (this->value.d[i] != c->value.d[i])
+           return false;
+        break;
       default:
         assert(!"Should not get here.");
         return false;
@@ -1154,6 +1253,10 @@ ir_constant::is_value(float f, int i) const
         if (this->value.b[c] != bool(i))
            return false;
         break;
+      case GLSL_TYPE_DOUBLE:
+        if (this->value.d[c] != double(f))
+           return false;
+        break;
       default:
         /* The only other base types are structures, arrays, and samplers.
          * Samplers cannot be constants, and the others should have been
index a0f48b2af6667617ba7c8921b592ddf419ee18b5..8c3845f301e6114b6860a89a5db1b37ebbdf35cc 100644 (file)
@@ -1269,6 +1269,13 @@ enum ir_expression_operation {
    ir_unop_u2f,         /**< Unsigned-to-float conversion. */
    ir_unop_i2u,         /**< Integer-to-unsigned conversion. */
    ir_unop_u2i,         /**< Unsigned-to-integer conversion. */
+   ir_unop_d2f,         /**< Double-to-float conversion. */
+   ir_unop_f2d,         /**< Float-to-double conversion. */
+   ir_unop_d2i,         /**< Double-to-integer conversion. */
+   ir_unop_i2d,         /**< Integer-to-double conversion. */
+   ir_unop_d2u,         /**< Double-to-unsigned conversion. */
+   ir_unop_u2d,         /**< Unsigned-to-double conversion. */
+   ir_unop_d2b,         /**< Double-to-boolean conversion. */
    ir_unop_bitcast_i2f, /**< Bit-identical int-to-float "conversion" */
    ir_unop_bitcast_f2i, /**< Bit-identical float-to-int "conversion" */
    ir_unop_bitcast_u2f, /**< Bit-identical uint-to-float "conversion" */
@@ -1345,6 +1352,18 @@ enum ir_expression_operation {
    /*@}*/
 
    ir_unop_saturate,
+
+   /**
+    * \name Double packing, part of ARB_gpu_shader_fp64.
+    */
+   /*@{*/
+   ir_unop_pack_double_2x32,
+   ir_unop_unpack_double_2x32,
+   /*@}*/
+
+   ir_unop_frexp_sig,
+   ir_unop_frexp_exp,
+
    ir_unop_noise,
 
    /**
@@ -2153,6 +2172,7 @@ union ir_constant_data {
       int i[16];
       float f[16];
       bool b[16];
+      double d[16];
 };
 
 
@@ -2163,6 +2183,7 @@ public:
    ir_constant(unsigned int u, unsigned vector_elements=1);
    ir_constant(int i, unsigned vector_elements=1);
    ir_constant(float f, unsigned vector_elements=1);
+   ir_constant(double d, unsigned vector_elements=1);
 
    /**
     * Construct an ir_constant from a list of ir_constant values
@@ -2209,6 +2230,7 @@ public:
    /*@{*/
    bool get_bool_component(unsigned i) const;
    float get_float_component(unsigned i) const;
+   double get_double_component(unsigned i) const;
    int get_int_component(unsigned i) const;
    unsigned get_uint_component(unsigned i) const;
    /*@}*/
index 6d5633916ba2fe40d6805d0971c96b2ec863ede9..6678894806496908ec43eaaa3eef6ee67bee16e7 100644 (file)
@@ -313,6 +313,10 @@ ir_validate::visit_leave(ir_expression *ir)
    case ir_unop_ceil:
    case ir_unop_floor:
    case ir_unop_fract:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->operands[0]->type == ir->type);
+      break;
    case ir_unop_sin:
    case ir_unop_cos:
    case ir_unop_sin_reduced:
@@ -340,6 +344,11 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->operands[0]->type == glsl_type::vec4_type);
       break;
 
+   case ir_unop_pack_double_2x32:
+      assert(ir->type == glsl_type::double_type);
+      assert(ir->operands[0]->type == glsl_type::uvec2_type);
+      break;
+
    case ir_unop_unpack_snorm_2x16:
    case ir_unop_unpack_unorm_2x16:
    case ir_unop_unpack_half_2x16:
@@ -359,6 +368,11 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->operands[0]->type == glsl_type::uint_type);
       break;
 
+   case ir_unop_unpack_double_2x32:
+      assert(ir->type == glsl_type::uvec2_type);
+      assert(ir->operands[0]->type == glsl_type::double_type);
+      break;
+
    case ir_unop_bitfield_reverse:
       assert(ir->operands[0]->type == ir->type);
       assert(ir->type->is_integer());
@@ -381,6 +395,45 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->operands[0]->type->is_float());
       break;
 
+   case ir_unop_d2f:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+      break;
+   case ir_unop_f2d:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+      break;
+   case ir_unop_d2i:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_INT);
+      break;
+   case ir_unop_i2d:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+      assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+      break;
+   case ir_unop_d2u:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_UINT);
+      break;
+   case ir_unop_u2d:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+      assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+      break;
+   case ir_unop_d2b:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_BOOL);
+      break;
+
+   case ir_unop_frexp_sig:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_DOUBLE);
+      break;
+   case ir_unop_frexp_exp:
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
+      assert(ir->type->base_type == GLSL_TYPE_INT);
+      break;
    case ir_binop_add:
    case ir_binop_sub:
    case ir_binop_mul:
@@ -481,8 +534,10 @@ ir_validate::visit_leave(ir_expression *ir)
       break;
 
    case ir_binop_dot:
-      assert(ir->type == glsl_type::float_type);
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type == glsl_type::float_type ||
+             ir->type == glsl_type::double_type);
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
       assert(ir->operands[0]->type->is_vector());
       assert(ir->operands[0]->type == ir->operands[1]->type);
       break;
@@ -507,7 +562,8 @@ ir_validate::visit_leave(ir_expression *ir)
 
    case ir_binop_ldexp:
       assert(ir->operands[0]->type == ir->type);
-      assert(ir->operands[0]->type->is_float());
+      assert(ir->operands[0]->type->is_float() ||
+             ir->operands[0]->type->is_double());
       assert(ir->operands[1]->type->base_type == GLSL_TYPE_INT);
       assert(ir->operands[0]->type->components() ==
              ir->operands[1]->type->components());
@@ -533,16 +589,20 @@ ir_validate::visit_leave(ir_expression *ir)
       break;
 
    case ir_triop_fma:
-      assert(ir->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->type->base_type == GLSL_TYPE_DOUBLE);
       assert(ir->type == ir->operands[0]->type);
       assert(ir->type == ir->operands[1]->type);
       assert(ir->type == ir->operands[2]->type);
       break;
 
    case ir_triop_lrp:
-      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT ||
+             ir->operands[0]->type->base_type == GLSL_TYPE_DOUBLE);
       assert(ir->operands[0]->type == ir->operands[1]->type);
-      assert(ir->operands[2]->type == ir->operands[0]->type || ir->operands[2]->type == glsl_type::float_type);
+      assert(ir->operands[2]->type == ir->operands[0]->type ||
+             ir->operands[2]->type == glsl_type::float_type ||
+             ir->operands[2]->type == glsl_type::double_type);
       break;
 
    case ir_triop_csel:
index f2365206ac58b8653724f924a35f2cbc1aa3ef81..b2776da45d95243ba01a9bcfeb7a7eb1d60aa5a1 100644 (file)
@@ -1362,6 +1362,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
    case ir_unop_pack_unorm_2x16:
    case ir_unop_pack_unorm_4x8:
    case ir_unop_pack_half_2x16:
+   case ir_unop_pack_double_2x32:
    case ir_unop_unpack_snorm_2x16:
    case ir_unop_unpack_snorm_4x8:
    case ir_unop_unpack_unorm_2x16:
@@ -1369,11 +1370,21 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
    case ir_unop_unpack_half_2x16:
    case ir_unop_unpack_half_2x16_split_x:
    case ir_unop_unpack_half_2x16_split_y:
+   case ir_unop_unpack_double_2x32:
    case ir_binop_pack_half_2x16_split:
    case ir_unop_bitfield_reverse:
    case ir_unop_bit_count:
    case ir_unop_find_msb:
    case ir_unop_find_lsb:
+   case ir_unop_d2f:
+   case ir_unop_f2d:
+   case ir_unop_d2i:
+   case ir_unop_i2d:
+   case ir_unop_d2u:
+   case ir_unop_u2d:
+   case ir_unop_d2b:
+   case ir_unop_frexp_sig:
+   case ir_unop_frexp_exp:
       assert(!"not supported");
       break;
    case ir_binop_min: